Player Matchup

Maui
Maui
 
Maui
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
DemUnicorns
Loki
Level 124
God Stats
77W - 47L
1,881 SR
Queue Stats
88W - 56L
1,843 Elo+
Party 1
Ravana
Ravana
Erik
Ravana
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,513 Elo+
Party 1
Scylla
Scylla
SamDerp
Scylla
Level 149
God Stats
11W - 13L
1,764 SR
Queue Stats
190W - 152L
1,735 Elo+
Party 1
Charybdis
Charybdis
Why_are_you_Shy
Charybdis
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,495 Elo+
Solo
Team Averages
Level 116
1,629 SR
1,617 Elo+

VS

Team Averages
Level 134
1,555 SR
1,547 Elo+
Zhong Kui
Zhong Kui
ElJayxE
Zhong Kui
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 37L
1,583 Elo+
Party 2
Tiamat
Tiamat
KamiKaze345
Tiamat
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 140L
1,516 Elo+
Party 3
Chaac
Chaac
Phensokhames
Chaac
Level 159
God Stats
5W - 5L
1,628 SR
Queue Stats
237W - 223L
1,556 Elo+
Party 3
Serqet
Serqet
Tippy_Tyles
Serqet
Level 140
God Stats
1W - 1L
1,550 SR
Queue Stats
70W - 55L
1,674 Elo+
Party 2
Baron Samedi
Baron Samedi
iXbopS
Baron Samedi
Level 146
God Stats
1W - 3L
1,597 SR
Queue Stats
73W - 73L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
13
4 / 0 / 8
7,946
530
5,406
11,587
10,948
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
7 / 0 / 5
10,061
671
10,283
9,198
4,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ravana
Erik
Ravana
15
7 / 1 / 6
8,658
577
10,469
9,500
4,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Scylla
SamDerp
Scylla
13
0 / 1 / 6
7,944
530
9,458
6,378
2,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Why_are_you_Shy
Charybdis
16
5 / 0 / 2
8,968
598
7,900
10,107
4,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ElJayxE
Zhong Kui
13
0 / 6 / 1
7,199
480
8,936
13,709
9,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiamat
12
0 / 5 / 1
7,206
480
4,705
9,717
4,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

11
0 / 2 / 2
7,001
467
8,067
11,786
14,064
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Serqet
14
0 / 4 / 1
7,087
472
4,915
15,540
6,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
iXbopS
Baron Samedi
12
2 / 6 / 0
7,009
467
4,763
14,017
7,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
7
23
Kills
2
2
Deaths
23
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
4
0
8
8
W
7
0
5
9.5
L
Zhong Kui
ElJayxE
Zhong Kui
0
6
1
0.08
W
Ravana
Erik
Ravana
7
1
6
10
L
Tiamat
0
5
1
0.1
L
0
2
2
0.5
W
Scylla
SamDerp
Scylla
0
1
6
3
L
Serqet
0
4
1
0.13
W
Charybdis
Why_are_you_Shy
Charybdis
5
0
2
6
L
Baron Samedi
iXbopS
Baron Samedi
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,516
Damage
31,386
46,770
Taken
64,769
27,499
Mitigated
42,388
15,549
Healing
16,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
5,406
1,091
374
1,402
11,587
10,948
0
4,708
6,598
22,861
0
W
10,283
2,438
0
2,687
9,198
4,043
547
3,331
5,691
0
81,650
L
Zhong Kui
ElJayxE
Zhong Kui
8,936
2,577
0
3,516
13,709
9,633
0
1,904
11,805
54,361
11,182
W
Ravana
Erik
Ravana
10,469
3,811
0
5,211
9,500
4,955
0
3,906
5,248
0
70,363
L
Tiamat
4,705
593
0
1,564
9,717
4,935
120
5,169
4,548
47,083
1,122
L
8,067
1,157
0
2,121
11,786
14,064
0
2,534
9,252
2,827
38,367
W
Scylla
SamDerp
Scylla
9,458
1,577
0
1,230
6,378
2,725
0
2,701
3,242
66,523
0
L
Serqet
4,915
1,080
0
5,976
15,540
6,642
0
1,819
13,721
0
61,336
W
Charybdis
Why_are_you_Shy
Charybdis
7,900
3,857
0
4,645
10,107
4,828
0
2,921
7,114
0
78,305
L
Baron Samedi
iXbopS
Baron Samedi
4,763
554
284
2,966
14,017
7,114
0
3,438
10,579
36,339
1,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,577
Gold Earned
35,502
513
Minions Killed
407
0
Camps Cleared
0
1,589,373
Distance Traveled
1,484,594
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
7,946
530
27
2
0
310,671
1
W
Loki
10,061
671
130
9
0
343,430
4
L
Zhong Kui
7,199
480
100
7
0
274,493
0
W
Ravana
8,658
577
117
8
0
331,937
4
L
Tiamat
7,206
480
86
6
0
278,852
5
L
Chaac
7,001
467
69
5
0
335,114
4
W
Scylla
7,944
530
120
8
0
315,985
3
L
Serqet
7,087
472
95
6
0
336,112
0
W
Charybdis
8,968
598
119
8
0
287,350
5
L
Baron Samedi
7,009
467
57
4
0
260,023
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role