Player Matchup

Pele
Pele
 
Pele
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
BetaBurns
Sun Wukong
Level 182
God Stats
24W - 21L
1,415 SR
Queue Stats
409W - 369L
1,579 Elo+
Party 1
Janus
Janus
Polytheist420
Janus
Level 156
God Stats
5W - 5L
1,795 SR
Queue Stats
170W - 160L
1,519 Elo+
Party 1
Cupid
Cupid
naku232
Cupid
Level 150
God Stats
2W - 0L
1,500 SR
Queue Stats
170W - 148L
1,576 Elo+
Solo
Team Averages
Level 151
1,542 SR
1,535 Elo+

VS

Team Averages
Level 156
1,595 SR
1,559 Elo+
Hades
Hades
 
Hades
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Brunsy
Lancelot
Level 128
God Stats
7W - 6L
1,554 SR
Queue Stats
87W - 110L
1,565 Elo+
Solo
Kukulkan
Kukulkan
FT_villagu
Kukulkan
Level 109
God Stats
2W - 4L
1,713 SR
Queue Stats
385W - 374L
1,556 Elo+
Solo
Loki
Loki
IλmKS
Loki
Level 188
God Stats
19W - 14L
1,708 SR
Queue Stats
99W - 107L
1,625 Elo+
Solo
Artemis
Artemis
Xavienn
Artemis
Level 166
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 57L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
4 / 2 / 0
7,895
607
4,700
11,279
4,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Sobek
 
Sobek
10
0 / 2 / 1
6,304
485
2,883
9,240
6,294
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
BetaBurns
Sun Wukong
16
7 / 0 / 0
9,949
765
13,802
13,390
12,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
1 / 0 / 2
7,861
605
4,460
5,081
2,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
naku232
Cupid
13
2 / 3 / 1
7,488
576
7,805
11,498
4,617
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
1 / 1 / 2
6,574
506
3,775
9,394
6,754
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
Brunsy
Lancelot
11
0 / 6 / 0
6,243
480
3,826
12,838
6,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
FT_villagu
Kukulkan
10
0 / 2 / 0
6,344
488
2,688
6,127
2,293
Loki
IλmKS
Loki
15
3 / 2 / 0
7,435
572
5,855
9,303
3,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Artemis
Xavienn
Artemis
13
2 / 3 / 3
6,990
538
9,899
10,738
4,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
14
Kills
6
7
Deaths
14
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
4
2
0
2
W
Sobek
 
Sobek
0
2
1
0.25
L
Hades
 
Hades
1
1
2
2
W
Sun Wukong
BetaBurns
Sun Wukong
7
0
0
7
L
Lancelot
Brunsy
Lancelot
0
6
0
0
L
Kukulkan
FT_villagu
Kukulkan
0
2
0
0
L
Loki
IλmKS
Loki
3
2
0
1.5
W
1
0
2
2
L
Artemis
Xavienn
Artemis
2
3
3
1.17
W
Cupid
naku232
Cupid
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,650
Damage
26,043
50,488
Taken
48,400
30,362
Mitigated
23,519
16,719
Healing
11,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
4,700
1,297
0
1,984
11,279
4,793
0
1,422
9,857
0
65,781
W
Sobek
 
Sobek
2,883
655
0
3,601
9,240
6,294
0
1,316
7,924
14,919
688
L
Hades
 
Hades
3,775
295
296
3,630
9,394
6,754
0
2,732
6,592
25,397
0
W
Sun Wukong
BetaBurns
Sun Wukong
13,802
3,244
0
4,359
13,390
12,617
190
118
13,272
0
88,271
L
Lancelot
Brunsy
Lancelot
3,826
744
0
1,270
12,838
6,757
0
0
12,838
0
45,192
L
Kukulkan
FT_villagu
Kukulkan
2,688
666
0
622
6,127
2,293
0
3,141
2,860
46,178
929
L
Loki
IλmKS
Loki
5,855
1,757
0
4,373
9,303
3,670
0
129
9,174
0
67,960
W
4,460
578
0
1,640
5,081
2,041
0
2,105
2,976
75,924
1,348
L
Artemis
Xavienn
Artemis
9,899
3,661
0
1,708
10,738
4,045
0
1,062
9,676
0
58,248
W
Cupid
naku232
Cupid
7,805
4,676
319
4,816
11,498
4,617
0
1,271
10,227
0
64,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,497
Gold Earned
33,586
514
Minions Killed
441
0
Camps Cleared
0
1,436,828
Distance Traveled
1,311,623
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,895
607
88
7
0
345,136
0
W
Sobek
6,304
485
13
1
0
300,820
4
L
Hades
6,574
506
40
3
0
277,402
4
W
Sun Wukong
9,949
765
142
11
0
265,948
2
L
Lancelot
6,243
480
80
6
0
256,588
1
L
Kukulkan
6,344
488
111
9
0
204,539
0
L
Loki
7,435
572
119
9
0
323,896
0
W
Janus
7,861
605
155
12
0
298,934
3
L
Artemis
6,990
538
91
7
0
249,198
0
W
Cupid
7,488
576
116
9
0
225,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role