Player Matchup

Sol
Sol
 
Sol
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Kawalotik86
Ganesha
Level 48
God Stats
2W - 3L
1,334 SR
Queue Stats
53W - 46L
1,544 Elo+
Solo
Fenrir
Fenrir
R3pl4y7
Fenrir
Level 125
God Stats
8W - 8L
1,674 SR
Queue Stats
89W - 95L
1,425 Elo+
Solo
Hachiman
Hachiman
the210selectaz
Hachiman
Level 83
God Stats
4W - 8L
1,397 SR
Queue Stats
53W - 56L
1,446 Elo+
Solo
Janus
Janus
z Kirkk z
Janus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 37L
1,433 Elo+
Solo
Team Averages
Level 100
1,481 SR
1,470 Elo+

VS

Team Averages
Level 105
1,507 SR
1,493 Elo+
Anhur
Anhur
ErFoxX
Anhur
Level 59
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 18L
1,519 Elo+
Party 1
Hercules
Hercules
Jotaro_Sekiro_32
Hercules
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 114L
1,419 Elo+
Solo
Janus
Janus
Maxusdragon
Janus
Level 85
God Stats
22W - 11L
1,671 SR
Queue Stats
112W - 71L
1,575 Elo+
Solo
Ganesha
Ganesha
RANK1WITHYOUMOM
Ganesha
Level 143
God Stats
18W - 16L
1,435 SR
Queue Stats
377W - 382L
1,506 Elo+
Solo
Tyr
Tyr
erixz0r
Tyr
Level 115
God Stats
6W - 4L
1,427 SR
Queue Stats
29W - 27L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
2 / 2 / 2
4,323
721
4,215
5,434
1,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ganesha
Kawalotik86
Ganesha
6
0 / 0 / 1
3,321
554
482
1,782
1,164
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
R3pl4y7
Fenrir
6
2 / 1 / 0
3,689
615
1,205
4,636
1,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hachiman
6
0 / 0 / 1
3,621
604
400
1,187
225
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Janus
z Kirkk z
Janus
4
0 / 2 / 0
3,100
517
998
2,109
430
Magic Focus

Magic Focus

+20
Magical Power

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ErFoxX
Anhur
6
0 / 1 / 0
3,373
562
650
1,546
352
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8
2 / 0 / 0
4,814
802
949
3,065
1,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

6
0 / 3 / 1
3,519
587
1,293
3,528
1,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 1 / 1
3,857
643
880
4,545
2,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyr
8
2 / 0 / 0
4,076
679
1,760
4,251
1,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
4
Kills
4
5
Deaths
5
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
2
2
1.5
W
Anhur
ErFoxX
Anhur
0
1
0
0
W
2
0
0
2
L
Ganesha
Kawalotik86
Ganesha
0
0
1
0.5
W
0
3
1
0.17
L
Fenrir
R3pl4y7
Fenrir
2
1
0
2
W
0
1
1
0.5
W
Tyr
2
0
0
2
L
Hachiman
0
0
1
0.5
L
Janus
z Kirkk z
Janus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,300
Damage
5,532
15,148
Taken
16,935
4,828
Mitigated
7,232
5,110
Healing
5,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,215
2,261
0
2,175
5,434
1,565
0
1,718
3,716
26,609
0
W
Anhur
ErFoxX
Anhur
650
146
0
0
1,546
352
0
84
1,462
0
11,207
W
949
343
0
2,090
3,065
1,487
0
1,110
1,955
0
26,312
L
Ganesha
Kawalotik86
Ganesha
482
70
0
397
1,782
1,164
0
0
1,782
9,105
0
W
1,293
184
0
330
3,528
1,131
0
2,435
1,093
20,603
58
L
Fenrir
R3pl4y7
Fenrir
1,205
239
0
1,284
4,636
1,444
0
455
4,181
0
17,689
W
880
0
0
1,600
4,545
2,434
0
1,395
3,150
7,945
0
W
Tyr
1,760
409
0
1,268
4,251
1,828
0
671
3,580
0
20,991
L
Hachiman
400
174
0
754
1,187
225
0
0
1,187
0
17,242
L
Janus
z Kirkk z
Janus
998
340
0
500
2,109
430
0
0
1,969
8,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,054
Gold Earned
19,639
133
Minions Killed
145
0
Camps Cleared
0
546,041
Distance Traveled
646,561
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,323
721
44
7
0
105,573
0
W
Anhur
3,373
562
23
4
0
132,960
0
W
Hercules
4,814
802
44
7
0
111,448
0
L
Ganesha
3,321
554
3
1
0
119,154
3
W
Janus
3,519
587
43
7
0
122,754
1
L
Fenrir
3,689
615
28
5
0
143,425
0
W
Ganesha
3,857
643
2
0
0
129,140
0
W
Tyr
4,076
679
33
6
0
150,259
0
L
Hachiman
3,621
604
45
8
0
119,479
0
L
Janus
3,100
517
13
2
0
58,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role