Player Matchup

Ares
Ares
BboySpawn
Ares
Level 115
God Stats
32W - 18L
1,676 SR
Queue Stats
62W - 53L
1,536 Elo+
Solo
Cu Chulainn
Cu Chulainn
ER1K 2APE 202
Cu Chulainn
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 57L
1,466 Elo+
Party 1
Fenrir
Fenrir
Ironstark209
Fenrir
Level 95
God Stats
4W - 3L
1,256 SR
Queue Stats
91W - 89L
1,470 Elo+
Party 1
Nut
Nut
Kazẻ
Nut
Level 160
God Stats
33W - 27L
1,549 SR
Queue Stats
203W - 171L
1,550 Elo+
Solo
Sol
Sol
TheduckMaster03
Sol
Level 66
God Stats
8W - 8L
1,500 SR
Queue Stats
50W - 58L
1,250 Elo+
Solo
Team Averages
Level 108
1,496 SR
1,455 Elo+

VS

Team Averages
Level 108
1,604 SR
1,480 Elo+
Bacchus
Bacchus
 
Bacchus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
 
Chernobog
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
FAoSNarrator
Thor
Level 96
God Stats
1W - 1L
1,913 SR
Queue Stats
16W - 21L
1,455 Elo+
Party 2
Zeus
Zeus
Samy_S177
Zeus
Level 85
God Stats
24W - 16L
1,570 SR
Queue Stats
335W - 327L
1,484 Elo+
Party 3
Fenrir
Fenrir
toryharrelson
Fenrir
Level 149
God Stats
5W - 6L
1,539 SR
Queue Stats
15W - 21L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
6
1 / 0 / 2
3,906
781
1,098
2,666
1,376
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
ER1K 2APE 202
Cu Chulainn
7
2 / 0 / 0
4,282
856
1,607
2,966
1,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
6
0 / 1 / 3
3,406
681
1,028
3,862
1,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Nut
Kazẻ
Nut
7
2 / 0 / 1
4,073
815
3,693
3,444
1,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

6
0 / 0 / 0
3,704
741
1,805
2,037
417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
4
0 / 1 / 0
2,971
594
1,350
4,037
3,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chernobog
 
Chernobog
3
0 / 2 / 0
2,569
514
2,475
2,791
699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
1 / 0 / 0
3,199
640
1,303
4,321
1,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
1
0 / 0 / 0
2,412
482
0
0
0
4
0 / 2 / 0
2,844
569
1,187
3,809
2,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
1
5
Kills
1
1
Deaths
5
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
1
0
0
L
Chernobog
 
Chernobog
0
2
0
0
W
Ares
1
0
2
2
W
Cu Chulainn
ER1K 2APE 202
Cu Chulainn
2
0
0
2
L
1
0
0
1
W
Fenrir
0
1
3
1.5
W
Nut
Kazẻ
Nut
2
0
1
2.5
L
Zeus
0
0
0
0
W
0
0
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,231
Damage
6,315
14,975
Taken
14,958
5,640
Mitigated
8,071
6,270
Healing
2,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
1,350
347
0
1,010
4,037
3,327
0
574
3,463
7,618
0
L
Chernobog
 
Chernobog
2,475
1,698
0
195
2,791
699
0
524
2,267
0
7,496
W
Ares
1,098
351
0
1,017
2,666
1,376
0
705
1,961
6,921
0
W
Cu Chulainn
ER1K 2APE 202
Cu Chulainn
1,607
337
0
936
2,966
1,194
0
0
2,770
0
17,827
L
1,303
502
0
500
4,321
1,605
0
1,805
2,516
0
12,198
W
Fenrir
1,028
386
0
916
3,862
1,418
0
0
3,826
0
15,175
W
Nut
Kazẻ
Nut
3,693
2,719
0
2,488
3,444
1,235
0
645
2,799
0
30,087
L
Zeus
0
0
0
0
0
0
0
0
0
0
0
W
1,805
739
0
913
2,037
417
364
0
2,037
16,571
0
L
1,187
326
0
1,142
3,809
2,440
0
0
3,809
0
9,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,371
Gold Earned
13,995
154
Minions Killed
59
0
Camps Cleared
0
482,343
Distance Traveled
342,540
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
2,971
594
8
2
0
99,815
0
L
Chernobog
2,569
514
10
2
0
68,307
0
W
Ares
3,906
781
11
2
0
86,581
1
W
Cu Chulainn
4,282
856
34
7
0
91,345
0
L
Thor
3,199
640
24
5
0
106,694
0
W
Fenrir
3,406
681
26
5
0
117,060
0
W
Nut
4,073
815
56
11
0
104,320
2
L
Zeus
2,412
482
0
0
0
0
0
W
Sol
3,704
741
27
5
0
83,037
1
L
Fenrir
2,844
569
17
3
0
67,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role