Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Sauliukxxx
Ah Muzen Cab
Level 147
God Stats
1W - 0L
1,702 SR
Queue Stats
90W - 30L
1,601 Elo+
Party 2
Sun Wukong
Sun Wukong
Sergiys
Sun Wukong
Level 105
God Stats
3W - 0L
1,500 SR
Queue Stats
90W - 90L
1,420 Elo+
Solo
Chronos
Chronos
gigan969
Chronos
Level 46
God Stats
3W - 0L
1,500 SR
Queue Stats
31W - 19L
1,312 Elo+
Party 2
Team Averages
Level 99
1,567 SR
1,444 Elo+

VS

Team Averages
Level 67
1,500 SR
1,434 Elo+
Ullr
Ullr
AsierRazorr
Ullr
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 176L
1,354 Elo+
Solo
Thoth
Thoth
Sermoreno_15
Thoth
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,474 Elo+
Party 1
Cerberus
Cerberus
adonaiibermejoo
Cerberus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Sauliukxxx
Ah Muzen Cab
12
7 / 1 / 0
8,225
823
10,773
7,527
2,463
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Sergiys
Sun Wukong
12
0 / 1 / 7
6,942
694
6,683
11,916
6,045
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos
gigan969
Chronos
11
0 / 1 / 6
7,198
720
3,511
8,919
2,757
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
6,141
614
3,639
6,968
3,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
2 / 3 / 1
6,645
665
5,561
6,013
2,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
10
0 / 2 / 3
6,461
646
10,507
12,796
11,342
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
7
Kills
3
3
Deaths
7
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
Ah Muzen Cab
Sauliukxxx
Ah Muzen Cab
7
1
0
7
W
Sun Wukong
Sergiys
Sun Wukong
0
1
7
3.5
L
2
3
1
0.83
L
Cerberus
0
2
3
0.75
W
Chronos
gigan969
Chronos
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,967
Damage
19,707
28,362
Taken
25,777
11,265
Mitigated
16,960
4,391
Healing
4,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,639
1,690
0
1,824
6,968
3,565
0
233
6,721
0
11,301
W
Ah Muzen Cab
Sauliukxxx
Ah Muzen Cab
10,773
4,740
0
305
7,527
2,463
1,381
4,049
3,442
0
29,854
W
Sun Wukong
Sergiys
Sun Wukong
6,683
1,295
112
3,557
11,916
6,045
249
4,727
6,800
0
14,912
L
5,561
382
0
250
6,013
2,053
0
844
5,135
12,025
0
L
Cerberus
10,507
668
0
2,045
12,796
11,342
0
2,348
10,414
22,654
5,900
W
Chronos
gigan969
Chronos
3,511
1,137
0
417
8,919
2,757
1,249
4,780
4,014
25,397
268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,365
Gold Earned
19,247
111
Minions Killed
81
0
Camps Cleared
0
569,751
Distance Traveled
489,070
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,141
614
19
2
0
143,181
0
W
Ah Muzen Cab
8,225
823
47
5
0
180,333
0
W
Sun Wukong
6,942
694
11
1
0
218,975
1
L
Thoth
6,645
665
20
2
0
166,069
0
L
Cerberus
6,461
646
42
4
0
179,820
0
W
Chronos
7,198
720
53
5
0
170,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role