Player Matchup

Nut
Nut
ANBU_Queen
Nut
Level 148
God Stats
8W - 13L
1,322 SR
Queue Stats
59W - 52L
1,496 Elo+
Solo
Cthulhu
Cthulhu
Run_Drez
Cthulhu
Level 106
God Stats
14W - 18L
1,374 SR
Queue Stats
572W - 572L
1,527 Elo+
Party 1
Zhong Kui
Zhong Kui
zKwlx
Zhong Kui
Level 26
God Stats
6W - 13L
1,149 SR
Queue Stats
355W - 358L
1,516 Elo+
Party 1
Team Averages
Level 93
1,282 SR
1,513 Elo+

VS

Team Averages
Level 54
1,565 SR
1,603 Elo+
Tiamat
Tiamat
MrTakeYoBbyMomma
Tiamat
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,560 Elo+
Party 2
Surtr
Surtr
SharpieSnifska
Surtr
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 19L
1,651 Elo+
Party 2
Nut
Nut
joef356
Nut
Level 70
God Stats
3W - 2L
1,694 SR
Queue Stats
18W - 17L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
8,440
649
6,336
7,426
3,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Run_Drez
Cthulhu
15
2 / 2 / 1
8,890
684
9,804
13,550
13,045
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
zKwlx
Zhong Kui
14
0 / 1 / 3
8,229
633
7,541
8,140
7,480
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 1
8,420
648
5,803
8,044
4,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
3 / 1 / 3
8,880
683
9,318
14,591
12,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nut
14
1 / 0 / 2
8,372
644
8,687
7,409
3,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
12
3
Kills
6
6
Deaths
3
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
2
2
1
1.25
L
Cthulhu
Run_Drez
Cthulhu
2
2
1
1.25
W
3
1
3
4.5
W
Nut
1
0
2
2
L
Zhong Kui
zKwlx
Zhong Kui
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,681
Damage
23,808
29,116
Taken
30,044
23,600
Mitigated
20,350
5,060
Healing
4,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,336
3,113
0
1,401
7,426
3,075
629
1,401
5,914
0
35,035
W
5,803
280
0
1,861
8,044
4,943
0
3,515
4,510
28,493
0
L
Cthulhu
Run_Drez
Cthulhu
9,804
631
255
1,250
13,550
13,045
186
3,421
9,418
33,433
5,067
W
9,318
2,267
0
2,031
14,591
12,266
215
7,390
7,104
398
27,817
W
Nut
8,687
4,460
0
901
7,409
3,141
517
4,622
2,772
0
33,788
L
Zhong Kui
zKwlx
Zhong Kui
7,541
984
0
2,154
8,140
7,480
676
471
7,615
21,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,559
Gold Earned
25,672
175
Minions Killed
135
0
Camps Cleared
0
630,371
Distance Traveled
698,667
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
8,440
649
61
5
0
181,866
3
W
Tiamat
8,420
648
50
4
0
223,602
0
L
Cthulhu
8,890
684
76
6
0
233,289
0
W
Surtr
8,880
683
35
3
0
240,414
0
W
Nut
8,372
644
50
4
0
234,651
0
L
Zhong Kui
8,229
633
38
3
0
215,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role