Player Matchup

Ymir
Ymir
Gold V
 
Ymir
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold IV
Dainy240-_-
Thor
Gold IV
Level 126
God Stats
2W - 4L
1,597 SR
Queue Stats
29W - 30L
1,433 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
Pomeeeeelo
Zhong Kui
Gold V
Level 147
God Stats
10W - 7L
1,657 SR
Queue Stats
75W - 90L
1,404 MMR
Solo
Izanami
Izanami
Bronze III
desert_punk98
Izanami
Bronze III
Level 123
God Stats
1W - 2L
1,168 SR
Queue Stats
3W - 9L
1,440 MMR
Solo
Vamana
Vamana
Bronze IV
iGomzz
Vamana
Bronze IV
Level 104
God Stats
5W - 10L
1,500 SR
Queue Stats
126W - 127L
1,408 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 131
1,484 SR
1,437 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,551 SR
1,458 MMR
Mulan
Mulan
Gold V
 
Mulan
Gold V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold V
 
Agni
Gold V
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold IV
ChickenNoogy
Anhur
Gold IV
Level 103
God Stats
12W - 15L
1,554 SR
Queue Stats
128W - 129L
1,430 MMR
Solo
Charon
Charon
Gold III
DeathPanther69
Charon
Gold III
Level 159
God Stats
62W - 54L
1,538 SR
Queue Stats
408W - 413L
1,426 MMR
Solo
Bastet
Bastet
Gold III
MmmChocolate08
Bastet
Gold III
Level 104
God Stats
24W - 15L
1,661 SR
Queue Stats
318W - 325L
1,435 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
0 / 0 / 1
5,102
510
2,717
6,666
3,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 2 / 1
5,197
520
4,396
9,147
3,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
Pomeeeeelo
Zhong Kui
8
0 / 3 / 0
5,008
501
4,511
7,518
5,463
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
8
0 / 2 / 0
4,683
468
3,106
5,828
1,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Vamana
iGomzz
Vamana
10
1 / 1 / 0
5,722
572
3,559
8,268
7,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
HachimanAthenaAo Kuang

VS

Bans
Bake KujiraAwilixKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
1 / 1 / 0
6,404
640
5,870
8,534
4,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
 
Agni
10
5 / 0 / 0
5,569
557
4,914
4,794
1,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 2
6,072
607
5,377
6,566
2,534
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

9
0 / 1 / 4
5,448
545
3,304
7,144
5,508
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 0 / 5
5,367
537
3,778
7,540
2,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
2
Kills
8
8
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
0
1
0.5
W
Mulan
 
Mulan
1
1
0
1
W
Agni
 
Agni
5
0
0
5
W
1
0
2
2
L
1
2
1
0.75
W
0
1
4
2
W
1
0
5
3.5
L
Zhong Kui
Pomeeeeelo
Zhong Kui
0
3
0
0
L
Izanami
0
2
0
0
L
Vamana
iGomzz
Vamana
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,289
Damage
23,243
37,427
Taken
34,578
22,193
Mitigated
17,255
13,493
Healing
14,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,717
647
0
1,720
6,666
3,970
0
1,951
4,715
17,647
2,584
W
Mulan
 
Mulan
5,870
1,200
0
3,023
8,534
4,995
0
0
7,991
0
50,119
W
Agni
 
Agni
4,914
189
0
1,157
4,794
1,670
0
2,092
2,702
30,690
0
W
5,377
3,618
0
4,386
6,566
2,534
0
1,183
5,383
0
51,345
L
4,396
975
0
3,947
9,147
3,344
0
998
8,149
0
38,471
W
3,304
1,021
0
2,075
7,144
5,508
0
3,294
3,850
18,727
0
W
3,778
1,346
0
3,992
7,540
2,548
0
524
7,016
0
30,775
L
Zhong Kui
Pomeeeeelo
Zhong Kui
4,511
749
0
3,467
7,518
5,463
0
4,116
3,402
34,164
164
L
Izanami
3,106
2,074
0
1,771
5,828
1,430
0
1,153
4,675
0
33,104
L
Vamana
iGomzz
Vamana
3,559
1,334
0
2,588
8,268
7,986
0
0
8,268
0
36,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,712
Gold Earned
28,860
289
Minions Killed
319
0
Camps Cleared
0
952,862
Distance Traveled
980,703
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,102
510
24
2
0
184,789
2
W
Mulan
6,404
640
97
10
0
197,253
1
W
Agni
5,569
557
60
6
0
179,599
0
W
Anhur
6,072
607
95
10
0
171,765
0
L
Thor
5,197
520
61
6
0
216,847
0
W
Charon
5,448
545
17
2
0
192,870
2
W
Bastet
5,367
537
50
5
0
239,216
0
L
Zhong Kui
5,008
501
76
8
0
188,496
2
L
Izanami
4,683
468
57
6
0
169,412
0
L
Vamana
5,722
572
71
7
0
193,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role