Player Matchup

Scylla
Scylla
BigLuuuu
Scylla
Level 120
God Stats
10W - 10L
1,505 SR
Queue Stats
44W - 52L
1,526 Elo+
Party 2
Charon
Charon
Diirty Yode
Charon
Level 121
God Stats
3W - 3L
1,459 SR
Queue Stats
56W - 62L
1,546 Elo+
Party 2
Surtr
Surtr
DiirtyBoon24
Surtr
Level 107
God Stats
4W - 2L
1,500 SR
Queue Stats
27W - 30L
1,546 Elo+
Party 2
Apollo
Apollo
DiirtyDole
Apollo
Level 125
God Stats
5W - 3L
1,529 SR
Queue Stats
32W - 40L
1,535 Elo+
Party 2
Vamana
Vamana
Trollbridge
Vamana
Level 156
God Stats
1W - 0L
1,263 SR
Queue Stats
25W - 17L
1,541 Elo+
Solo
Team Averages
Level 126
1,451 SR
1,539 Elo+

VS

Team Averages
Level 130
1,487 SR
1,544 Elo+
Chang'e
Chang'e
 
Chang'e
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nut
Nut
Anzhong
Nut
Level 96
God Stats
7W - 12L
1,681 SR
Queue Stats
117W - 103L
1,595 Elo+
Party 1
Ares
Ares
ManicScruffy
Ares
Level 161
God Stats
4W - 1L
1,669 SR
Queue Stats
167W - 147L
1,543 Elo+
Party 1
Set
Set
Ph0enix29
Set
Level 147
God Stats
4W - 6L
1,387 SR
Queue Stats
30W - 41L
1,542 Elo+
Solo
Lancelot
Lancelot
YiPi_Ki-YaY-MFer
Lancelot
Level 87
God Stats
3W - 5L
1,199 SR
Queue Stats
187W - 158L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BigLuuuu
Scylla
11
0 / 3 / 6
5,994
545
5,223
4,986
1,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
11
2 / 0 / 5
6,600
600
4,897
7,334
5,514
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
8 / 0 / 1
6,842
622
8,418
9,856
5,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Apollo
DiirtyDole
Apollo
11
3 / 2 / 5
6,359
578
7,271
6,919
2,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
13
1 / 0 / 1
7,197
654
6,992
7,588
7,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
1 / 2 / 1
5,791
526
4,974
7,806
2,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nut
9
0 / 4 / 1
5,400
491
5,366
8,508
3,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
4 / 4 / 0
5,967
542
6,820
12,974
10,929
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
0 / 0 / 0
5,954
541
2,598
9,075
6,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
0 / 4 / 1
5,420
493
4,182
10,659
5,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
14
Kills
5
5
Deaths
14
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
2
1
0.75
L
Nut
0
4
1
0.13
W
Scylla
BigLuuuu
Scylla
0
3
6
1
W
Charon
2
0
5
4.5
W
8
0
1
8.5
W
Apollo
DiirtyDole
Apollo
3
2
5
2.75
L
4
4
0
1
L
0
0
0
0
W
Vamana
1
0
1
1.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,801
Damage
23,940
36,683
Taken
49,022
22,822
Mitigated
28,144
9,486
Healing
10,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
4,974
519
360
4,050
7,806
2,676
0
3,406
4,400
38,031
1,148
L
Nut
5,366
2,951
0
650
8,508
3,345
0
2,233
6,275
0
40,916
W
Scylla
BigLuuuu
Scylla
5,223
999
0
500
4,986
1,848
48
3,208
1,778
41,368
0
W
Charon
4,897
939
0
2,305
7,334
5,514
0
1,638
5,696
27,915
2,272
W
8,418
4,363
0
1,364
9,856
5,221
0
4,815
5,041
1,521
38,498
W
Apollo
DiirtyDole
Apollo
7,271
5,206
0
3,082
6,919
2,486
0
2,133
4,786
0
43,441
L
6,820
819
0
1,756
12,974
10,929
0
3,491
9,483
17,439
0
L
2,598
302
0
3,366
9,075
6,120
0
0
8,350
0
45,607
W
Vamana
6,992
2,357
0
2,235
7,588
7,753
0
0
6,908
0
66,588
L
4,182
442
0
610
10,659
5,074
0
1,412
9,158
0
49,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,992
Gold Earned
28,532
335
Minions Killed
347
0
Camps Cleared
0
1,115,021
Distance Traveled
1,089,107
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,791
526
79
7
0
228,842
2
L
Nut
5,400
491
80
7
0
193,345
1
W
Scylla
5,994
545
59
5
0
216,233
0
W
Charon
6,600
600
19
2
0
228,689
3
W
Surtr
6,842
622
64
6
0
262,640
0
W
Apollo
6,359
578
81
7
0
204,893
2
L
Ares
5,967
542
17
2
0
221,222
0
L
Set
5,954
541
97
9
0
190,561
0
W
Vamana
7,197
654
112
10
0
202,566
0
L
Lancelot
5,420
493
74
7
0
255,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role