Player Matchup

Bellona
Bellona
BakedBe4n
Bellona
Level 59
God Stats
36W - 18L
1,696 SR
Queue Stats
82W - 63L
1,606 Elo+
Party 1
Xbalanque
Xbalanque
CatInTheHat7836
Xbalanque
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 22L
1,444 Elo+
Party 2
Maui
Maui
HappeyGuns
Maui
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 43L
1,441 Elo+
Party 2
Gilgamesh
Gilgamesh
TyFrenchy
Gilgamesh
Level 87
God Stats
17W - 3L
1,801 SR
Queue Stats
77W - 67L
1,604 Elo+
Party 1
Janus
Janus
TyScooper
Janus
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 26L
1,599 Elo+
Party 1
Team Averages
Level 63
1,599 SR
1,539 Elo+

VS

Team Averages
Level 96
1,516 SR
1,540 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BAcidBrain
Morgan Le Fay
Level 105
God Stats
3W - 3L
1,562 SR
Queue Stats
44W - 31L
1,624 Elo+
Solo
Vamana
Vamana
Cat_boy02
Vamana
Level 103
God Stats
11W - 3L
1,782 SR
Queue Stats
73W - 57L
1,582 Elo+
Solo
Jing Wei
Jing Wei
Darko-f9
Jing Wei
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
143W - 135L
1,438 Elo+
Solo
Ao Kuang
Ao Kuang
MESimba1029
Ao Kuang
Level 143
God Stats
1W - 2L
1,238 SR
Queue Stats
171W - 145L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BakedBe4n
Bellona
18
3 / 1 / 0
11,084
616
13,505
17,918
26,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
CatInTheHat7836
Xbalanque
17
3 / 3 / 2
10,607
589
10,168
12,661
4,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 5 / 3
7,622
423
5,538
16,204
14,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Gilgamesh
TyFrenchy
Gilgamesh
17
4 / 4 / 3
9,552
531
10,621
19,571
10,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
TyScooper
Janus
17
4 / 2 / 3
10,572
587
10,073
10,004
3,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
1 / 3 / 4
8,478
471
8,355
13,685
5,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
BAcidBrain
Morgan Le Fay
15
3 / 4 / 7
8,886
494
11,692
13,051
5,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Vamana
Cat_boy02
Vamana
17
2 / 2 / 3
10,015
556
9,791
17,259
15,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
Darko-f9
Jing Wei
16
3 / 3 / 5
9,934
552
10,223
17,343
7,010
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
MESimba1029
Ao Kuang
17
6 / 2 / 4
9,712
540
9,890
15,222
7,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
38
14
Kills
15
15
Deaths
14
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
1
3
4
1
L
Morgan Le Fay
BAcidBrain
Morgan Le Fay
3
4
7
1.63
W
Bellona
BakedBe4n
Bellona
3
1
0
3
W
Xbalanque
CatInTheHat7836
Xbalanque
3
3
2
1.33
L
Vamana
Cat_boy02
Vamana
2
2
3
1.75
L
Jing Wei
Darko-f9
Jing Wei
3
3
5
1.83
W
0
5
3
0.3
L
Ao Kuang
MESimba1029
Ao Kuang
6
2
4
4
W
Gilgamesh
TyFrenchy
Gilgamesh
4
4
3
1.38
W
Janus
TyScooper
Janus
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,905
Damage
49,951
76,358
Taken
76,560
60,027
Mitigated
41,184
13,059
Healing
17,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
8,355
659
0
1,809
13,685
5,614
0
5,261
8,215
0
74,317
L
Morgan Le Fay
BAcidBrain
Morgan Le Fay
11,692
466
0
1,413
13,051
5,623
265
4,057
8,888
53,531
0
W
Bellona
BakedBe4n
Bellona
13,505
4,433
0
5,150
17,918
26,430
0
1,448
15,135
264
96,730
W
Xbalanque
CatInTheHat7836
Xbalanque
10,168
4,969
0
3,204
12,661
4,843
532
3,361
9,300
0
98,599
L
Vamana
Cat_boy02
Vamana
9,791
3,151
0
5,222
17,259
15,268
0
1,551
14,181
124
81,644
L
Jing Wei
Darko-f9
Jing Wei
10,223
7,665
0
5,213
17,343
7,010
355
2,241
15,062
0
75,486
W
5,538
1,244
182
3,421
16,204
14,771
0
6,904
9,246
26,828
402
L
Ao Kuang
MESimba1029
Ao Kuang
9,890
2,299
0
3,788
15,222
7,669
0
2,158
13,023
88,360
2,541
W
Gilgamesh
TyFrenchy
Gilgamesh
10,621
3,245
0
551
19,571
10,222
0
7,135
12,349
0
79,454
W
Janus
TyScooper
Janus
10,073
201
0
551
10,004
3,761
0
2,614
7,336
86,209
1,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,437
Gold Earned
47,025
613
Minions Killed
590
0
Camps Cleared
0
1,791,734
Distance Traveled
1,802,320
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,478
471
109
6
0
349,412
0
L
Morgan Le Fay
8,886
494
63
4
0
330,761
5
W
Bellona
11,084
616
162
9
0
342,887
0
W
Xbalanque
10,607
589
151
8
0
350,442
0
L
Vamana
10,015
556
150
8
0
367,078
0
L
Jing Wei
9,934
552
143
8
0
349,968
0
W
Maui
7,622
423
28
2
0
324,428
0
L
Ao Kuang
9,712
540
125
7
0
405,101
4
W
Gilgamesh
9,552
531
105
6
0
398,811
0
W
Janus
10,572
587
167
9
0
375,166
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role