Player Matchup

Bakasura
Bakasura
Grandin_Sempai
Bakasura
Level 29
God Stats
8W - 15L
1,333 SR
Queue Stats
84W - 122L
1,253 Elo+
Party 2
Neith
Neith
R-DashOnYaBoy
Neith
Level 27
God Stats
5W - 7L
1,412 SR
Queue Stats
9W - 18L
1,178 Elo+
Party 2
Chaac
Chaac
ReyoshiTK
Chaac
Level 40
God Stats
1W - 0L
1,834 SR
Queue Stats
84W - 105L
1,252 Elo+
Party 2
Bake Kujira
Bake Kujira
TEMPWOLF8988
Bake Kujira
Level 28
God Stats
12W - 15L
1,522 SR
Queue Stats
75W - 102L
1,219 Elo+
Party 2
Olorun
Olorun
Xylonic-YT
Olorun
Level 118
God Stats
6W - 5L
1,461 SR
Queue Stats
136W - 113L
1,486 Elo+
Solo
Team Averages
Level 48
1,512 SR
1,278 Elo+

VS

Team Averages
Level 79
1,408 SR
1,320 Elo+
Fenrir
Fenrir
CaughtCHALITO
Fenrir
Level 23
God Stats
0W - 4L
1,081 SR
Queue Stats
34W - 35L
970 Elo+
Party 1
Loki
Loki
Drakko2285
Loki
Level 105
God Stats
4W - 8L
1,306 SR
Queue Stats
50W - 61L
1,328 Elo+
Party 1
Cu Chulainn
Cu Chulainn
HorseSeaman69
Cu Chulainn
Level 102
God Stats
2W - 2L
1,500 SR
Queue Stats
176W - 163L
1,480 Elo+
Solo
Heimdallr
Heimdallr
MX9miguelSCT
Heimdallr
Level 53
God Stats
4W - 10L
1,733 SR
Queue Stats
532W - 537L
1,400 Elo+
Solo
Nut
Nut
anamolyalbatross
Nut
Level 111
God Stats
8W - 14L
1,422 SR
Queue Stats
14W - 21L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
17
4 / 2 / 2
9,585
533
9,443
17,585
9,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 5 / 1
7,765
431
11,580
12,288
3,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
ReyoshiTK
Chaac
15
3 / 3 / 6
9,475
526
10,575
17,697
22,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bake Kujira
TEMPWOLF8988
Bake Kujira
13
1 / 6 / 5
8,251
458
6,058
15,135
14,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
Xylonic-YT
Olorun
17
6 / 3 / 2
11,088
616
11,668
12,043
5,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 2
8,493
472
4,392
12,373
5,041
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

16
5 / 2 / 7
9,470
526
10,413
13,003
5,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
HorseSeaman69
Cu Chulainn
14
2 / 6 / 1
9,130
507
16,071
22,833
22,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
MX9miguelSCT
Heimdallr
14
2 / 3 / 7
8,579
477
10,479
12,655
5,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
8 / 3 / 5
8,868
493
12,225
12,377
4,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
41
17
Kills
19
19
Deaths
18
16
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
L
5
2
7
4.25
W
Bakasura
4
2
2
2.5
L
Cu Chulainn
HorseSeaman69
Cu Chulainn
2
6
1
0.42
L
Heimdallr
MX9miguelSCT
Heimdallr
2
3
7
1.83
W
3
5
1
0.7
W
Chaac
ReyoshiTK
Chaac
3
3
6
2
W
Bake Kujira
TEMPWOLF8988
Bake Kujira
1
6
5
0.58
W
Olorun
Xylonic-YT
Olorun
6
3
2
2.33
L
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,324
Damage
53,580
74,748
Taken
73,241
55,943
Mitigated
42,059
14,722
Healing
14,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,392
973
0
642
12,373
5,041
0
6,535
5,258
0
29,175
L
10,413
2,348
0
4,932
13,003
5,273
0
2,579
10,172
0
74,026
W
Bakasura
9,443
4,877
0
3,918
17,585
9,685
1,472
0
17,585
0
68,235
L
Cu Chulainn
HorseSeaman69
Cu Chulainn
16,071
3,479
0
3,170
22,833
22,010
113
1,908
19,377
530
78,396
L
Heimdallr
MX9miguelSCT
Heimdallr
10,479
4,364
0
4,336
12,655
5,100
245
3,488
9,167
0
64,211
W
11,580
5,534
0
2,895
12,288
3,934
1,512
0
12,288
0
46,849
W
Chaac
ReyoshiTK
Chaac
10,575
3,105
0
4,146
17,697
22,509
0
123
17,574
0
57,511
W
Bake Kujira
TEMPWOLF8988
Bake Kujira
6,058
4,118
0
1,187
15,135
14,366
1,057
44
15,091
43,499
0
W
Olorun
Xylonic-YT
Olorun
11,668
5,230
270
2,306
12,043
5,449
1,825
31
12,012
79,403
1,935
L
12,225
6,427
331
1,110
12,377
4,635
99
2,800
9,367
0
41,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,164
Gold Earned
44,540
471
Minions Killed
398
0
Camps Cleared
0
1,775,017
Distance Traveled
1,718,865
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,493
472
47
3
0
377,362
0
L
Loki
9,470
526
105
6
0
402,335
0
W
Bakasura
9,585
533
135
8
0
414,175
0
L
Cu Chulainn
9,130
507
105
6
0
300,970
1
L
Heimdallr
8,579
477
102
6
0
313,090
3
W
Neith
7,765
431
56
3
0
359,901
0
W
Chaac
9,475
526
76
4
0
312,883
0
W
Bake Kujira
8,251
458
72
4
0
388,893
0
W
Olorun
11,088
616
132
7
0
299,165
0
L
Nut
8,868
493
39
2
0
325,108
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role