Player Matchup

Ravana
Ravana
Silver V
 
Ravana
Silver V
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver V
Goldli
Nu Wa
Silver V
Level 87
God Stats
1W - 4L
1,358 SR
Queue Stats
4W - 16L
1,040 MMR
Solo
Sol
Sol
Silver II
LokiLicious_xD
Sol
Silver II
Level 171
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 102L
1,006 MMR
Solo
Vulcan
Vulcan
Silver II
PTMatik
Vulcan
Silver II
Level 148
God Stats
41W - 43L
1,451 SR
Queue Stats
494W - 525L
972 MMR
Solo
Guan Yu
Guan Yu
Silver II
vinay0608
Guan Yu
Silver II
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
222W - 250L
985 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 132
1,462 SR
1,101 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,530 SR
1,087 MMR
Skadi
Skadi
Silver I
 
Skadi
Silver I
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Silver III
Delbra
Nike
Silver III
Level 85
God Stats
4W - 3L
1,197 SR
Queue Stats
120W - 121L
960 MMR
Solo
Merlin
Merlin
Silver III
Walleyed
Merlin
Silver III
Level 145
God Stats
7W - 3L
1,759 SR
Queue Stats
118W - 131L
1,045 MMR
Solo
Mercury
Mercury
Silver II
aryan_072
Mercury
Silver II
Level 113
God Stats
2W - 1L
1,476 SR
Queue Stats
42W - 42L
1,005 MMR
Party 1
Sobek
Sobek
Bronze IV
ikVerliesss_
Sobek
Bronze IV
Level 65
God Stats
7W - 3L
1,720 SR
Queue Stats
26W - 38L
924 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
7
0 / 3 / 1
4,501
450
2,743
5,273
2,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
Goldli
Nu Wa
9
1 / 3 / 1
5,322
532
3,387
5,677
1,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 0
5,992
599
4,480
7,452
2,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Vulcan
PTMatik
Vulcan
10
1 / 2 / 0
5,498
550
3,438
5,416
1,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
vinay0608
Guan Yu
8
1 / 1 / 0
5,182
518
4,203
10,021
5,121
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
Ao KuangBake KujiraPersephoneAh Muzen Cab

VS

Bans
ArachneAthenaAwilixThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
2 / 0 / 0
5,980
598
6,209
6,172
2,277
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
Delbra
Nike
12
2 / 1 / 0
6,751
675
3,814
7,200
3,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Merlin
Walleyed
Merlin
11
1 / 0 / 4
5,847
585
4,699
4,444
1,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
aryan_072
Mercury
11
5 / 2 / 2
6,065
607
4,497
10,091
3,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 1 / 3
5,394
539
3,185
8,470
5,496
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
3
Kills
11
11
Deaths
4
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
3
1
0.17
W
Skadi
 
Skadi
2
0
0
2
W
Nike
Delbra
Nike
2
1
0
2
L
Nu Wa
Goldli
Nu Wa
1
3
1
0.5
L
0
2
0
0
L
Vulcan
PTMatik
Vulcan
1
2
0
0.5
W
Merlin
Walleyed
Merlin
1
0
4
3
W
Mercury
aryan_072
Mercury
5
2
2
3
W
1
1
3
2.5
L
Guan Yu
vinay0608
Guan Yu
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,251
Damage
22,404
33,839
Taken
36,377
13,217
Mitigated
16,589
11,928
Healing
10,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
2,743
842
0
1,796
5,273
2,074
0
1,995
3,278
0
21,572
W
Skadi
 
Skadi
6,209
2,849
0
1,613
6,172
2,277
0
2,933
3,239
0
45,391
W
Nike
Delbra
Nike
3,814
240
0
2,203
7,200
3,602
0
3,619
3,581
135
54,543
L
Nu Wa
Goldli
Nu Wa
3,387
1,020
0
480
5,677
1,933
0
2,387
3,290
30,083
760
L
4,480
1,997
0
2,966
7,452
2,457
0
605
6,847
45,801
10,064
L
Vulcan
PTMatik
Vulcan
3,438
1,672
0
1,930
5,416
1,632
0
135
4,812
35,914
490
W
Merlin
Walleyed
Merlin
4,699
573
0
500
4,444
1,512
0
1,572
2,872
46,633
0
W
Mercury
aryan_072
Mercury
4,497
2,310
0
1,560
10,091
3,702
17
981
9,110
0
52,247
W
3,185
522
1,270
2,926
8,470
5,496
0
2,027
6,443
16,048
0
L
Guan Yu
vinay0608
Guan Yu
4,203
138
1,513
3,243
10,021
5,121
0
2,897
7,124
0
10,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,495
Gold Earned
30,037
283
Minions Killed
360
0
Camps Cleared
0
936,708
Distance Traveled
1,043,830
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
4,501
450
41
4
0
176,662
0
W
Skadi
5,980
598
82
8
0
204,931
1
W
Nike
6,751
675
107
11
0
188,347
0
L
Nu Wa
5,322
532
55
6
0
160,889
2
L
Sol
5,992
599
115
12
0
181,225
0
L
Vulcan
5,498
550
60
6
0
194,131
4
W
Merlin
5,847
585
69
7
0
205,912
2
W
Mercury
6,065
607
87
9
0
235,444
2
W
Sobek
5,394
539
15
2
0
209,196
1
L
Guan Yu
5,182
518
12
1
0
223,801
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role