Player Matchup

Baron Samedi
Baron Samedi
Gold III
IntoThedaJungle
Baron Samedi
Gold III
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 19L
1,783 MMR
Party 1
Tiamat
Tiamat
Gold III
SoggyCheetos69
Tiamat
Gold III
Level 119
God Stats
0W - 1L
1,172 SR
Queue Stats
43W - 19L
1,783 MMR
Party 1
Atlas
Atlas
Gold III
XGod4K
Atlas
Gold III
Level 167
God Stats
1W - 1L
1,730 SR
Queue Stats
43W - 19L
1,783 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 127
1,467 SR
1,783 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 103
1,520 SR
1,709 MMR
Persephone
Persephone
Gold V
Anthhz
Persephone
Gold V
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,713 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum III
THE115DARKNESS
Ah Muzen Cab
Platinum III
Level 102
God Stats
13W - 6L
1,791 SR
Queue Stats
32W - 32L
1,697 MMR
Solo
Ares
Ares
Platinum V
eightytwolac
Ares
Platinum V
Level 141
God Stats
3W - 8L
1,269 SR
Queue Stats
172W - 194L
1,718 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IntoThedaJungle
Baron Samedi
16
5 / 5 / 4
11,393
670
15,775
19,050
21,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

18
3 / 2 / 6
12,204
718
16,512
13,498
8,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Atlas
XGod4K
Atlas
15
2 / 3 / 7
10,604
624
14,760
20,843
20,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
Ne ZhaThothCharonAchillesBake Kujira

VS

Bans
KuzenboXbalanqueAnhurMartichorasHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Anthhz
Persephone
17
4 / 2 / 4
12,705
747
18,392
11,948
5,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
THE115DARKNESS
Ah Muzen Cab
18
5 / 4 / 4
12,373
728
11,298
16,784
7,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 4 / 9
11,430
672
9,435
25,224
32,931
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
27
10
Kills
10
10
Deaths
10
17
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Persephone
Anthhz
Persephone
4
2
4
3
L
Baron Samedi
IntoThedaJungle
Baron Samedi
5
5
4
1.4
L
3
2
6
3
W
Ah Muzen Cab
THE115DARKNESS
Ah Muzen Cab
5
4
4
1.75
L
Atlas
XGod4K
Atlas
2
3
7
1.83
W
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,047
Damage
39,125
53,391
Taken
53,956
50,918
Mitigated
46,515
11,328
Healing
6,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Anthhz
Persephone
18,392
538
0
1,103
11,948
5,701
1,152
7,914
2,772
61,649
0
L
Baron Samedi
IntoThedaJungle
Baron Samedi
15,775
1,176
1,484
4,495
19,050
21,053
140
11,506
7,500
41,824
0
L
16,512
816
0
1,745
13,498
8,991
579
5,991
7,454
53,308
911
W
Ah Muzen Cab
THE115DARKNESS
Ah Muzen Cab
11,298
1,533
0
2,697
16,784
7,883
1,425
13,104
1,785
0
52,174
L
Atlas
XGod4K
Atlas
14,760
3,862
0
3,604
20,843
20,874
606
9,851
10,970
40,755
1,733
W
9,435
224
0
2,736
25,224
32,931
663
17,422
2,664
24,852
1,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,201
Gold Earned
36,508
210
Minions Killed
174
0
Camps Cleared
0
876,828
Distance Traveled
967,328
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
12,705
747
81
5
0
341,067
2
L
Baron Samedi
11,393
670
75
4
0
263,637
0
L
Tiamat
12,204
718
94
6
0
315,928
0
W
Ah Muzen Cab
12,373
728
65
4
0
313,979
0
L
Atlas
10,604
624
41
2
0
297,263
0
W
Ares
11,430
672
28
2
0
312,282
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role