Player Matchup

Ymir
Ymir
FireAtWi11
Ymir
Level 117
God Stats
2W - 2L
1,831 SR
Queue Stats
21W - 20L
1,603 Elo+
Party 2
Achilles
Achilles
HibikiDadford
Achilles
Level 31
God Stats
3W - 6L
1,754 SR
Queue Stats
26W - 50L
1,330 Elo+
Party 1
Agni
Agni
ItsDestroycito7
Agni
Level 149
God Stats
17W - 8L
1,861 SR
Queue Stats
98W - 84L
1,619 Elo+
Solo
Susano
Susano
sKumfuuk
Susano
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 42L
1,517 Elo+
Party 1
Nut
Nut
xXRarePepeXx
Nut
Level 135
God Stats
16W - 11L
1,704 SR
Queue Stats
87W - 75L
1,601 Elo+
Party 2
Team Averages
Level 90
1,730 SR
1,534 Elo+

VS

Team Averages
Level 142
1,517 SR
1,497 Elo+
Kukulkan
Kukulkan
Hypernetric
Kukulkan
Level 159
God Stats
3W - 2L
1,515 SR
Queue Stats
202W - 275L
1,469 Elo+
Party 3
Nut
Nut
Jamin Moore
Nut
Level 147
God Stats
9W - 15L
1,547 SR
Queue Stats
342W - 453L
1,473 Elo+
Party 3
Cabrakan
Cabrakan
Logy522
Cabrakan
Level 118
God Stats
3W - 2L
1,791 SR
Queue Stats
162W - 135L
1,547 Elo+
Solo
Cerberus
Cerberus
VikingrFinn
Cerberus
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
203W - 182L
1,520 Elo+
Solo
Achilles
Achilles
XX_PRoGamer_Loko
Achilles
Level 142
God Stats
31W - 31L
1,231 SR
Queue Stats
764W - 759L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 2
5,375
538
2,562
8,468
6,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
HibikiDadford
Achilles
11
1 / 2 / 0
5,789
579
3,939
9,349
5,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 1 / 1
6,087
609
2,033
3,362
1,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Susano
sKumfuuk
Susano
10
2 / 5 / 1
5,315
532
3,620
10,121
4,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

10
1 / 2 / 1
5,207
521
7,310
6,876
2,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Hypernetric
Kukulkan
12
1 / 1 / 1
6,610
661
1,564
3,330
1,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 1 / 3
5,815
582
6,562
5,742
2,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cabrakan
Logy522
Cabrakan
12
5 / 1 / 3
6,392
639
5,040
9,102
5,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
VikingrFinn
Cerberus
11
3 / 1 / 2
6,025
603
4,217
9,930
7,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 1 / 1
6,368
637
6,053
8,297
7,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
4
Kills
11
11
Deaths
5
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
L
Achilles
HibikiDadford
Achilles
1
2
0
0.5
W
Kukulkan
Hypernetric
Kukulkan
1
1
1
1.5
L
0
1
1
0.5
W
1
1
3
2.5
W
Cabrakan
Logy522
Cabrakan
5
1
3
6.5
W
Cerberus
VikingrFinn
Cerberus
3
1
2
4
W
1
1
1
1.5
L
Susano
sKumfuuk
Susano
2
5
1
0.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,464
Damage
23,436
38,176
Taken
36,401
19,996
Mitigated
24,178
8,933
Healing
10,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,562
864
0
2,177
8,468
6,334
0
2,394
6,074
16,481
0
L
Achilles
HibikiDadford
Achilles
3,939
1,205
0
3,966
9,349
5,959
0
263
8,297
0
35,846
W
Kukulkan
Hypernetric
Kukulkan
1,564
129
0
657
3,330
1,439
0
1,265
2,065
53,609
1,163
L
2,033
116
0
500
3,362
1,166
0
1,345
2,017
46,947
1,013
W
6,562
4,586
0
1,160
5,742
2,070
0
535
5,207
0
51,100
W
Cabrakan
Logy522
Cabrakan
5,040
921
0
3,276
9,102
5,960
0
865
8,237
49,067
0
W
Cerberus
VikingrFinn
Cerberus
4,217
309
0
2,732
9,930
7,001
0
1,826
8,104
15,889
2,614
W
6,053
1,508
0
2,574
8,297
7,708
0
0
7,635
0
41,579
L
Susano
sKumfuuk
Susano
3,620
937
0
1,410
10,121
4,245
0
3,792
6,329
0
34,145
L
7,310
5,362
0
880
6,876
2,292
0
2,940
3,936
0
42,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,773
Gold Earned
31,210
316
Minions Killed
376
0
Camps Cleared
0
1,056,410
Distance Traveled
1,044,901
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,375
538
24
2
0
213,496
2
L
Achilles
5,789
579
71
7
0
206,638
0
W
Kukulkan
6,610
661
123
12
0
213,126
5
L
Agni
6,087
609
102
10
0
212,651
0
W
Nut
5,815
582
94
9
0
199,110
3
W
Cabrakan
6,392
639
66
7
0
222,187
0
W
Cerberus
6,025
603
29
3
0
199,266
0
W
Achilles
6,368
637
64
6
0
211,212
1
L
Susano
5,315
532
54
5
0
225,927
0
L
Nut
5,207
521
65
7
0
197,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role