Player Matchup

Ah Muzen Cab
Ah Muzen Cab
GrimesGamer
Ah Muzen Cab
Level 78
God Stats
7W - 2L
1,677 SR
Queue Stats
202W - 186L
1,492 Elo+
Party 1
Sylvanus
Sylvanus
Paul2hip8
Sylvanus
Level 77
God Stats
1W - 0L
1,658 SR
Queue Stats
51W - 34L
1,618 Elo+
Solo
Neith
Neith
UwUEgirlAlexis
Neith
Level 45
God Stats
6W - 4L
1,439 SR
Queue Stats
193W - 203L
1,478 Elo+
Party 1
King Arthur
King Arthur
YoungBodyJL
King Arthur
Level 108
God Stats
2W - 1L
1,516 SR
Queue Stats
37W - 44L
1,379 Elo+
Solo
Xbalanque
Xbalanque
helmunator31
Xbalanque
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 81L
1,535 Elo+
Solo
Team Averages
Level 78
1,558 SR
1,500 Elo+

VS

Team Averages
Level 96
1,500 SR
1,421 Elo+
Anhur
Anhur
DarkMatter422
Anhur
Level 106
God Stats
3W - 4L
1,500 SR
Queue Stats
430W - 433L
1,464 Elo+
Solo
Hachiman
Hachiman
STILLBSMOKEN420
Hachiman
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 50L
1,484 Elo+
Solo
Terra
Terra
The Cash C0w
Terra
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
151W - 161L
1,273 Elo+
Solo
Athena
Athena
X_Shadow_Juan_X
Athena
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 28L
1,238 Elo+
Solo
Nemesis
Nemesis
XevBell
Nemesis
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 49L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GrimesGamer
Ah Muzen Cab
15
5 / 2 / 11
8,432
1,054
14,545
11,365
6,000
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
Paul2hip8
Sylvanus
14
4 / 1 / 14
8,581
1,073
6,801
11,939
9,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

15
4 / 0 / 12
8,012
1,002
9,664
5,201
2,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
YoungBodyJL
King Arthur
11
1 / 4 / 14
7,076
885
5,576
12,436
12,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
helmunator31
Xbalanque
15
6 / 2 / 11
8,548
1,069
13,318
8,316
4,491
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 3
7,205
901
9,308
11,616
5,241
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
14
1 / 3 / 6
6,909
864
9,203
8,736
4,136
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 3 / 2
6,207
776
5,114
8,643
8,422
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

11
0 / 5 / 4
6,312
789
5,191
14,258
15,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Nemesis
XevBell
Nemesis
14
3 / 3 / 6
7,317
915
9,645
11,729
7,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
30
20
Kills
9
9
Deaths
20
62
Assists
21
Player
Kills
Deaths
Assists
KDA
L
4
6
3
0.92
W
Ah Muzen Cab
GrimesGamer
Ah Muzen Cab
5
2
11
5.25
W
Sylvanus
Paul2hip8
Sylvanus
4
1
14
11
L
Hachiman
1
3
6
1.33
L
1
3
2
0.67
W
4
0
12
10
L
0
5
4
0.4
L
Nemesis
XevBell
Nemesis
3
3
6
2
W
King Arthur
YoungBodyJL
King Arthur
1
4
14
2
W
Xbalanque
helmunator31
Xbalanque
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,904
Damage
38,461
49,257
Taken
54,982
35,732
Mitigated
41,274
24,846
Healing
15,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,308
3,255
551
621
11,616
5,241
0
1,162
10,454
0
18,343
W
Ah Muzen Cab
GrimesGamer
Ah Muzen Cab
14,545
5,617
977
607
11,365
6,000
45
2,621
8,222
0
33,887
W
Sylvanus
Paul2hip8
Sylvanus
6,801
2,002
9,741
6,629
11,939
9,989
391
2,094
9,663
8,885
1,214
L
Hachiman
9,203
2,034
859
1,371
8,736
4,136
0
607
8,129
0
25,018
L
5,114
758
1,673
1,215
8,643
8,422
0
1,933
6,710
5,990
0
W
9,664
2,792
1,100
1,208
5,201
2,626
378
1,161
3,709
0
14,112
L
5,191
733
594
1,798
14,258
15,804
0
1,350
12,908
9,071
0
L
Nemesis
XevBell
Nemesis
9,645
2,490
1,590
4,910
11,729
7,671
0
1,419
10,310
0
11,042
W
King Arthur
YoungBodyJL
King Arthur
5,576
1,019
1,055
530
12,436
12,626
205
1,734
10,341
102
9,842
W
Xbalanque
helmunator31
Xbalanque
13,318
8,678
1,414
1,585
8,316
4,491
1,585
2,004
6,232
0
23,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,649
Gold Earned
33,950
92
Minions Killed
111
0
Camps Cleared
0
832,572
Distance Traveled
724,294
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,205
901
26
3
0
133,043
0
W
Ah Muzen Cab
8,432
1,054
40
5
0
171,709
0
W
Sylvanus
8,581
1,073
6
1
0
143,984
0
L
Hachiman
6,909
864
53
7
0
145,292
0
L
Terra
6,207
776
7
1
0
115,866
0
W
Neith
8,012
1,002
11
1
0
181,289
0
L
Athena
6,312
789
6
1
0
145,571
0
L
Nemesis
7,317
915
19
2
0
184,522
0
W
King Arthur
7,076
885
10
1
0
168,871
0
W
Xbalanque
8,548
1,069
25
3
0
166,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role