Player Matchup

Terra
Terra
ERyK-lo1-
Terra
Level 64
God Stats
5W - 2L
1,632 SR
Queue Stats
151W - 150L
1,436 Elo+
Party 3
Osiris
Osiris
FreakinEpic9
Osiris
Level 142
God Stats
9W - 2L
1,500 SR
Queue Stats
347W - 346L
1,448 Elo+
Solo
Serqet
Serqet
MercyPocket2
Serqet
Level 65
God Stats
11W - 7L
1,254 SR
Queue Stats
181W - 172L
1,459 Elo+
Party 3
Anhur
Anhur
Pooonslayur69
Anhur
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 47L
1,555 Elo+
Party 2
Sol
Sol
SmellyTacoPeople
Sol
Level 10
God Stats
2W - 2L
1,289 SR
Queue Stats
5W - 8L
1,349 Elo+
Party 2
Team Averages
Level 74
1,435 SR
1,449 Elo+

VS

Team Averages
Level 85
1,472 SR
1,340 Elo+
Ares
Ares
Aceu52
Ares
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,375 Elo+
Party 1
Neith
Neith
Chingsteezy
Neith
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,236 Elo+
Party 1
Surtr
Surtr
ScrubbyCasual
Surtr
Level 16
God Stats
3W - 4L
1,398 SR
Queue Stats
3W - 6L
1,081 Elo+
Party 1
Thanatos
Thanatos
SleepingLion19
Thanatos
Level 136
God Stats
4W - 9L
1,445 SR
Queue Stats
143W - 125L
1,647 Elo+
Solo
Ah Puch
Ah Puch
TK-killa91
Ah Puch
Level 128
God Stats
0W - 1L
1,519 SR
Queue Stats
20W - 44L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
ERyK-lo1-
Terra
12
1 / 0 / 10
7,558
630
3,043
10,902
8,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
13
2 / 2 / 0
8,132
678
8,363
12,634
13,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
13
2 / 2 / 3
7,136
595
2,392
10,141
4,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

13
8 / 0 / 2
8,179
682
6,961
7,525
3,026
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 1 / 5
7,797
650
8,393
6,815
2,722
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Aceu52
Ares
9
0 / 6 / 1
5,061
422
4,103
11,644
6,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 4 / 0
5,490
458
3,694
7,051
1,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

11
1 / 2 / 1
5,932
494
6,643
11,272
9,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
13
4 / 2 / 0
6,793
566
4,331
12,400
5,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
TK-killa91
Ah Puch
10
0 / 2 / 2
5,993
499
6,135
7,510
2,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
16
Kills
5
5
Deaths
16
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ares
Aceu52
Ares
0
6
1
0.08
L
0
4
0
0
W
Terra
ERyK-lo1-
Terra
1
0
10
6
W
Osiris
2
2
0
1
W
Serqet
2
2
3
1.75
W
8
0
2
9
L
1
2
1
0.75
L
Thanatos
4
2
0
2
W
3
1
5
5.5
L
Ah Puch
TK-killa91
Ah Puch
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,152
Damage
24,906
48,017
Taken
49,877
32,629
Mitigated
27,258
21,786
Healing
13,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Aceu52
Ares
4,103
728
0
730
11,644
6,966
0
4,047
7,395
15,264
3,589
L
3,694
1,365
0
869
7,051
1,788
0
1,077
5,824
0
34,105
W
Terra
ERyK-lo1-
Terra
3,043
684
972
4,146
10,902
8,872
0
3,152
7,750
28,371
1,510
W
Osiris
8,363
2,713
0
4,362
12,634
13,826
0
396
11,320
0
64,931
W
Serqet
2,392
1,050
0
6,182
10,141
4,183
0
1,713
8,428
0
50,040
W
6,961
3,622
0
3,398
7,525
3,026
918
1,754
5,771
0
51,673
L
6,643
2,356
0
3,492
11,272
9,835
0
0
10,244
1,267
31,054
L
Thanatos
4,331
1,528
0
7,324
12,400
5,786
0
2,323
9,968
0
59,073
W
8,393
1,827
0
2,726
6,815
2,722
889
4,072
2,743
48,659
6,063
L
Ah Puch
TK-killa91
Ah Puch
6,135
42
0
961
7,510
2,883
0
3,942
3,568
43,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,802
Gold Earned
29,269
456
Minions Killed
308
0
Camps Cleared
0
1,268,101
Distance Traveled
1,180,800
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,061
422
30
3
0
218,863
0
L
Neith
5,490
458
54
5
0
221,889
0
W
Terra
7,558
630
45
4
0
293,008
2
W
Osiris
8,132
678
131
11
0
183,656
0
W
Serqet
7,136
595
88
7
0
297,628
0
W
Anhur
8,179
682
87
7
0
262,597
0
L
Surtr
5,932
494
57
5
0
246,247
0
L
Thanatos
6,793
566
88
7
0
275,901
0
W
Sol
7,797
650
105
9
0
231,212
0
L
Ah Puch
5,993
499
79
7
0
217,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role