Player Matchup

Gilgamesh
Gilgamesh
Masters
Anοr
Gilgamesh
Masters
Level 65
God Stats
3W - 0L
1,930 SR
Queue Stats
44W - 22L
2,524 MMR
Party 1
Ymir
Ymir
Masters
ChinFu
Ymir
Masters
Level 243
God Stats
3W - 2L
1,567 SR
Queue Stats
289W - 236L
2,666 MMR
Party 2
Jing Wei
Jing Wei
Masters
Dashboarřd
Jing Wei
Masters
Level 314
God Stats
27W - 18L
1,578 SR
Queue Stats
1,006W - 979L
2,613 MMR
Party 2
Erlang Shen
Erlang Shen
Masters
Inbowned
Erlang Shen
Masters
Level 209
God Stats
12W - 11L
1,477 SR
Queue Stats
426W - 330L
2,872 MMR
Solo
Zhong Kui
Zhong Kui
Grandmaster
dudeyouregay
Zhong Kui
Grandmaster
Level 134
God Stats
21W - 18L
1,577 SR
Queue Stats
275W - 209L
2,760 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 193
1,626 SR
2,687 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 170
1,491 SR
2,703 MMR
Shiva
Shiva
Masters
BEAST DAMAX
Shiva
Masters
Level 149
God Stats
3W - 2L
1,543 SR
Queue Stats
115W - 94L
2,752 MMR
Solo
Nemesis
Nemesis
Diamond I
Focus
Nemesis
Diamond I
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 28L
2,588 MMR
Party 3
Morgan Le Fay
Morgan Le Fay
Masters
KingOceanss
Morgan Le Fay
Masters
Level 241
God Stats
6W - 11L
1,407 SR
Queue Stats
196W - 153L
2,797 MMR
Solo
Hachiman
Hachiman
Masters
Neopolitan
Hachiman
Masters
Level 115
God Stats
0W - 3L
1,666 SR
Queue Stats
219W - 187L
2,536 MMR
Party 3
Poseidon
Poseidon
Masters
fineokay
Poseidon
Masters
Level 196
God Stats
2W - 4L
1,339 SR
Queue Stats
390W - 327L
2,843 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Anοr
Gilgamesh
14
4 / 3 / 4
8,613
663
7,520
14,393
8,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Short Bow

Short Bow

+15%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate

Breastplate

+20
Physical Protection

Ymir
ChinFu
Ymir
12
4 / 1 / 7
7,473
575
6,676
13,709
10,559
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
Dashboarřd
Jing Wei
15
1 / 1 / 5
8,479
652
6,297
6,072
2,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
Inbowned
Erlang Shen
13
3 / 1 / 8
7,586
584
8,256
10,861
7,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
dudeyouregay
Zhong Kui
14
2 / 0 / 2
7,664
590
8,912
10,003
8,930
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bans
AphroditeThothBellonaAwilix

VS

Bans
KukulkanSobekCharonBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 3
5,828
448
4,819
13,411
10,278
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
Focus
Nemesis
13
2 / 1 / 2
6,508
501
6,747
9,767
3,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
KingOceanss
Morgan Le Fay
12
2 / 3 / 0
6,996
538
7,305
7,811
3,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Hachiman
Neopolitan
Hachiman
12
2 / 3 / 0
6,611
509
5,895
8,921
3,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
fineokay
Poseidon
13
0 / 3 / 3
7,334
564
5,457
9,875
6,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
14
Kills
6
6
Deaths
14
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Anοr
Gilgamesh
4
3
4
2
L
0
4
3
0.38
W
Ymir
ChinFu
Ymir
4
1
7
7.5
W
Jing Wei
Dashboarřd
Jing Wei
1
1
5
3.5
L
Nemesis
Focus
Nemesis
2
1
2
3
W
Erlang Shen
Inbowned
Erlang Shen
3
1
8
7
L
Morgan Le Fay
KingOceanss
Morgan Le Fay
2
3
0
0.67
L
Hachiman
Neopolitan
Hachiman
2
3
0
0.67
W
Zhong Kui
dudeyouregay
Zhong Kui
2
0
2
3
L
Poseidon
fineokay
Poseidon
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,661
Damage
30,223
55,038
Taken
49,785
37,022
Mitigated
27,768
21,899
Healing
15,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Anοr
Gilgamesh
7,520
2,305
0
2,476
14,393
8,241
0
5,109
9,267
0
69,157
L
4,819
914
35
4,070
13,411
10,278
0
6,434
6,977
0
15,273
W
Ymir
ChinFu
Ymir
6,676
1,869
1,723
4,278
13,709
10,559
1
1,164
12,543
27,119
0
W
Jing Wei
Dashboarřd
Jing Wei
6,297
5,455
0
3,338
6,072
2,198
0
0
6,072
0
87,571
L
Nemesis
Focus
Nemesis
6,747
3,712
0
5,346
9,767
3,916
0
1,060
8,707
0
59,119
W
Erlang Shen
Inbowned
Erlang Shen
8,256
5,110
0
4,826
10,861
7,094
31
1,357
9,504
0
57,703
L
Morgan Le Fay
KingOceanss
Morgan Le Fay
7,305
987
0
1,025
7,811
3,687
0
4,738
3,073
54,950
1,216
L
Hachiman
Neopolitan
Hachiman
5,895
3,734
0
2,183
8,921
3,017
0
2,046
6,875
0
57,028
W
Zhong Kui
dudeyouregay
Zhong Kui
8,912
1,282
0
5,258
10,003
8,930
0
4,591
5,402
64,147
0
L
Poseidon
fineokay
Poseidon
5,457
1,496
0
3,337
9,875
6,870
0
1,310
8,565
60,259
1,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,815
Gold Earned
33,277
517
Minions Killed
429
0
Camps Cleared
0
1,399,624
Distance Traveled
1,341,376
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,613
663
117
9
0
267,743
2
L
Shiva
5,828
448
19
1
0
282,709
6
W
Ymir
7,473
575
25
2
0
280,908
2
W
Jing Wei
8,479
652
168
13
0
274,670
3
L
Nemesis
6,508
501
85
7
0
317,578
0
W
Erlang Shen
7,586
584
85
7
0
305,649
1
L
Morgan Le Fay
6,996
538
106
8
0
239,881
1
L
Hachiman
6,611
509
95
7
0
250,546
0
W
Zhong Kui
7,664
590
122
9
0
270,654
2
L
Poseidon
7,334
564
124
10
0
250,662
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role