Player Matchup

Medusa
Medusa
ChooChooDog
Medusa
Level 73
God Stats
14W - 13L
1,576 SR
Queue Stats
83W - 96L
1,401 Elo+
Solo
Geb
Geb
IMBEAULT96
Geb
Level 126
God Stats
11W - 9L
1,478 SR
Queue Stats
51W - 52L
1,429 Elo+
Party 1
Thanatos
Thanatos
McDoCriss
Thanatos
Level 103
God Stats
1W - 0L
1,086 SR
Queue Stats
37W - 35L
1,452 Elo+
Party 1
Tyr
Tyr
PlStyles
Tyr
Level 126
God Stats
4W - 5L
1,515 SR
Queue Stats
91W - 85L
1,454 Elo+
Party 1
Anubis
Anubis
Qc Hollywood
Anubis
Level 85
God Stats
2W - 0L
1,379 SR
Queue Stats
6W - 4L
1,472 Elo+
Party 1
Team Averages
Level 103
1,407 SR
1,442 Elo+

VS

Team Averages
Level 66
1,549 SR
1,505 Elo+
Izanami
Izanami
AlMBOTBOB
Izanami
Level 85
God Stats
27W - 26L
1,631 SR
Queue Stats
52W - 58L
1,464 Elo+
Party 2
Gilgamesh
Gilgamesh
DylanFreh
Gilgamesh
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 2
Osiris
Osiris
OpDiggy_
Osiris
Level 109
God Stats
2W - 2L
1,346 SR
Queue Stats
192W - 171L
1,526 Elo+
Solo
Anubis
Anubis
SixOne4Bone
Anubis
Level 69
God Stats
25W - 19L
1,574 SR
Queue Stats
29W - 27L
1,448 Elo+
Party 2
Da Ji
Da Ji
xXTnTXx57
Da Ji
Level 65
God Stats
2W - 2L
1,695 SR
Queue Stats
31W - 22L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
1 / 3 / 0
7,466
533
3,185
8,823
2,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 2 / 7
7,471
534
4,873
9,817
6,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
McDoCriss
Thanatos
11
9 / 4 / 4
7,704
550
12,453
10,692
3,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

14
2 / 0 / 5
8,647
618
6,064
10,495
11,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
14
3 / 2 / 7
8,346
596
10,769
9,601
4,386
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlMBOTBOB
Izanami
10
1 / 5 / 3
6,423
459
4,507
9,128
2,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
DylanFreh
Gilgamesh
8
0 / 3 / 4
5,561
397
3,791
11,002
6,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
OpDiggy_
Osiris
10
0 / 1 / 1
6,612
472
6,349
13,569
11,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
11
5 / 5 / 2
6,917
494
9,363
10,720
3,870
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Da Ji
xXTnTXx57
Da Ji
12
4 / 4 / 2
7,041
503
7,468
13,496
6,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
22
18
Kills
10
11
Deaths
18
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
AlMBOTBOB
Izanami
1
5
3
0.5
W
Medusa
1
3
0
0.33
L
Gilgamesh
DylanFreh
Gilgamesh
0
3
4
0.67
W
3
2
7
3.25
W
Thanatos
McDoCriss
Thanatos
9
4
4
2.75
L
Osiris
OpDiggy_
Osiris
0
1
1
0.5
W
2
0
5
4.5
W
Anubis
3
2
7
3.25
L
Anubis
5
5
2
1.2
L
Da Ji
xXTnTXx57
Da Ji
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,344
Damage
31,478
49,428
Taken
57,915
28,332
Mitigated
30,526
18,558
Healing
10,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AlMBOTBOB
Izanami
4,507
2,804
0
802
9,128
2,392
732
2,486
6,642
0
43,874
W
Medusa
3,185
1,872
0
1,244
8,823
2,386
1,802
2,412
6,335
0
49,323
L
Gilgamesh
DylanFreh
Gilgamesh
3,791
825
0
358
11,002
6,727
156
4,441
6,561
0
16,493
W
4,873
560
0
1,578
9,817
6,940
92
1,978
7,529
16,376
2,352
W
Thanatos
McDoCriss
Thanatos
12,453
2,118
0
7,237
10,692
3,437
0
3,137
7,442
0
35,315
L
Osiris
OpDiggy_
Osiris
6,349
2,226
0
3,231
13,569
11,409
375
3,168
10,401
0
43,048
W
6,064
710
0
3,676
10,495
11,183
334
325
10,128
0
53,829
W
Anubis
10,769
253
195
4,628
9,601
4,386
905
1,511
8,090
70,283
0
L
Anubis
9,363
170
0
3,840
10,720
3,870
0
3,181
7,539
38,429
0
L
Da Ji
xXTnTXx57
Da Ji
7,468
2,562
0
1,814
13,496
6,128
0
2,054
11,442
0
53,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,634
Gold Earned
32,554
310
Minions Killed
289
0
Camps Cleared
0
1,361,477
Distance Traveled
1,375,203
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,423
459
76
5
0
249,877
0
W
Medusa
7,466
533
62
4
0
229,691
0
L
Gilgamesh
5,561
397
23
2
0
286,409
0
W
Geb
7,471
534
16
1
0
290,914
0
W
Thanatos
7,704
550
46
3
0
328,150
0
L
Osiris
6,612
472
71
5
0
271,471
1
W
Tyr
8,647
618
87
6
0
260,475
0
W
Anubis
8,346
596
99
7
0
252,247
0
L
Anubis
6,917
494
52
4
0
275,015
0
L
Da Ji
7,041
503
67
5
0
292,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role