Player Matchup

Hercules
Hercules
Silver II
AHS1999
Hercules
Silver II
Level 148
God Stats
5W - 0L
1,658 SR
Queue Stats
44W - 35L
1,375 MMR
Party 1
Nemesis
Nemesis
Silver II
AbraahFP2
Nemesis
Silver II
Level 82
God Stats
8W - 5L
1,573 SR
Queue Stats
25W - 18L
1,374 MMR
Party 1
Cerberus
Cerberus
Gold V
Careaxes
Cerberus
Gold V
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 113L
1,338 MMR
Party 2
Charybdis
Charybdis
Gold V
RoliHU
Charybdis
Gold V
Level 137
God Stats
5W - 2L
1,679 SR
Queue Stats
109W - 110L
1,383 MMR
Party 2
Janus
Janus
Gold IV
kariokapp
Janus
Gold IV
Level 48
God Stats
22W - 28L
1,495 SR
Queue Stats
97W - 102L
1,408 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 111
1,581 SR
1,376 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,530 SR
1,401 MMR
Persephone
Persephone
Gold III
 
Persephone
Gold III
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold V
AlexH02
Artemis
Gold V
Level 68
God Stats
4W - 9L
1,413 SR
Queue Stats
169W - 171L
1,398 MMR
Party 4
Bellona
Bellona
Silver II
Deadclaw
Bellona
Silver II
Level 129
God Stats
10W - 10L
1,862 SR
Queue Stats
103W - 113L
1,384 MMR
Party 3
Serqet
Serqet
Silver II
Elliot1231234
Serqet
Silver II
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 152L
1,307 MMR
Party 4
Artio
Artio
Gold IV
PapaScrumpkins
Artio
Gold IV
Level 135
God Stats
1W - 5L
1,377 SR
Queue Stats
193W - 186L
1,416 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AHS1999
Hercules
12
4 / 0 / 2
7,556
581
5,630
10,567
7,944
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
AbraahFP2
Nemesis
14
2 / 0 / 4
7,360
566
6,784
10,153
4,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Careaxes
Cerberus
14
0 / 0 / 1
8,164
628
5,288
8,810
8,845
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
RoliHU
Charybdis
15
3 / 0 / 4
8,571
659
8,265
10,679
4,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
kariokapp
Janus
14
2 / 0 / 0
7,862
605
4,857
5,173
1,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
ArachneAresAwilixAthena

VS

Bans
ThanatosKuzenboBake KujiraLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
13
0 / 2 / 0
7,472
575
5,683
7,858
2,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
AlexH02
Artemis
7
0 / 2 / 0
5,162
397
4,800
5,045
1,471
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bellona
Deadclaw
Bellona
12
0 / 1 / 0
6,837
526
4,539
10,953
8,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

9
0 / 3 / 0
5,472
421
4,167
9,160
3,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 3 / 0
5,648
434
4,356
12,541
11,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
11
Kills
0
0
Deaths
11
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
2
0
0
W
Hercules
AHS1999
Hercules
4
0
2
5
W
Nemesis
AbraahFP2
Nemesis
2
0
4
4
L
Artemis
AlexH02
Artemis
0
2
0
0
W
Cerberus
Careaxes
Cerberus
0
0
1
0.5
L
Bellona
Deadclaw
Bellona
0
1
0
0
L
0
3
0
0
L
0
3
0
0
W
Charybdis
RoliHU
Charybdis
3
0
4
5
W
Janus
kariokapp
Janus
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,824
Damage
23,545
45,382
Taken
45,557
27,139
Mitigated
27,634
16,925
Healing
12,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
5,683
747
0
1,476
7,858
2,876
0
3,378
4,313
70,490
0
W
Hercules
AHS1999
Hercules
5,630
1,800
0
3,688
10,567
7,944
48
3,785
6,782
0
21,362
W
Nemesis
AbraahFP2
Nemesis
6,784
2,952
0
767
10,153
4,367
0
1,599
8,404
0
67,635
L
Artemis
AlexH02
Artemis
4,800
2,037
0
659
5,045
1,471
0
0
5,045
0
30,882
W
Cerberus
Careaxes
Cerberus
5,288
332
0
4,506
8,810
8,845
0
0
8,053
60,628
4,530
L
Bellona
Deadclaw
Bellona
4,539
1,461
0
2,134
10,953
8,807
0
5,128
5,825
0
49,495
L
4,167
1,434
0
3,368
9,160
3,351
0
86
9,054
0
32,331
L
4,356
329
616
4,194
12,541
11,129
0
1,107
11,380
14,178
0
W
Charybdis
RoliHU
Charybdis
8,265
4,392
0
6,981
10,679
4,119
1,958
856
9,450
0
90,513
W
Janus
kariokapp
Janus
4,857
240
0
983
5,173
1,864
0
3,799
1,374
62,699
1,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,513
Gold Earned
30,591
558
Minions Killed
347
0
Camps Cleared
0
1,383,409
Distance Traveled
1,228,098
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,472
575
124
10
0
246,265
3
W
Hercules
7,556
581
28
2
0
303,543
3
W
Nemesis
7,360
566
93
7
0
332,172
0
L
Artemis
5,162
397
49
4
0
196,205
0
W
Cerberus
8,164
628
166
13
0
238,664
0
L
Bellona
6,837
526
96
7
0
233,456
0
L
Serqet
5,472
421
60
5
0
268,594
0
L
Artio
5,648
434
18
1
0
283,578
2
W
Charybdis
8,571
659
146
11
0
240,718
2
W
Janus
7,862
605
125
10
0
268,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role