Player Matchup

Ao Kuang
Ao Kuang
Arklay07
Ao Kuang
Level 107
God Stats
382W - 334L
1,636 SR
Queue Stats
497W - 423L
1,593 Elo+
Solo
Tiamat
Tiamat
Creedỉsm
Tiamat
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 62L
1,520 Elo+
Solo
Horus
Horus
MyBalls47
Horus
Level 124
God Stats
2W - 5L
1,472 SR
Queue Stats
112W - 88L
1,621 Elo+
Party 2
Hou Yi
Hou Yi
ODuinn35
Hou Yi
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 82L
1,611 Elo+
Party 2
Vamana
Vamana
xXSparkleFartXx
Vamana
Level 124
God Stats
7W - 7L
1,620 SR
Queue Stats
242W - 216L
1,570 Elo+
Party 2
Team Averages
Level 127
1,546 SR
1,583 Elo+

VS

Team Averages
Level 141
1,480 SR
1,595 Elo+
Ullr
Ullr
BabyGronkRizz
Ullr
Level 93
God Stats
11W - 13L
1,602 SR
Queue Stats
290W - 254L
1,591 Elo+
Solo
Loki
Loki
Fattli
Loki
Level 151
God Stats
3W - 0L
1,494 SR
Queue Stats
23W - 16L
1,698 Elo+
Party 3
Nemesis
Nemesis
Naarwal
Nemesis
Level 210
God Stats
9W - 6L
1,312 SR
Queue Stats
419W - 416L
1,593 Elo+
Party 1
Zeus
Zeus
TTWimeZz
Zeus
Level 185
God Stats
33W - 27L
1,492 SR
Queue Stats
250W - 259L
1,595 Elo+
Party 1
Charon
Charon
fataliz3r
Charon
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Arklay07
Ao Kuang
6
0 / 0 / 0
3,771
539
743
3,321
987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Tiamat
Creedỉsm
Tiamat
8
0 / 2 / 0
4,350
621
1,096
4,034
1,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
MyBalls47
Horus
7
1 / 1 / 2
4,606
658
3,490
7,017
4,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
ODuinn35
Hou Yi
7
2 / 1 / 1
4,391
627
3,862
4,698
1,654
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 2 / 0
3,992
570
1,532
5,742
3,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
3,980
569
2,441
4,984
1,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Loki
Fattli
Loki
9
1 / 0 / 3
4,679
668
1,906
4,716
1,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Naarwal
Nemesis
10
2 / 0 / 0
5,330
761
3,631
4,288
2,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
10
2 / 0 / 0
5,382
769
1,960
2,248
665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
fataliz3r
Charon
7
1 / 1 / 1
4,562
652
2,639
4,950
2,404
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
11
3
Kills
6
6
Deaths
3
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Arklay07
Ao Kuang
0
0
0
0
W
0
2
1
0.25
L
Tiamat
Creedỉsm
Tiamat
0
2
0
0
W
Loki
Fattli
Loki
1
0
3
2.5
L
Horus
MyBalls47
Horus
1
1
2
2
W
Nemesis
Naarwal
Nemesis
2
0
0
2
L
Hou Yi
ODuinn35
Hou Yi
2
1
1
2.5
W
Zeus
2
0
0
2
W
Charon
fataliz3r
Charon
1
1
1
1.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,723
Damage
12,577
24,812
Taken
21,186
13,128
Mitigated
8,164
9,250
Healing
8,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Arklay07
Ao Kuang
743
172
0
1,207
3,321
987
0
355
2,886
14,903
5,035
W
2,441
513
0
380
4,984
1,361
0
0
4,943
0
21,203
L
Tiamat
Creedỉsm
Tiamat
1,096
315
0
1,035
4,034
1,886
0
1,483
2,551
26,955
0
W
Loki
Fattli
Loki
1,906
422
0
3,140
4,716
1,387
0
411
4,305
0
30,308
L
Horus
MyBalls47
Horus
3,490
1,354
221
3,711
7,017
4,784
0
1,565
5,452
0
12,275
W
Nemesis
Naarwal
Nemesis
3,631
1,352
0
1,690
4,288
2,347
0
431
3,536
0
33,038
L
Hou Yi
ODuinn35
Hou Yi
3,862
1,812
0
1,706
4,698
1,654
0
1,018
3,680
0
29,207
W
Zeus
1,960
285
0
518
2,248
665
0
952
1,296
36,153
1,032
W
Charon
fataliz3r
Charon
2,639
678
572
1,820
4,950
2,404
0
0
4,950
11,880
0
L
1,532
382
0
1,370
5,742
3,817
0
124
5,214
0
22,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,110
Gold Earned
23,933
187
Minions Killed
266
0
Camps Cleared
0
737,694
Distance Traveled
823,849
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
3,771
539
48
7
0
133,862
0
W
Ullr
3,980
569
37
5
0
148,083
0
L
Tiamat
4,350
621
44
6
0
160,455
2
W
Loki
4,679
668
57
8
0
187,860
0
L
Horus
4,606
658
16
2
0
152,516
2
W
Nemesis
5,330
761
67
10
0
166,730
1
L
Hou Yi
4,391
627
46
7
0
145,386
0
W
Zeus
5,382
769
83
12
0
166,733
0
W
Charon
4,562
652
22
3
0
154,443
0
L
Vamana
3,992
570
33
5
0
145,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role