Player Matchup

Medusa
Medusa
Gold IV
 
Medusa
Gold IV
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Silver II
 
Charon
Silver II
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold III
Afronippels
Arachne
Gold III
Level 116
God Stats
16W - 32L
1,363 SR
Queue Stats
231W - 238L
1,474 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver I
Clumzaezel
Morgan Le Fay
Silver I
Level 152
God Stats
5W - 1L
1,900 SR
Queue Stats
12W - 11L
1,476 MMR
Party 2
Bellona
Bellona
Silver I
Gergergergerger
Bellona
Silver I
Level 112
God Stats
9W - 3L
1,765 SR
Queue Stats
14W - 13L
1,478 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 141
1,606 SR
1,486 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 119
1,613 SR
1,492 MMR
Scylla
Scylla
Silver II
 
Scylla
Silver II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Charybdis
Charybdis
Gold V
Cozmoz17
Charybdis
Gold V
Level 123
God Stats
16W - 16L
1,625 SR
Queue Stats
78W - 68L
1,480 MMR
Solo
Thanatos
Thanatos
Bronze III
MattyBone
Thanatos
Bronze III
Level 87
God Stats
0W - 1L
1,840 SR
Queue Stats
36W - 47L
1,538 MMR
Party 1
Bacchus
Bacchus
Gold IV
Shiranuiiii
Bacchus
Gold IV
Level 182
God Stats
13W - 14L
1,441 SR
Queue Stats
258W - 261L
1,464 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
Shune1
Cu Chulainn
Gold II
Level 47
God Stats
5W - 5L
1,661 SR
Queue Stats
30W - 38L
1,477 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
3 / 1 / 1
5,043
630
5,061
4,539
1,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charon
 
Charon
8
0 / 0 / 2
4,815
602
3,743
6,585
3,708
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Afronippels
Arachne
8
1 / 1 / 0
4,444
556
2,323
6,107
2,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morgan Le Fay
Clumzaezel
Morgan Le Fay
8
2 / 2 / 0
4,846
606
3,580
6,195
2,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 1 / 0
4,715
589
5,660
7,580
8,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
HachimanBake KujiraJanusAo Kuang

VS

Bans
AchillesKukulkanMaman BrigitteAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
9
3 / 1 / 0
5,032
629
4,223
4,597
1,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Cozmoz17
Charybdis
8
1 / 2 / 0
4,398
550
1,495
5,632
1,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
MattyBone
Thanatos
7
0 / 2 / 2
4,258
532
2,925
7,490
2,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bacchus
Shiranuiiii
Bacchus
6
0 / 1 / 1
4,152
519
2,670
5,581
2,964
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
Shune1
Cu Chulainn
9
1 / 0 / 0
5,353
669
6,177
9,335
6,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
8
6
Kills
5
5
Deaths
6
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
1
1
3.5
W
Charon
 
Charon
0
0
2
1
L
Scylla
 
Scylla
3
1
0
3
W
Arachne
Afronippels
Arachne
1
1
0
1
W
Morgan Le Fay
Clumzaezel
Morgan Le Fay
2
2
0
1
L
Charybdis
Cozmoz17
Charybdis
1
2
0
0.5
W
0
1
0
0
L
Thanatos
MattyBone
Thanatos
0
2
2
0.5
L
Bacchus
Shiranuiiii
Bacchus
0
1
1
0.5
L
Cu Chulainn
Shune1
Cu Chulainn
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,367
Damage
17,490
31,006
Taken
32,635
18,365
Mitigated
14,956
8,666
Healing
10,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,061
1,873
0
874
4,539
1,711
0
1,661
2,878
0
37,042
W
Charon
 
Charon
3,743
948
131
2,430
6,585
3,708
0
978
5,607
17,775
0
L
Scylla
 
Scylla
4,223
575
0
995
4,597
1,414
0
1,897
2,572
29,532
1,395
W
Arachne
Afronippels
Arachne
2,323
1,994
0
1,546
6,107
2,580
0
1,035
5,072
0
28,960
W
Morgan Le Fay
Clumzaezel
Morgan Le Fay
3,580
210
0
1,565
6,195
2,279
0
3,092
3,103
26,759
0
L
Charybdis
Cozmoz17
Charybdis
1,495
806
0
816
5,632
1,705
0
1,042
4,590
0
23,981
W
5,660
1,636
0
2,120
7,580
8,087
0
466
7,114
0
33,481
L
Thanatos
MattyBone
Thanatos
2,925
675
0
3,471
7,490
2,833
0
2,207
5,155
0
18,361
L
Bacchus
Shiranuiiii
Bacchus
2,670
278
688
1,552
5,581
2,964
0
1,533
4,048
8,475
239
L
Cu Chulainn
Shune1
Cu Chulainn
6,177
952
0
3,249
9,335
6,040
0
388
8,338
2,088
38,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,863
Gold Earned
23,193
267
Minions Killed
198
0
Camps Cleared
0
832,755
Distance Traveled
840,727
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,043
630
64
8
0
161,076
1
W
Charon
4,815
602
28
4
0
173,773
2
L
Scylla
5,032
629
43
5
0
179,447
0
W
Arachne
4,444
556
54
7
0
191,319
0
W
Morgan Le Fay
4,846
606
56
7
0
162,552
2
L
Charybdis
4,398
550
44
6
0
162,175
0
W
Bellona
4,715
589
65
8
0
144,035
0
L
Thanatos
4,258
532
35
4
0
189,345
1
L
Bacchus
4,152
519
6
1
0
129,126
0
L
Cu Chulainn
5,353
669
70
9
0
180,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role