Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Brucecb3
Rama
Level 164
God Stats
2W - 10L
1,890 SR
Queue Stats
252W - 343L
1,455 Elo+
Party 2
Geb
Geb
Dironidae
Geb
Level 127
God Stats
5W - 4L
1,500 SR
Queue Stats
20W - 20L
1,615 Elo+
Solo
Merlin
Merlin
LordGoonius420
Merlin
Level 120
God Stats
3W - 3L
1,845 SR
Queue Stats
8W - 15L
1,407 Elo+
Party 2
Bellona
Bellona
rnaiz
Bellona
Level 166
God Stats
4W - 3L
1,299 SR
Queue Stats
63W - 63L
1,494 Elo+
Solo
Team Averages
Level 145
1,607 SR
1,494 Elo+

VS

Team Averages
Level 150
1,593 SR
1,520 Elo+
Bakasura
Bakasura
Bracer_07
Bakasura
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,479 Elo+
Party 1
Artemis
Artemis
CorkyXxX
Artemis
Level 159
God Stats
45W - 29L
1,592 SR
Queue Stats
137W - 139L
1,531 Elo+
Solo
Nu Wa
Nu Wa
Rotroar
Nu Wa
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,479 Elo+
Party 1
Nemesis
Nemesis
Umbrixs
Nemesis
Level 134
God Stats
18W - 8L
1,667 SR
Queue Stats
157W - 138L
1,582 Elo+
Solo
Surtr
Surtr
xFr0x
Surtr
Level 188
God Stats
4W - 0L
1,704 SR
Queue Stats
303W - 280L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
1 / 2 / 0
5,604
560
4,292
9,158
3,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
9
0 / 2 / 0
4,731
473
1,616
6,126
1,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 2 / 0
4,397
440
2,295
5,793
3,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 1 / 0
5,377
538
2,755
3,891
1,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
rnaiz
Bellona
11
2 / 0 / 0
6,138
614
7,278
10,054
11,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bracer_07
Bakasura
11
3 / 0 / 2
5,766
577
3,091
7,566
3,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
CorkyXxX
Artemis
11
0 / 0 / 3
6,023
602
4,765
4,828
1,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Rotroar
Nu Wa
11
1 / 0 / 5
5,750
575
4,174
3,925
1,457
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Umbrixs
Nemesis
9
1 / 3 / 0
5,097
510
4,990
9,986
4,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Surtr
xFr0x
Surtr
10
2 / 0 / 2
6,178
618
3,646
8,120
5,846
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
3
Kills
7
7
Deaths
3
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
2
0
0.5
W
Bakasura
Bracer_07
Bakasura
3
0
2
4
L
Rama
0
2
0
0
W
Artemis
CorkyXxX
Artemis
0
0
3
1.5
L
0
2
0
0
L
0
1
0
0
W
Nu Wa
Rotroar
Nu Wa
1
0
5
3.5
W
Nemesis
Umbrixs
Nemesis
1
3
0
0.33
L
Bellona
rnaiz
Bellona
2
0
0
2
W
Surtr
xFr0x
Surtr
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,236
Damage
20,666
35,022
Taken
34,425
20,856
Mitigated
16,861
14,263
Healing
10,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
4,292
1,004
0
5,039
9,158
3,070
0
865
7,915
39,984
4,934
W
Bakasura
Bracer_07
Bakasura
3,091
2,105
0
2,435
7,566
3,459
0
2,190
5,274
0
39,544
L
Rama
1,616
936
0
2,657
6,126
1,841
0
437
5,438
0
30,485
W
Artemis
CorkyXxX
Artemis
4,765
2,180
0
1,838
4,828
1,807
0
650
4,088
0
51,878
L
2,295
210
98
2,036
5,793
3,326
0
963
4,695
11,977
963
L
2,755
114
0
500
3,891
1,340
0
1,695
2,196
36,746
309
W
Nu Wa
Rotroar
Nu Wa
4,174
991
0
476
3,925
1,457
0
2,248
1,552
43,390
0
W
Nemesis
Umbrixs
Nemesis
4,990
1,383
0
2,672
9,986
4,292
0
1,245
8,119
0
28,679
L
Bellona
rnaiz
Bellona
7,278
2,147
0
3,933
10,054
11,279
0
358
8,971
0
46,362
W
Surtr
xFr0x
Surtr
3,646
1,344
207
3,257
8,120
5,846
0
2,600
5,447
266
24,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,247
Gold Earned
28,814
320
Minions Killed
325
0
Camps Cleared
0
914,891
Distance Traveled
1,048,391
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,604
560
96
10
0
210,932
1
W
Bakasura
5,766
577
88
9
0
261,847
0
L
Rama
4,731
473
60
6
0
163,707
2
W
Artemis
6,023
602
89
9
0
180,336
0
L
Geb
4,397
440
15
2
0
163,066
0
L
Merlin
5,377
538
70
7
0
179,244
2
W
Nu Wa
5,750
575
74
7
0
196,174
4
W
Nemesis
5,097
510
47
5
0
202,480
3
L
Bellona
6,138
614
79
8
0
197,942
2
W
Surtr
6,178
618
27
3
0
207,554
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role