Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Ace2_Fingers
Sol
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Skadi
Skadi
Edwin Alexis536
Skadi
Level 35
God Stats
3W - 6L
1,500 SR
Queue Stats
475W - 494L
1,457 Elo+
Solo
Cerberus
Cerberus
JarethRevien
Cerberus
Level 126
God Stats
2W - 5L
1,220 SR
Queue Stats
150W - 143L
1,483 Elo+
Party 1
Chiron
Chiron
mechakiel
Chiron
Level 125
God Stats
1W - 2L
1,193 SR
Queue Stats
299W - 267L
1,536 Elo+
Party 1
Team Averages
Level 103
1,383 SR
1,495 Elo+

VS

Team Averages
Level 72
1,416 SR
1,475 Elo+
Pele
Pele
 
Pele
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
BrutalShadowers
Ymir
Level 29
God Stats
0W - 1L
1,329 SR
Queue Stats
107W - 125L
1,438 Elo+
Solo
Nike
Nike
Fantaspy7701
Nike
Level 43
God Stats
0W - 1L
1,492 SR
Queue Stats
47W - 39L
1,486 Elo+
Solo
Merlin
Merlin
Slime_Blitz
Merlin
Level 83
God Stats
0W - 1L
1,259 SR
Queue Stats
45W - 51L
1,409 Elo+
Party 2
Nox
Nox
Wub Wubb BASS
Nox
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
2 / 1 / 6
6,360
1,060
5,457
6,085
4,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 1 / 3
6,858
1,143
5,885
3,788
1,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
1 / 1 / 6
6,164
1,027
3,551
3,885
1,388
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cerberus
JarethRevien
Cerberus
9
1 / 3 / 5
5,581
930
3,023
8,087
5,513
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
mechakiel
Chiron
10
2 / 2 / 4
5,984
997
5,190
4,174
2,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
5 / 2 / 2
6,576
1,096
7,168
6,361
2,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 2 / 2
5,620
937
3,062
8,561
7,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 2 / 5
5,935
989
5,217
5,461
5,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
1
0 / 0 / 0
1,452
242
0
0
0
10
1 / 3 / 4
5,357
893
3,465
4,641
2,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
21
9
Kills
8
8
Deaths
9
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
2
1
6
5
L
Pele
 
Pele
5
2
2
3
W
3
1
3
4.5
L
1
2
2
1
W
1
1
6
4
L
1
2
5
1.75
W
Cerberus
JarethRevien
Cerberus
1
3
5
1.17
L
Merlin
0
0
0
0
L
1
3
4
1
W
Chiron
mechakiel
Chiron
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,106
Damage
18,912
26,019
Taken
25,024
15,097
Mitigated
17,885
11,709
Healing
7,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
5,457
1,473
869
2,667
6,085
4,794
0
1,304
4,537
0
6,992
L
Pele
 
Pele
7,168
1,562
840
1,417
6,361
2,840
0
1,951
4,247
0
12,150
W
5,885
1,189
94
996
3,788
1,321
1,314
465
3,281
17,491
231
L
3,062
249
385
2,300
8,561
7,560
0
3,278
5,200
5,360
0
W
3,551
1,869
596
1,152
3,885
1,388
701
854
2,992
0
6,960
L
5,217
319
266
908
5,461
5,174
0
1,914
3,308
0
9,831
W
Cerberus
JarethRevien
Cerberus
3,023
194
1,157
3,133
8,087
5,513
161
2,624
5,341
6,009
0
L
Merlin
0
0
0
0
0
0
0
0
0
0
0
L
3,465
454
524
448
4,641
2,311
0
1,676
2,761
8,124
0
W
Chiron
mechakiel
Chiron
5,190
1,678
740
305
4,174
2,081
1,034
1,246
2,769
0
8,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,947
Gold Earned
24,940
69
Minions Killed
43
0
Camps Cleared
0
559,964
Distance Traveled
460,446
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,360
1,060
6
1
0
124,768
0
L
Pele
6,576
1,096
9
2
0
115,321
0
W
Sol
6,858
1,143
33
6
0
109,385
0
L
Ymir
5,620
937
6
1
0
116,566
0
W
Skadi
6,164
1,027
10
2
0
111,921
0
L
Nike
5,935
989
12
2
0
129,006
0
W
Cerberus
5,581
930
13
2
0
113,960
0
L
Merlin
1,452
242
0
0
0
0
0
L
Nox
5,357
893
16
3
0
99,553
0
W
Chiron
5,984
997
7
1
0
99,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role