Player Matchup

Sun Wukong
Sun Wukong
ADHDxPROBLEM
Sun Wukong
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 7L
1,481 Elo+
Party 1
Nut
Nut
IVX Ryccoon
Nut
Level 110
God Stats
2W - 1L
1,732 SR
Queue Stats
13W - 9L
1,587 Elo+
Party 1
Baron Samedi
Baron Samedi
IVX Suave
Baron Samedi
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 12L
1,585 Elo+
Party 1
Team Averages
Level 127
1,577 SR
1,551 Elo+

VS

Team Averages
Level 96
1,605 SR
1,583 Elo+
Baba Yaga
Baba Yaga
Senor BooT
Baba Yaga
Level 159
God Stats
2W - 1L
1,716 SR
Queue Stats
201W - 215L
1,510 Elo+
Solo
Rama
Rama
XS3xYCAKE5079
Rama
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,641 Elo+
Solo
Yu Huang
Yu Huang
theunderking67
Yu Huang
Level 79
God Stats
5W - 6L
1,599 SR
Queue Stats
200W - 191L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ADHDxPROBLEM
Sun Wukong
14
5 / 0 / 5
9,644
742
8,561
14,270
12,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
4 / 0 / 4
9,374
721
4,139
7,046
2,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
IVX Suave
Baron Samedi
15
1 / 0 / 9
9,704
746
8,970
7,315
4,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Senor BooT
Baba Yaga
13
0 / 3 / 0
8,008
616
7,260
8,580
3,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
0 / 5 / 0
7,135
549
1,668
7,991
3,149
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yu Huang
13
0 / 2 / 0
7,855
604
5,997
9,905
7,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
10
Kills
0
0
Deaths
10
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ADHDxPROBLEM
Sun Wukong
5
0
5
7.5
W
4
0
4
6
W
Baron Samedi
IVX Suave
Baron Samedi
1
0
9
5.5
L
Baba Yaga
Senor BooT
Baba Yaga
0
3
0
0
L
0
5
0
0
L
Yu Huang
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,670
Damage
14,925
28,631
Taken
26,476
19,285
Mitigated
14,584
9,780
Healing
2,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ADHDxPROBLEM
Sun Wukong
8,561
1,119
0
3,864
14,270
12,248
535
4,100
9,731
0
28,805
W
4,139
1,265
0
1,411
7,046
2,758
1,575
3,307
3,417
0
25,753
W
Baron Samedi
IVX Suave
Baron Samedi
8,970
307
1,542
2,963
7,315
4,279
877
4,325
2,794
49,667
1,477
L
Baba Yaga
Senor BooT
Baba Yaga
7,260
33
0
879
8,580
3,891
0
2,619
5,609
27,709
587
L
1,668
1,188
0
0
7,991
3,149
0
2,038
5,547
0
9,525
L
Yu Huang
5,997
547
0
1,176
9,905
7,544
0
4,219
5,473
36,107
714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,722
Gold Earned
22,998
161
Minions Killed
129
0
Camps Cleared
0
706,540
Distance Traveled
531,292
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,644
742
31
2
0
249,471
0
W
Nut
9,374
721
46
4
0
231,331
0
W
Baron Samedi
9,704
746
84
6
0
225,738
3
L
Baba Yaga
8,008
616
58
4
0
192,007
0
L
Rama
7,135
549
25
2
0
145,156
0
L
Yu Huang
7,855
604
46
4
0
194,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role