Player Matchup

Fenrir
Fenrir
CaughtCHALITO
Fenrir
Level 23
God Stats
0W - 4L
1,500 SR
Queue Stats
34W - 35L
1,500 Elo+
Party 1
Cerberus
Cerberus
Drakko2285
Cerberus
Level 105
God Stats
0W - 2L
1,268 SR
Queue Stats
50W - 61L
1,352 Elo+
Party 1
Osiris
Osiris
Kauemp777
Osiris
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 14L
1,289 Elo+
Solo
Hou Yi
Hou Yi
Necoda
Hou Yi
Level 45
God Stats
7W - 5L
1,569 SR
Queue Stats
106W - 117L
1,339 Elo+
Solo
Set
Set
Shlattinator
Set
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 157L
1,446 Elo+
Solo
Team Averages
Level 54
1,467 SR
1,385 Elo+

VS

Team Averages
Level 34
1,240 SR
1,176 Elo+
Bakasura
Bakasura
Grandin_Sempai
Bakasura
Level 29
God Stats
8W - 15L
1,270 SR
Queue Stats
84W - 122L
1,223 Elo+
Party 2
Bacchus
Bacchus
Henryhoudini448
Bacchus
Level 44
God Stats
1W - 2L
1,154 SR
Queue Stats
6W - 8L
1,168 Elo+
Solo
Neith
Neith
R-DashOnYaBoy
Neith
Level 27
God Stats
5W - 7L
1,354 SR
Queue Stats
9W - 18L
1,085 Elo+
Party 2
Kukulkan
Kukulkan
ReyoshiTK
Kukulkan
Level 40
God Stats
4W - 5L
1,240 SR
Queue Stats
84W - 105L
1,224 Elo+
Party 2
Bellona
Bellona
TEMPWOLF8988
Bellona
Level 28
God Stats
40W - 58L
1,180 SR
Queue Stats
75W - 102L
1,183 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
6,253
447
1,364
7,152
2,546
Heavy Mace

Heavy Mace

+30
Physical Power

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
Drakko2285
Cerberus
11
2 / 3 / 2
6,761
483
4,346
10,027
6,076
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
Kauemp777
Osiris
11
2 / 3 / 1
7,007
501
6,998
14,909
16,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
Necoda
Hou Yi
11
2 / 1 / 2
6,048
432
3,936
7,476
2,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 2 / 4
7,127
509
6,854
11,148
6,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
14
5 / 2 / 0
8,158
583
7,839
11,660
6,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
2 / 2 / 0
7,075
505
4,306
9,838
9,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 3 / 2
6,338
453
6,048
8,319
3,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
ReyoshiTK
Kukulkan
13
4 / 3 / 4
8,101
579
7,515
5,677
2,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
TEMPWOLF8988
Bellona
13
2 / 1 / 2
7,470
534
4,893
11,185
14,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
22
10
Kills
14
14
Deaths
11
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
Cerberus
Drakko2285
Cerberus
2
3
2
1
W
Bakasura
5
2
0
2.5
W
2
2
0
1
L
Osiris
Kauemp777
Osiris
2
3
1
0.83
L
Hou Yi
Necoda
Hou Yi
2
1
2
3
W
1
3
2
0.67
W
Kukulkan
ReyoshiTK
Kukulkan
4
3
4
2
L
3
2
4
2.5
W
Bellona
TEMPWOLF8988
Bellona
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,498
Damage
30,601
50,712
Taken
46,679
34,189
Mitigated
35,073
10,077
Healing
11,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,364
49
0
153
7,152
2,546
0
1,601
5,386
0
19,055
L
Cerberus
Drakko2285
Cerberus
4,346
264
0
1,658
10,027
6,076
0
2,027
7,783
27,683
1,966
W
Bakasura
7,839
4,925
0
2,827
11,660
6,274
550
522
11,138
0
60,807
W
4,306
471
0
3,456
9,838
9,356
216
2,342
7,496
21,827
0
L
Osiris
Kauemp777
Osiris
6,998
3,788
0
3,796
14,909
16,808
0
4,258
9,713
0
35,185
L
Hou Yi
Necoda
Hou Yi
3,936
1,490
0
2,692
7,476
2,737
0
2,401
5,005
0
39,499
W
6,048
2,604
0
2,757
8,319
3,097
732
1,403
6,916
0
45,393
W
Kukulkan
ReyoshiTK
Kukulkan
7,515
1,382
0
494
5,677
2,307
0
58
5,619
44,846
1,888
L
6,854
3,478
0
1,778
11,148
6,022
0
1,519
8,905
0
41,744
W
Bellona
TEMPWOLF8988
Bellona
4,893
1,880
0
2,052
11,185
14,039
0
0
11,185
0
36,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,196
Gold Earned
37,142
256
Minions Killed
335
0
Camps Cleared
0
1,231,589
Distance Traveled
1,323,089
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,253
447
36
3
0
225,926
0
L
Cerberus
6,761
483
52
4
0
263,238
0
W
Bakasura
8,158
583
121
9
0
335,741
0
W
Bacchus
7,075
505
34
2
0
275,053
0
L
Osiris
7,007
501
47
3
0
205,188
0
L
Hou Yi
6,048
432
62
4
0
233,459
0
W
Neith
6,338
453
43
3
0
236,839
0
W
Kukulkan
8,101
579
83
6
0
262,865
0
L
Set
7,127
509
59
4
0
303,778
0
W
Bellona
7,470
534
54
4
0
212,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role