Player Matchup

Cu Chulainn
Cu Chulainn
DrTobagan
Cu Chulainn
Level 27
God Stats
2W - 1L
1,444 SR
Queue Stats
85W - 47L
1,640 Elo+
Solo
The Morrigan
The Morrigan
Its Swizz
The Morrigan
Level 99
God Stats
3W - 0L
1,500 SR
Queue Stats
49W - 40L
1,591 Elo+
Party 2
Hou Yi
Hou Yi
The-Dark-Adonis6
Hou Yi
Level 141
God Stats
2W - 2L
1,289 SR
Queue Stats
143W - 136L
1,532 Elo+
Solo
Nike
Nike
TheWrongWayKid
Nike
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 51L
1,531 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
uLtRa GrOuNdHoG
Ah Muzen Cab
Level 189
God Stats
5W - 0L
1,500 SR
Queue Stats
220W - 221L
1,505 Elo+
Party 2
Team Averages
Level 116
1,447 SR
1,560 Elo+

VS

Team Averages
Level 131
1,547 SR
1,556 Elo+
Fenrir
Fenrir
GunnerSucks
Fenrir
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 25L
1,691 Elo+
Party 1
Anhur
Anhur
WhiteHegemon
Anhur
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
297W - 308L
1,556 Elo+
Party 1
Ullr
Ullr
Xoloxolo
Ullr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 101L
1,501 Elo+
Solo
Cthulhu
Cthulhu
danzu115
Cthulhu
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 112L
1,497 Elo+
Solo
Discordia
Discordia
toillehsoj
Discordia
Level 127
God Stats
2W - 4L
1,735 SR
Queue Stats
223W - 207L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DrTobagan
Cu Chulainn
15
2 / 2 / 6
8,939
813
11,348
16,973
11,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Morrigan
Its Swizz
The Morrigan
14
2 / 4 / 8
8,549
777
5,470
6,287
3,194
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 1 / 9
9,568
870
8,433
9,053
4,492
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 1 / 7
9,356
851
9,926
21,670
14,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
uLtRa GrOuNdHoG
Ah Muzen Cab
17
3 / 1 / 7
9,551
868
13,231
11,238
6,064
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
2 / 4 / 3
7,666
697
5,717
12,121
14,535
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 4 / 5
8,096
736
4,619
10,745
4,784
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ullr
14
2 / 1 / 3
7,585
690
3,937
7,753
3,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
danzu115
Cthulhu
16
2 / 2 / 6
8,579
780
17,281
13,166
21,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Discordia
toillehsoj
Discordia
14
0 / 3 / 9
7,587
690
13,620
7,264
2,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
34
14
Kills
8
9
Deaths
14
37
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
DrTobagan
Cu Chulainn
2
2
6
2.5
L
Fenrir
2
4
3
0.88
W
The Morrigan
Its Swizz
The Morrigan
2
4
8
1.5
W
3
1
9
7.5
W
4
1
7
7.5
L
2
4
5
1.13
L
Ullr
2
1
3
3.5
L
Cthulhu
danzu115
Cthulhu
2
2
6
2.5
L
Discordia
toillehsoj
Discordia
0
3
9
1.5
W
Ah Muzen Cab
uLtRa GrOuNdHoG
Ah Muzen Cab
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,408
Damage
45,174
65,221
Taken
51,049
40,113
Mitigated
47,517
26,318
Healing
16,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
DrTobagan
Cu Chulainn
11,348
898
922
7,323
16,973
11,491
0
6,977
9,553
996
15,389
L
Fenrir
5,717
1,333
568
1,678
12,121
14,535
0
1,172
10,729
0
7,825
W
The Morrigan
Its Swizz
The Morrigan
5,470
849
1,257
565
6,287
3,194
61
2,413
3,781
8,279
749
W
8,433
2,777
2,400
2,822
9,053
4,492
1,765
6,313
2,587
0
18,424
W
9,926
328
565
7,383
21,670
14,872
411
6,033
15,171
0
20,518
L
4,619
1,180
1,061
2,623
10,745
4,784
0
1,779
8,662
0
17,891
L
Ullr
3,937
243
1,488
1,505
7,753
3,750
0
673
6,884
0
7,972
L
Cthulhu
danzu115
Cthulhu
17,281
81
1,953
2,791
13,166
21,678
0
1,209
11,798
35,306
838
L
Discordia
toillehsoj
Discordia
13,620
0
1,151
1,508
7,264
2,770
0
853
6,098
24,123
0
W
Ah Muzen Cab
uLtRa GrOuNdHoG
Ah Muzen Cab
13,231
5,761
1,703
1,378
11,238
6,064
2,960
6,831
4,066
0
39,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,963
Gold Earned
39,513
134
Minions Killed
140
0
Camps Cleared
0
1,106,087
Distance Traveled
1,074,700
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,939
813
20
2
0
200,981
2
L
Fenrir
7,666
697
8
1
0
210,147
0
W
The Morrigan
8,549
777
3
0
0
200,820
0
W
Hou Yi
9,568
870
34
3
0
228,880
0
W
Nike
9,356
851
22
2
0
250,854
0
L
Anhur
8,096
736
35
3
0
210,973
0
L
Ullr
7,585
690
25
2
0
228,991
0
L
Cthulhu
8,579
780
52
5
0
236,607
0
L
Discordia
7,587
690
20
2
0
187,982
0
W
Ah Muzen Cab
9,551
868
55
5
0
224,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role