Player Matchup

Anhur
Anhur
Silver IV
 
Anhur
Silver IV
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Awilix
Awilix
Silver IV
Killa20025621
Awilix
Silver IV
Level 104
God Stats
2W - 3L
1,775 SR
Queue Stats
8W - 19L
1,238 MMR
Solo
Tiamat
Tiamat
Silver II
KingTut-N-Kum
Tiamat
Silver II
Level 143
God Stats
1W - 4L
1,693 SR
Queue Stats
74W - 75L
1,364 MMR
Party 2
Achilles
Achilles
Silver I
Wololoh95
Achilles
Silver I
Level 156
God Stats
8W - 10L
1,541 SR
Queue Stats
258W - 259L
1,241 MMR
Solo
Ne Zha
Ne Zha
Silver V
carmego
Ne Zha
Silver V
Level 123
God Stats
0W - 1L
1,722 SR
Queue Stats
17W - 24L
1,232 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 118
1,646 SR
1,315 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 129
1,556 SR
1,236 MMR
Mulan
Mulan
Gold V
DraculaBryan
Mulan
Gold V
Level 105
God Stats
23W - 18L
1,526 SR
Queue Stats
311W - 318L
1,221 MMR
Party 1
Cthulhu
Cthulhu
Silver III
PlaymakerBaker-
Cthulhu
Silver III
Level 97
God Stats
6W - 4L
1,588 SR
Queue Stats
30W - 44L
1,223 MMR
Solo
Ravana
Ravana
Silver III
nazovo
Ravana
Silver III
Level 140
God Stats
11W - 7L
1,439 SR
Queue Stats
25W - 22L
1,228 MMR
Solo
Vulcan
Vulcan
Gold V
spid192
Vulcan
Gold V
Level 167
God Stats
30W - 16L
1,734 SR
Queue Stats
101W - 101L
1,238 MMR
Solo
Danzaburou
Danzaburou
Silver I
yashka93
Danzaburou
Silver I
Level 135
God Stats
125W - 129L
1,493 SR
Queue Stats
222W - 242L
1,269 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
0 / 2 / 0
5,303
530
1,852
6,821
2,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 4 / 1
5,018
502
2,827
9,424
3,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 3 / 0
5,520
552
2,977
6,969
3,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Wololoh95
Achilles
11
2 / 3 / 0
6,463
646
6,267
12,767
8,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ne Zha
carmego
Ne Zha
7
0 / 2 / 0
4,644
464
1,784
7,192
4,222
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
JanusThanatosThor

VS

Bans
AthenaAo KuangThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 1
6,703
670
8,263
10,057
6,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

10
3 / 0 / 4
6,272
627
4,478
5,929
4,267
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ravana
nazovo
Ravana
12
4 / 0 / 4
6,191
619
5,681
6,110
2,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
spid192
Vulcan
11
2 / 0 / 4
6,279
628
6,150
3,607
1,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
yashka93
Danzaburou
11
2 / 0 / 2
6,031
603
3,461
5,896
2,228
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
2
Kills
14
14
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
2
0
0
W
3
2
1
1.75
L
0
4
1
0.13
L
0
3
0
0
W
3
0
4
5
L
Achilles
Wololoh95
Achilles
2
3
0
0.67
L
Ne Zha
carmego
Ne Zha
0
2
0
0
W
Ravana
nazovo
Ravana
4
0
4
6
W
Vulcan
spid192
Vulcan
2
0
4
4
W
Danzaburou
yashka93
Danzaburou
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,707
Damage
28,033
43,173
Taken
31,599
22,490
Mitigated
16,901
11,427
Healing
12,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
1,852
1,198
0
2,771
6,821
2,124
0
1,546
5,275
0
37,320
W
8,263
1,873
0
4,054
10,057
6,261
0
0
10,057
0
45,056
L
2,827
817
0
790
9,424
3,642
0
1,908
7,439
0
36,997
L
2,977
29
0
2,265
6,969
3,715
0
4,155
2,814
38,528
0
W
4,478
86
305
2,522
5,929
4,267
0
533
5,346
26,928
987
L
Achilles
Wololoh95
Achilles
6,267
1,513
0
3,866
12,767
8,787
0
0
12,053
0
38,425
L
Ne Zha
carmego
Ne Zha
1,784
185
0
1,735
7,192
4,222
0
2,832
4,360
0
13,409
W
Ravana
nazovo
Ravana
5,681
1,994
0
1,089
6,110
2,773
0
145
5,965
0
43,933
W
Vulcan
spid192
Vulcan
6,150
3,662
0
1,434
3,607
1,372
200
2,182
1,358
42,755
304
W
Danzaburou
yashka93
Danzaburou
3,461
1,624
0
2,632
5,896
2,228
1,278
0
5,896
0
43,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,948
Gold Earned
31,476
287
Minions Killed
350
0
Camps Cleared
0
1,027,347
Distance Traveled
1,104,988
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,303
530
69
7
0
179,890
1
W
Mulan
6,703
670
90
9
0
199,142
4
L
Awilix
5,018
502
44
4
0
229,687
0
L
Tiamat
5,520
552
92
9
0
198,637
2
W
Cthulhu
6,272
627
46
5
0
231,523
0
L
Achilles
6,463
646
67
7
0
198,088
2
L
Ne Zha
4,644
464
15
2
0
221,045
4
W
Ravana
6,191
619
68
7
0
244,040
2
W
Vulcan
6,279
628
75
8
0
230,814
0
W
Danzaburou
6,031
603
71
7
0
199,469
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role