Player Matchup

Neith
Neith
Francolifa
Neith
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 46L
1,523 Elo+
Party 2
Anubis
Anubis
Niko13a
Anubis
Level 154
God Stats
202W - 179L
1,520 SR
Queue Stats
259W - 265L
1,491 Elo+
Party 2
Charon
Charon
WarrenCollins
Charon
Level 108
God Stats
0W - 3L
1,182 SR
Queue Stats
61W - 56L
1,510 Elo+
Solo
Discordia
Discordia
enderma4
Discordia
Level 103
God Stats
0W - 3L
1,157 SR
Queue Stats
71W - 76L
1,431 Elo+
Party 1
Thanatos
Thanatos
mmaliloGD
Thanatos
Level 104
God Stats
9W - 9L
1,306 SR
Queue Stats
81W - 90L
1,434 Elo+
Party 1
Team Averages
Level 119
1,333 SR
1,478 Elo+

VS

Team Averages
Level 141
1,514 SR
1,481 Elo+
Surtr
Surtr
 
Surtr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
NoisyBoy00
Bacchus
Level 121
God Stats
24W - 18L
1,557 SR
Queue Stats
102W - 105L
1,460 Elo+
Solo
Arachne
Arachne
RzL Ricarte
Arachne
Level 139
God Stats
4W - 6L
1,512 SR
Queue Stats
203W - 201L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
5
0 / 0 / 0
3,030
606
2,729
3,899
1,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Niko13a
Anubis
6
1 / 1 / 0
3,881
776
1,745
2,936
1,214
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

5
0 / 0 / 0
3,431
686
2,162
3,945
1,680
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
enderma4
Discordia
4
0 / 1 / 0
2,832
566
797
2,456
621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
mmaliloGD
Thanatos
4
0 / 1 / 0
2,857
571
541
2,594
896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
6
2 / 0 / 1
3,829
766
1,255
3,860
1,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
 
Raijin
7
0 / 0 / 1
3,693
739
1,322
1,475
416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Neith
 
Neith
6
0 / 0 / 0
3,123
625
2,658
3,507
1,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
NoisyBoy00
Bacchus
5
0 / 0 / 0
3,268
654
2,409
3,574
2,758
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
RzL Ricarte
Arachne
6
1 / 1 / 0
3,390
678
1,735
4,410
1,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
5
1
Kills
3
3
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
2
0
1
2.5
W
Raijin
 
Raijin
0
0
1
0.5
W
Neith
 
Neith
0
0
0
0
L
Neith
0
0
0
0
L
Anubis
Niko13a
Anubis
1
1
0
1
W
Bacchus
NoisyBoy00
Bacchus
0
0
0
0
W
Arachne
RzL Ricarte
Arachne
1
1
0
1
L
0
0
0
0
L
Discordia
enderma4
Discordia
0
1
0
0
L
Thanatos
mmaliloGD
Thanatos
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,974
Damage
9,379
15,830
Taken
16,826
5,605
Mitigated
7,027
6,353
Healing
7,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
1,255
600
0
1,253
3,860
1,594
0
19
3,841
208
18,047
W
Raijin
 
Raijin
1,322
40
0
500
1,475
416
0
778
697
20,363
0
W
Neith
 
Neith
2,658
686
0
1,700
3,507
1,062
0
1,233
2,274
0
18,332
L
Neith
2,729
966
0
1,306
3,899
1,194
0
1,110
2,789
0
20,877
L
Anubis
Niko13a
Anubis
1,745
77
0
1,620
2,936
1,214
0
26
2,910
22,361
488
W
Bacchus
NoisyBoy00
Bacchus
2,409
99
0
1,050
3,574
2,758
0
876
2,698
9,150
189
W
Arachne
RzL Ricarte
Arachne
1,735
1,316
0
2,605
4,410
1,197
0
1,643
2,767
0
10,089
L
2,162
514
583
1,426
3,945
1,680
0
1,259
2,686
8,311
1,073
L
Discordia
enderma4
Discordia
797
0
0
276
2,456
621
0
988
1,468
8,813
0
L
Thanatos
mmaliloGD
Thanatos
541
209
0
1,142
2,594
896
0
386
2,208
0
9,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,031
Gold Earned
17,303
118
Minions Killed
128
0
Camps Cleared
0
436,157
Distance Traveled
507,141
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
3,829
766
32
6
0
106,228
2
W
Raijin
3,693
739
32
6
0
97,099
1
W
Neith
3,123
625
38
8
0
104,731
0
L
Neith
3,030
606
30
6
0
87,268
0
L
Anubis
3,881
776
41
8
0
81,688
1
W
Bacchus
3,268
654
9
2
0
101,615
4
W
Arachne
3,390
678
17
3
0
97,468
1
L
Charon
3,431
686
13
3
0
87,737
0
L
Discordia
2,832
566
16
3
0
92,653
2
L
Thanatos
2,857
571
18
4
0
86,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role