Player Matchup

Horus
Horus
CptMohamedou
Horus
Level 15
God Stats
2W - 2L
1,269 SR
Queue Stats
125W - 148L
1,393 Elo+
Party 3
Danzaburou
Danzaburou
CrimsonBlaze894
Danzaburou
Level 102
God Stats
1W - 1L
1,452 SR
Queue Stats
14W - 20L
1,415 Elo+
Party 3
Ares
Ares
IIII1IIII2IIII12
Ares
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 18L
1,027 Elo+
Party 2
Jormungandr
Jormungandr
KingSplat10
Jormungandr
Level 35
God Stats
1W - 1L
1,273 SR
Queue Stats
2W - 12L
1,027 Elo+
Party 2
Bastet
Bastet
Luxer JJ
Bastet
Level 27
God Stats
1W - 0L
1,285 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Team Averages
Level 39
1,356 SR
1,273 Elo+

VS

Team Averages
Level 48
1,385 SR
1,452 Elo+
Ravana
Ravana
 
Ravana
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Hakuji 909
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 42L
1,500 Elo+
Party 1
Horus
Horus
Lord Junior12
Horus
Level 49
God Stats
5W - 7L
1,283 SR
Queue Stats
68W - 72L
1,477 Elo+
Solo
Hades
Hades
its Sneynooo
Hades
Level 15
God Stats
1W - 5L
1,272 SR
Queue Stats
6W - 19L
1,283 Elo+
Party 1
Janus
Janus
vedxc
Janus
Level 46
God Stats
8W - 11L
1,369 SR
Queue Stats
259W - 247L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 2
4,059
677
3,350
4,029
1,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Danzaburou
CrimsonBlaze894
Danzaburou
8
2 / 1 / 1
4,588
765
1,379
2,233
613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 3 / 0
3,222
537
903
5,189
2,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
KingSplat10
Jormungandr
6
1 / 1 / 0
4,018
670
560
3,065
1,669
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Luxer JJ
Bastet
6
0 / 0 / 0
3,438
573
570
2,686
945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
6
1 / 1 / 2
3,578
596
1,376
2,743
998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Hakuji 909
Izanami
3
0 / 2 / 2
2,989
498
737
1,868
415
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
1 / 0 / 0
3,819
637
1,404
4,478
2,974
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

2
0 / 1 / 0
2,726
454
92
839
359
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Janus
vedxc
Janus
7
2 / 1 / 1
4,324
721
1,945
3,693
930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
9
5
Kills
4
5
Deaths
5
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
1
2
2
W
2
0
2
3
W
Danzaburou
CrimsonBlaze894
Danzaburou
2
1
1
2.5
L
Izanami
Hakuji 909
Izanami
0
2
2
0.5
W
0
3
0
0
W
Jormungandr
KingSplat10
Jormungandr
1
1
0
1
L
1
0
0
1
W
Bastet
Luxer JJ
Bastet
0
0
0
0
L
0
1
0
0
L
Janus
vedxc
Janus
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,762
Damage
5,554
17,202
Taken
13,621
7,367
Mitigated
5,676
3,401
Healing
3,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
1,376
369
0
569
2,743
998
0
0
2,643
0
17,017
W
3,350
1,754
80
1,544
4,029
1,803
0
260
3,754
0
11,819
W
Danzaburou
CrimsonBlaze894
Danzaburou
1,379
810
0
583
2,233
613
360
0
2,233
0
31,998
L
Izanami
Hakuji 909
Izanami
737
533
0
0
1,868
415
0
0
1,833
0
6,268
W
903
346
0
12
5,189
2,337
0
1,587
3,519
9,687
0
W
Jormungandr
KingSplat10
Jormungandr
560
227
0
900
3,065
1,669
278
92
2,973
15,331
1,974
L
1,404
924
80
1,773
4,478
2,974
0
420
3,987
0
10,811
W
Bastet
Luxer JJ
Bastet
570
219
0
282
2,686
945
0
0
2,686
0
12,607
L
92
29
0
0
839
359
0
140
699
1,459
0
L
Janus
vedxc
Janus
1,945
514
0
1,076
3,693
930
0
903
2,674
26,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,325
Gold Earned
17,436
141
Minions Killed
108
0
Camps Cleared
0
623,124
Distance Traveled
496,492
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
3,578
596
27
5
0
143,275
0
W
Horus
4,059
677
20
3
0
135,832
0
W
Danzaburou
4,588
765
58
10
0
113,549
0
L
Izanami
2,989
498
15
3
0
71,802
0
W
Ares
3,222
537
11
2
0
121,810
0
W
Jormungandr
4,018
670
27
5
0
97,729
0
L
Horus
3,819
637
9
2
0
129,747
0
W
Bastet
3,438
573
25
4
0
154,204
0
L
Hades
2,726
454
3
1
0
32,113
0
L
Janus
4,324
721
54
9
0
119,555
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role