Player Matchup

Ares
Ares
Silver I
LeoContr
Ares
Silver I
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 76L
1,138 MMR
Party 1
Merlin
Merlin
Silver II
PurpleFroggi
Merlin
Silver II
Level 154
God Stats
1W - 0L
1,714 SR
Queue Stats
16W - 19L
1,237 MMR
Solo
Charybdis
Charybdis
Silver IV
Skarfacmc6
Charybdis
Silver IV
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 40L
914 MMR
Solo
Da Ji
Da Ji
Gold IV
andyofsmite
Da Ji
Gold IV
Level 160
God Stats
2W - 4L
1,195 SR
Queue Stats
70W - 69L
1,464 MMR
Party 1
Osiris
Osiris
Silver I
vipdasick66
Osiris
Silver I
Level 208
God Stats
7W - 7L
1,746 SR
Queue Stats
617W - 626L
1,143 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 154
1,531 SR
1,179 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,519 SR
1,309 MMR
Ravana
Ravana
Silver III
 
Ravana
Silver III
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Silver III
Celephir
Hel
Silver III
Level 122
God Stats
3W - 2L
1,299 SR
Queue Stats
30W - 34L
1,304 MMR
Solo
Artio
Artio
Silver I
Jigg_251
Artio
Silver I
Level 87
God Stats
0W - 2L
1,795 SR
Queue Stats
97W - 107L
1,144 MMR
Solo
Hachiman
Hachiman
Gold IV
Z3R0_YB0
Hachiman
Gold IV
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 170L
1,338 MMR
Solo
Vamana
Vamana
Silver I
traviopanda
Vamana
Silver I
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 103L
1,259 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
8
0 / 0 / 3
5,124
512
2,473
7,786
5,648
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
11
0 / 0 / 2
5,943
594
4,532
2,935
1,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Skarfacmc6
Charybdis
10
0 / 0 / 1
5,675
568
4,515
5,641
1,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
7 / 0 / 0
6,567
657
6,441
9,434
4,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
11
0 / 0 / 0
5,880
588
6,809
8,896
9,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
ArachneThanatosKukulkanKali

VS

Bans
AthenaBellonaBake KujiraMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
0 / 2 / 0
4,986
499
1,268
4,327
1,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 3 / 0
5,478
548
4,010
7,536
2,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artio
Jigg_251
Artio
7
0 / 1 / 0
4,615
462
3,311
12,171
6,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
Z3R0_YB0
Hachiman
9
0 / 0 / 0
5,113
511
3,271
5,588
1,675
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
9
0 / 1 / 0
5,428
543
4,806
8,498
8,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
7
Kills
0
0
Deaths
7
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
2
0
0
L
0
3
0
0
L
Artio
Jigg_251
Artio
0
1
0
0
W
Ares
0
0
3
1.5
W
Merlin
0
0
2
1
W
Charybdis
Skarfacmc6
Charybdis
0
0
1
0.5
L
Hachiman
Z3R0_YB0
Hachiman
0
0
0
0
W
7
0
0
7
L
Vamana
0
1
0
0
W
Osiris
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,770
Damage
16,666
34,692
Taken
38,120
22,688
Mitigated
21,326
11,885
Healing
13,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
1,268
400
0
672
4,327
1,715
0
14
4,313
0
32,988
L
4,010
758
487
3,480
7,536
2,804
0
2,771
4,626
40,300
0
L
Artio
Jigg_251
Artio
3,311
436
365
4,197
12,171
6,968
0
3,436
8,619
14,233
3,053
W
Ares
2,473
231
0
1,347
7,786
5,648
0
3,353
4,323
17,459
0
W
Merlin
4,532
594
0
1,733
2,935
1,050
0
1,028
1,846
43,865
0
W
Charybdis
Skarfacmc6
Charybdis
4,515
2,578
0
3,264
5,641
1,829
824
1,056
4,585
0
46,396
L
Hachiman
Z3R0_YB0
Hachiman
3,271
1,697
0
2,778
5,588
1,675
0
529
5,059
0
39,839
W
6,441
1,826
0
1,250
9,434
4,570
0
1,005
8,370
0
48,798
L
Vamana
4,806
2,177
0
1,027
8,498
8,164
31
0
8,498
0
38,619
W
Osiris
6,809
2,562
0
4,291
8,896
9,591
0
335
8,561
0
47,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,189
Gold Earned
25,620
322
Minions Killed
313
0
Camps Cleared
0
993,566
Distance Traveled
953,139
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
4,986
499
62
6
0
197,393
0
L
Hel
5,478
548
97
10
0
188,479
2
L
Artio
4,615
462
23
2
0
214,693
6
W
Ares
5,124
512
23
2
0
213,082
5
W
Merlin
5,943
594
90
9
0
191,977
3
W
Charybdis
5,675
568
70
7
0
155,934
0
L
Hachiman
5,113
511
56
6
0
160,044
0
W
Da Ji
6,567
657
67
7
0
241,006
0
L
Vamana
5,428
543
75
8
0
192,530
3
W
Osiris
5,880
588
72
7
0
191,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role