Player Matchup

Morgan Le Fay
Morgan Le Fay
ChaoticDeaths_
Morgan Le Fay
Level 105
God Stats
12W - 6L
1,634 SR
Queue Stats
43W - 47L
1,562 Elo+
Solo
Lancelot
Lancelot
Denzdebale
Lancelot
Level 142
God Stats
12W - 5L
1,767 SR
Queue Stats
175W - 163L
1,557 Elo+
Party 1
Cthulhu
Cthulhu
KitanoXD
Cthulhu
Level 141
God Stats
5W - 4L
1,500 SR
Queue Stats
375W - 330L
1,588 Elo+
Solo
Nut
Nut
ScriptedFailure
Nut
Level 124
God Stats
19W - 22L
1,509 SR
Queue Stats
208W - 186L
1,556 Elo+
Solo
Sylvanus
Sylvanus
ThatGingerGuy13
Sylvanus
Level 47
God Stats
5W - 5L
1,391 SR
Queue Stats
20W - 14L
1,494 Elo+
Party 1
Team Averages
Level 112
1,560 SR
1,551 Elo+

VS

Team Averages
Level 131
1,547 SR
1,593 Elo+
Nu Wa
Nu Wa
GMONEY1HUNNA
Nu Wa
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,558 Elo+
Solo
Cerberus
Cerberus
Hellozium
Cerberus
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
125W - 117L
1,548 Elo+
Solo
Achilles
Achilles
MrYoutube
Achilles
Level 155
God Stats
1W - 2L
1,212 SR
Queue Stats
179W - 165L
1,602 Elo+
Solo
Susano
Susano
MythicTrebuchet
Susano
Level 126
God Stats
0W - 3L
1,696 SR
Queue Stats
141W - 114L
1,571 Elo+
Solo
Anhur
Anhur
ZestyWhale
Anhur
Level 136
God Stats
4W - 2L
1,828 SR
Queue Stats
7W - 4L
1,685 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ChaoticDeaths_
Morgan Le Fay
14
2 / 0 / 2
7,766
706
4,077
5,666
2,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
Denzdebale
Lancelot
11
5 / 0 / 2
6,853
623
5,951
7,768
3,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
KitanoXD
Cthulhu
12
1 / 2 / 1
6,433
585
8,160
11,957
10,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 0 / 2
6,476
589
6,395
8,439
2,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
9
0 / 1 / 1
4,998
454
3,934
6,899
3,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,645
513
4,629
5,953
1,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Hellozium
Cerberus
8
0 / 1 / 0
5,340
485
4,100
8,735
5,921
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
MrYoutube
Achilles
11
2 / 2 / 0
6,753
614
7,317
12,709
10,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

10
0 / 1 / 0
5,324
484
1,453
7,538
2,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
10
1 / 3 / 0
5,612
510
6,713
8,620
3,120
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
10
Kills
3
3
Deaths
10
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
ChaoticDeaths_
Morgan Le Fay
2
0
2
3
W
Lancelot
Denzdebale
Lancelot
5
0
2
6
L
0
3
0
0
L
Cerberus
Hellozium
Cerberus
0
1
0
0
W
Cthulhu
KitanoXD
Cthulhu
1
2
1
0.75
L
Achilles
MrYoutube
Achilles
2
2
0
1
L
0
1
0
0
W
2
0
2
3
W
Sylvanus
0
1
1
0.5
L
Anhur
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,517
Damage
24,212
40,729
Taken
43,555
22,487
Mitigated
23,663
14,813
Healing
16,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
ChaoticDeaths_
Morgan Le Fay
4,077
963
0
1,164
5,666
2,257
0
2,666
2,818
68,952
3,785
W
Lancelot
Denzdebale
Lancelot
5,951
1,506
0
4,438
7,768
3,180
22
1,188
6,408
0
45,136
L
4,629
831
0
1,829
5,953
1,904
0
3,336
2,617
39,309
0
L
Cerberus
Hellozium
Cerberus
4,100
265
0
3,020
8,735
5,921
0
2,849
5,886
12,880
0
W
Cthulhu
KitanoXD
Cthulhu
8,160
987
85
3,375
11,957
10,787
0
507
10,487
42,316
3,908
L
Achilles
MrYoutube
Achilles
7,317
1,216
0
4,640
12,709
10,118
0
5,809
5,767
0
48,720
L
1,453
388
0
4,689
7,538
2,600
0
833
6,705
0
36,196
W
6,395
3,962
0
2,583
8,439
2,465
434
2,092
6,278
0
54,322
W
Sylvanus
3,934
1,565
1,019
2,149
6,899
3,798
0
1,818
4,987
16,336
6,757
L
Anhur
6,713
3,743
0
2,568
8,620
3,120
0
837
7,783
0
47,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,526
Gold Earned
28,674
412
Minions Killed
324
0
Camps Cleared
0
1,155,547
Distance Traveled
1,169,269
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,766
706
135
12
0
232,648
1
W
Lancelot
6,853
623
73
7
0
273,608
0
L
Nu Wa
5,645
513
78
7
0
191,091
0
L
Cerberus
5,340
485
15
1
0
251,571
6
W
Cthulhu
6,433
585
77
7
0
219,147
4
L
Achilles
6,753
614
84
8
0
227,846
0
L
Susano
5,324
484
65
6
0
275,522
0
W
Nut
6,476
589
78
7
0
211,393
2
W
Sylvanus
4,998
454
49
4
0
218,751
2
L
Anhur
5,612
510
82
7
0
223,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role