Player Matchup

Thanatos
Thanatos
CaughtCHALITO
Thanatos
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 35L
884 Elo+
Party 1
Cerberus
Cerberus
Coolkiller6190
Cerberus
Level 49
God Stats
22W - 18L
1,277 SR
Queue Stats
95W - 92L
1,449 Elo+
Party 2
Janus
Janus
Drakko2285
Janus
Level 105
God Stats
0W - 1L
1,284 SR
Queue Stats
50W - 61L
1,298 Elo+
Party 1
Anhur
Anhur
Harts58
Anhur
Level 58
God Stats
0W - 4L
1,310 SR
Queue Stats
63W - 56L
1,447 Elo+
Solo
Odin
Odin
temp-965119
Odin
Level 63
God Stats
19W - 12L
1,610 SR
Queue Stats
91W - 83L
1,457 Elo+
Party 2
Team Averages
Level 60
1,396 SR
1,307 Elo+

VS

Team Averages
Level 76
1,430 SR
1,380 Elo+
Bacchus
Bacchus
B1GVALENTINE
Bacchus
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 49L
1,466 Elo+
Solo
Cerberus
Cerberus
Darth_Ruin84
Cerberus
Level 107
God Stats
5W - 3L
1,691 SR
Queue Stats
136W - 162L
1,406 Elo+
Solo
Baba Yaga
Baba Yaga
UndoneCrusty
Baba Yaga
Level 68
God Stats
1W - 2L
1,121 SR
Queue Stats
152W - 137L
1,326 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
duver
Ah Muzen Cab
Level 62
God Stats
7W - 3L
1,622 SR
Queue Stats
87W - 76L
1,435 Elo+
Solo
Lancelot
Lancelot
emilio_rm17
Lancelot
Level 96
God Stats
5W - 7L
1,214 SR
Queue Stats
6W - 13L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CaughtCHALITO
Thanatos
16
2 / 6 / 1
10,091
404
4,867
15,294
5,933
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
18
4 / 3 / 3
11,518
461
11,920
29,709
40,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Janus
19
3 / 5 / 2
11,528
461
17,245
16,919
6,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Anhur
Harts58
Anhur
17
1 / 6 / 5
10,886
435
8,655
20,740
8,642
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 8 / 4
10,541
422
11,797
27,141
26,541
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
B1GVALENTINE
Bacchus
18
6 / 1 / 4
12,491
500
11,513
17,658
25,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cerberus
Darth_Ruin84
Cerberus
18
6 / 6 / 10
11,804
472
17,038
25,203
22,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baba Yaga
UndoneCrusty
Baba Yaga
20
6 / 3 / 7
13,011
520
22,502
13,406
9,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
duver
Ah Muzen Cab
16
1 / 4 / 9
10,476
419
11,011
15,476
6,687
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
emilio_rm17
Lancelot
20
9 / 0 / 8
13,991
560
18,367
17,053
11,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
66
14
Kills
28
28
Deaths
14
15
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Bacchus
B1GVALENTINE
Bacchus
6
1
4
8
L
Thanatos
CaughtCHALITO
Thanatos
2
6
1
0.42
L
Cerberus
4
3
3
1.83
W
Cerberus
Darth_Ruin84
Cerberus
6
6
10
1.83
L
Janus
3
5
2
0.8
L
Anhur
Harts58
Anhur
1
6
5
0.58
W
Baba Yaga
UndoneCrusty
Baba Yaga
6
3
7
3.17
W
Ah Muzen Cab
duver
Ah Muzen Cab
1
4
9
1.38
W
Lancelot
emilio_rm17
Lancelot
9
0
8
13
L
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,484
Damage
80,431
109,803
Taken
88,796
88,357
Mitigated
75,100
21,317
Healing
19,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
B1GVALENTINE
Bacchus
11,513
1,537
0
3,566
17,658
25,375
232
6,079
11,393
45,316
919
L
Thanatos
CaughtCHALITO
Thanatos
4,867
1,779
0
4,224
15,294
5,933
300
6,441
8,853
0
29,748
L
Cerberus
11,920
945
556
6,201
29,709
40,403
574
9,925
19,784
87,599
0
W
Cerberus
Darth_Ruin84
Cerberus
17,038
1,000
0
5,254
25,203
22,119
1,212
7,158
17,958
63,315
914
L
Janus
17,245
743
0
3,328
16,919
6,838
526
10,500
6,419
105,546
155
L
Anhur
Harts58
Anhur
8,655
3,311
0
4,972
20,740
8,642
2,480
10,954
9,786
0
84,745
W
Baba Yaga
UndoneCrusty
Baba Yaga
22,502
841
0
2,361
13,406
9,762
923
6,460
6,679
110,595
1,588
W
Ah Muzen Cab
duver
Ah Muzen Cab
11,011
4,911
0
4,319
15,476
6,687
1,037
5,273
10,118
0
68,559
W
Lancelot
emilio_rm17
Lancelot
18,367
5,948
1,033
3,357
17,053
11,157
0
4,087
12,846
0
156,959
L
11,797
1,876
169
1,867
27,141
26,541
0
12,758
14,383
738
33,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,564
Gold Earned
61,773
570
Minions Killed
608
0
Camps Cleared
0
2,257,906
Distance Traveled
2,465,014
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,491
500
52
2
0
546,831
0
L
Thanatos
10,091
404
54
2
0
459,407
0
L
Cerberus
11,518
461
180
7
0
463,754
0
W
Cerberus
11,804
472
115
5
0
407,490
4
L
Janus
11,528
461
142
6
0
489,307
0
L
Anhur
10,886
435
154
6
0
387,775
2
W
Baba Yaga
13,011
520
165
7
0
466,811
0
W
Ah Muzen Cab
10,476
419
85
3
0
410,402
0
W
Lancelot
13,991
560
191
8
0
633,480
0
L
Odin
10,541
422
40
2
0
457,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role