Player Matchup

Charybdis
Charybdis
Gold IV
CamaChambrln
Charybdis
Gold IV
Level 108
God Stats
3W - 15L
1,423 SR
Queue Stats
217W - 231L
1,485 MMR
Party 2
Ne Zha
Ne Zha
Gold II
ChaacorG-a-y
Ne Zha
Gold II
Level 57
God Stats
11W - 15L
1,554 SR
Queue Stats
259W - 251L
1,614 MMR
Party 2
Anubis
Anubis
Silver I
Dragon17224
Anubis
Silver I
Level 124
God Stats
1W - 4L
1,345 SR
Queue Stats
37W - 40L
1,556 MMR
Solo
Ganesha
Ganesha
Silver II
HiagoEtherion
Ganesha
Silver II
Level 205
God Stats
0W - 2L
1,286 SR
Queue Stats
59W - 56L
1,552 MMR
Solo
Bellona
Bellona
Silver I
Soloplez
Bellona
Silver I
Level 164
God Stats
2W - 1L
1,688 SR
Queue Stats
9W - 8L
1,548 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 132
1,459 SR
1,551 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 114
1,511 SR
1,551 MMR
Geb
Geb
Gold IV
BeanTownK-
Geb
Gold IV
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,548 MMR
Solo
Janus
Janus
Gold III
BrandonxNoblex1
Janus
Gold III
Level 156
God Stats
3W - 6L
1,556 SR
Queue Stats
110W - 117L
1,555 MMR
Solo
Hercules
Hercules
Silver I
CoolGuy1000101
Hercules
Silver I
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,512 MMR
Party 1
Chernobog
Chernobog
Silver I
Raiderz420
Chernobog
Silver I
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,547 MMR
Solo
Susano
Susano
Silver I
StreetSweeperr
Susano
Silver I
Level 57
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 4L
1,593 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CamaChambrln
Charybdis
12
0 / 2 / 0
6,156
560
4,052
8,236
2,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
11
0 / 1 / 0
5,519
502
3,168
10,698
3,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Anubis
10
0 / 2 / 0
5,651
514
3,958
7,224
3,211
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ganesha
9
0 / 1 / 0
5,278
480
1,386
7,933
3,779
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
Soloplez
Bellona
10
1 / 2 / 0
5,990
545
6,806
10,761
13,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
ThanatosVamanaBake KujiraAthena

VS

Bans
KaliKukulkanBacchusHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 4
5,725
520
2,831
7,555
5,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 0 / 1
6,093
554
6,184
5,729
1,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
11
1 / 1 / 1
6,480
589
4,781
10,062
8,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chernobog
Raiderz420
Chernobog
12
0 / 0 / 4
6,361
578
4,392
7,002
2,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
6 / 0 / 2
7,090
645
5,868
5,831
2,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
20
1
Kills
8
8
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
W
0
0
1
0.5
L
Charybdis
CamaChambrln
Charybdis
0
2
0
0
L
Ne Zha
0
1
0
0
W
Hercules
1
1
1
1.5
L
Anubis
0
2
0
0
L
Ganesha
0
1
0
0
W
Chernobog
Raiderz420
Chernobog
0
0
4
2
L
Bellona
Soloplez
Bellona
1
2
0
0.5
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,370
Damage
24,056
44,852
Taken
36,179
27,398
Mitigated
20,155
20,041
Healing
11,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,831
414
0
1,720
7,555
5,090
0
486
7,069
14,806
0
W
6,184
556
0
496
5,729
1,613
0
4,034
1,695
50,402
416
L
Charybdis
CamaChambrln
Charybdis
4,052
1,859
0
3,494
8,236
2,876
28
820
7,416
0
56,068
L
Ne Zha
3,168
930
0
6,946
10,698
3,751
0
1,250
9,423
0
52,623
W
Hercules
4,781
2,290
0
3,207
10,062
8,320
0
0
9,232
0
50,133
L
Anubis
3,958
216
0
2,583
7,224
3,211
0
3,630
3,403
49,815
1,361
L
Ganesha
1,386
56
1,210
2,746
7,933
3,779
0
2,528
5,310
13,313
0
W
Chernobog
Raiderz420
Chernobog
4,392
2,496
0
1,844
7,002
2,688
0
644
6,358
0
52,827
L
Bellona
Soloplez
Bellona
6,806
2,454
0
3,062
10,761
13,781
0
416
10,345
0
46,279
W
5,868
2,094
0
4,488
5,831
2,444
0
69
5,721
0
51,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,594
Gold Earned
31,749
368
Minions Killed
392
0
Camps Cleared
0
1,067,582
Distance Traveled
1,215,379
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,725
520
17
2
0
244,962
0
W
Janus
6,093
554
91
8
0
220,036
0
L
Charybdis
6,156
560
107
10
0
187,553
0
L
Ne Zha
5,519
502
94
9
0
245,825
0
W
Hercules
6,480
589
96
9
0
222,330
0
L
Anubis
5,651
514
82
7
0
182,001
1
L
Ganesha
5,278
480
1
0
0
231,647
2
W
Chernobog
6,361
578
98
9
0
252,188
3
L
Bellona
5,990
545
84
8
0
220,556
0
W
Susano
7,090
645
90
8
0
275,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role