Player Matchup

Geb
Geb
Bronze III
HansMoffett
Geb
Bronze III
Level 128
God Stats
9W - 14L
1,634 SR
Queue Stats
31W - 37L
1,401 MMR
Party 1
Medusa
Medusa
Bronze III
HopeOw
Medusa
Bronze III
Level 43
God Stats
0W - 1L
1,821 SR
Queue Stats
3W - 11L
1,140 MMR
Party 1
Scylla
Scylla
Bronze III
PrototypIV
Scylla
Bronze III
Level 48
God Stats
0W - 1L
1,532 SR
Queue Stats
1W - 6L
1,395 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 73
1,662 SR
1,312 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 105
1,603 SR
1,294 MMR
Bellona
Bellona
Silver III
Hristu
Bellona
Silver III
Level 78
God Stats
4W - 2L
1,594 SR
Queue Stats
11W - 15L
1,252 MMR
Party 2
Hou Yi
Hou Yi
Gold IV
JΘYN
Hou Yi
Gold IV
Level 92
God Stats
17W - 23L
1,714 SR
Queue Stats
79W - 96L
1,317 MMR
Solo
Ah Puch
Ah Puch
Silver III
Radmen7
Ah Puch
Silver III
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,311 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 0
8,224
587
12,138
16,658
17,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
HopeOw
Medusa
13
0 / 4 / 0
8,136
581
4,703
11,790
4,950
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
PrototypIV
Scylla
13
0 / 5 / 0
8,087
578
3,532
10,201
4,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
RavanaAchillesApolloAo KuangBaron Samedi

VS

Bans
ThothMorgan Le FayErlang ShenAnubisAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Hristu
Bellona
15
4 / 0 / 6
10,366
740
6,859
13,848
16,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hou Yi
JΘYN
Hou Yi
16
4 / 1 / 7
10,798
771
13,278
13,375
5,935
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Radmen7
Ah Puch
17
4 / 0 / 6
11,168
798
12,683
8,368
3,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
31
0
Kills
12
12
Deaths
1
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Medusa
HopeOw
Medusa
0
4
0
0
W
Bellona
Hristu
Bellona
4
0
6
7
W
Hou Yi
JΘYN
Hou Yi
4
1
7
7.5
L
Scylla
PrototypIV
Scylla
0
5
0
0
W
Ah Puch
Radmen7
Ah Puch
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,373
Damage
32,820
38,649
Taken
35,591
26,156
Mitigated
26,296
2,997
Healing
9,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,138
1,168
0
570
16,658
17,128
0
4,595
11,739
25,711
3,118
L
Medusa
HopeOw
Medusa
4,703
1,542
0
2,197
11,790
4,950
0
4,287
7,166
0
38,781
W
Bellona
Hristu
Bellona
6,859
1,051
0
3,603
13,848
16,488
759
4,253
9,306
0
22,870
W
Hou Yi
JΘYN
Hou Yi
13,278
8,116
0
3,632
13,375
5,935
1,660
5,807
7,216
0
69,246
L
Scylla
PrototypIV
Scylla
3,532
314
0
230
10,201
4,078
0
3,548
6,568
18,557
0
W
Ah Puch
Radmen7
Ah Puch
12,683
407
0
1,886
8,368
3,873
448
3,511
4,591
63,793
708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,447
Gold Earned
32,332
131
Minions Killed
218
0
Camps Cleared
0
734,709
Distance Traveled
803,929
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,224
587
38
3
0
255,457
4
L
Medusa
8,136
581
56
4
0
237,421
0
W
Bellona
10,366
740
32
2
0
288,177
4
W
Hou Yi
10,798
771
80
6
0
254,723
0
L
Scylla
8,087
578
37
3
0
241,831
0
W
Ah Puch
11,168
798
106
8
0
261,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role