Player Matchup

Yu Huang
Yu Huang
Silver I
 
Yu Huang
Silver I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Silver II
Crimson05
Achilles
Silver II
Level 148
God Stats
1W - 1L
1,570 SR
Queue Stats
19W - 20L
1,599 MMR
Solo
Bacchus
Bacchus
Silver I
Jtyolo
Bacchus
Silver I
Level 108
God Stats
6W - 5L
1,713 SR
Queue Stats
9W - 8L
1,592 MMR
Solo
Izanami
Izanami
Silver I
MSG BigBaby
Izanami
Silver I
Level 235
God Stats
8W - 6L
1,625 SR
Queue Stats
8W - 9L
1,592 MMR
Solo
Ravana
Ravana
Gold II
galaxyluffy19
Ravana
Gold II
Level 56
God Stats
5W - 3L
1,725 SR
Queue Stats
131W - 140L
1,604 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 139
1,627 SR
1,577 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 156
1,309 SR
1,576 MMR
Loki
Loki
Gold II
 
Loki
Gold II
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold III
MentalRestored
Apollo
Gold III
Level 226
God Stats
2W - 2L
1,261 SR
Queue Stats
71W - 57L
1,597 MMR
Solo
Sobek
Sobek
Gold III
Socksclawt00th
Sobek
Gold III
Level 160
God Stats
9W - 7L
1,285 SR
Queue Stats
64W - 60L
1,543 MMR
Party 1
Martichoras
Martichoras
Gold I
Tak3ABow
Martichoras
Gold I
Level 154
God Stats
2W - 2L
1,202 SR
Queue Stats
82W - 77L
1,635 MMR
Party 1
Osiris
Osiris
Gold I
plainCake
Osiris
Gold I
Level 102
God Stats
2W - 1L
1,297 SR
Queue Stats
679W - 679L
1,604 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
13
0 / 1 / 0
7,108
547
3,800
5,970
2,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Crimson05
Achilles
13
4 / 2 / 0
7,475
575
10,762
14,571
12,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Jtyolo
Bacchus
9
1 / 1 / 2
6,098
469
3,616
5,813
4,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
MSG BigBaby
Izanami
11
1 / 3 / 2
6,615
509
6,190
8,184
2,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 1 / 2
6,794
523
4,002
4,715
1,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
SurtrAthenaBake KujiraAres

VS

Bans
HachimanPeleThanatosAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
5 / 1 / 0
7,572
582
4,292
8,419
3,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
3 / 1 / 0
8,194
630
6,386
8,200
3,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 2 / 4
6,780
522
3,633
7,697
6,811
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Martichoras
Tak3ABow
Martichoras
13
0 / 1 / 3
7,068
544
3,754
7,976
3,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
plainCake
Osiris
12
0 / 4 / 1
6,741
519
7,080
13,210
13,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
16
9
Kills
8
8
Deaths
9
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
1
0
0
W
Loki
 
Loki
5
1
0
5
L
Achilles
Crimson05
Achilles
4
2
0
2
L
Bacchus
Jtyolo
Bacchus
1
1
2
2
L
Izanami
MSG BigBaby
Izanami
1
3
2
0.67
W
3
1
0
3
W
0
2
4
1
W
Martichoras
Tak3ABow
Martichoras
0
1
3
1.5
L
3
1
2
4
W
Osiris
plainCake
Osiris
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,370
Damage
25,145
39,253
Taken
45,502
24,621
Mitigated
30,665
14,792
Healing
15,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
3,800
523
0
2,275
5,970
2,256
0
537
5,433
59,450
4,134
W
Loki
 
Loki
4,292
910
0
4,140
8,419
3,115
0
947
7,427
0
57,554
L
Achilles
Crimson05
Achilles
10,762
3,263
0
6,220
14,571
12,804
0
491
13,051
0
51,400
L
Bacchus
Jtyolo
Bacchus
3,616
349
0
1,899
5,813
4,930
0
1,035
4,778
16,034
0
L
Izanami
MSG BigBaby
Izanami
6,190
3,702
0
2,064
8,184
2,845
333
1,136
7,048
0
59,318
W
6,386
3,761
0
3,694
8,200
3,218
385
1,320
6,880
0
80,274
W
3,633
593
0
2,352
7,697
6,811
0
2,046
5,603
13,657
958
W
Martichoras
Tak3ABow
Martichoras
3,754
1,074
0
2,111
7,976
3,603
0
3,069
4,907
0
67,092
L
4,002
1,056
0
2,334
4,715
1,786
0
151
4,523
0
48,674
W
Osiris
plainCake
Osiris
7,080
2,501
0
3,082
13,210
13,918
0
0
12,023
0
47,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,090
Gold Earned
36,355
391
Minions Killed
471
0
Camps Cleared
0
1,228,201
Distance Traveled
1,337,727
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,108
547
123
9
0
246,519
2
W
Loki
7,572
582
98
8
0
326,732
2
L
Achilles
7,475
575
72
6
0
230,880
0
L
Bacchus
6,098
469
24
2
0
270,551
3
L
Izanami
6,615
509
101
8
0
178,556
2
W
Apollo
8,194
630
142
11
0
250,433
3
W
Sobek
6,780
522
19
1
0
259,785
4
W
Martichoras
7,068
544
126
10
0
255,709
2
L
Ravana
6,794
523
71
5
0
301,695
0
W
Osiris
6,741
519
86
7
0
245,068
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role