Player Matchup

Sun Wukong
Sun Wukong
Gold II
 
Sun Wukong
Gold II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Gold V
A1_domin8tor
Guan Yu
Gold V
Level 103
God Stats
1W - 1L
1,651 SR
Queue Stats
18W - 22L
1,384 MMR
Solo
Chernobog
Chernobog
Bronze III
AceDestroyer3
Chernobog
Bronze III
Level 48
God Stats
2W - 4L
1,766 SR
Queue Stats
67W - 96L
1,400 MMR
Party 1
Ao Kuang
Ao Kuang
Gold IV
NotKayJay
Ao Kuang
Gold IV
Level 168
God Stats
0W - 3L
1,228 SR
Queue Stats
117W - 116L
1,401 MMR
Solo
Scylla
Scylla
Bronze III
wolfmanx177
Scylla
Bronze III
Level 46
God Stats
0W - 3L
1,860 SR
Queue Stats
62W - 91L
1,400 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 103
1,601 SR
1,417 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 113
1,512 SR
1,417 MMR
Atlas
Atlas
Gold IV
 
Atlas
Gold IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Bronze III
FlipLFM
Camazotz
Bronze III
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
100W - 99L
1,408 MMR
Solo
Charybdis
Charybdis
Gold V
Itzicy85
Charybdis
Gold V
Level 168
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 30L
1,394 MMR
Solo
Ra
Ra
Gold IV
Xitah
Ra
Gold IV
Level 122
God Stats
9W - 6L
1,561 SR
Queue Stats
91W - 89L
1,382 MMR
Solo
Bellona
Bellona
Gold IV
marco72005
Bellona
Gold IV
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 66L
1,401 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
0 / 5 / 2
8,616
507
7,320
16,748
9,708
Guan Yu
A1_domin8tor
Guan Yu
11
0 / 5 / 4
7,504
441
5,617
19,419
15,989
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Chernobog
AceDestroyer3
Chernobog
14
1 / 6 / 1
7,463
439
6,634
15,676
5,636
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
NotKayJay
Ao Kuang
14
4 / 4 / 1
8,400
494
8,886
19,617
8,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Scylla
13
1 / 4 / 2
7,731
455
5,523
10,789
3,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AthenaBake KujiraKukulkanDanzaburou

VS

Bans
ThanatosMaman BrigitteVamanaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
2 / 2 / 10
9,976
587
6,252
13,741
10,970
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Camazotz
FlipLFM
Camazotz
16
4 / 2 / 6
9,487
558
9,113
18,104
7,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charybdis
Itzicy85
Charybdis
15
8 / 0 / 10
10,807
636
18,045
9,902
3,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ra
18
9 / 1 / 5
11,600
682
14,658
12,176
5,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
marco72005
Bellona
17
1 / 1 / 4
10,669
628
9,627
15,600
17,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
59
6
Kills
24
24
Deaths
6
10
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
5
2
0.2
W
Atlas
 
Atlas
2
2
10
3.5
L
Guan Yu
A1_domin8tor
Guan Yu
0
5
4
0.4
L
Chernobog
AceDestroyer3
Chernobog
1
6
1
0.25
W
Camazotz
FlipLFM
Camazotz
4
2
6
3.5
W
Charybdis
Itzicy85
Charybdis
8
0
10
13
L
Ao Kuang
NotKayJay
Ao Kuang
4
4
1
1.13
W
Ra
9
1
5
11.5
W
Bellona
marco72005
Bellona
1
1
4
3
L
Scylla
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,980
Damage
57,695
82,249
Taken
69,523
43,694
Mitigated
45,436
13,655
Healing
28,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
7,320
2,353
0
1,319
16,748
9,708
0
1,607
14,353
0
74,498
W
Atlas
 
Atlas
6,252
2,525
0
2,978
13,741
10,970
621
2,774
10,967
28,250
1,691
L
Guan Yu
A1_domin8tor
Guan Yu
5,617
893
1,169
2,420
19,419
15,989
0
7,488
11,796
0
23,975
L
Chernobog
AceDestroyer3
Chernobog
6,634
3,910
0
3,365
15,676
5,636
0
2,751
12,869
0
64,029
W
Camazotz
FlipLFM
Camazotz
9,113
3,479
0
8,231
18,104
7,588
1,081
4,135
13,969
0
75,225
W
Charybdis
Itzicy85
Charybdis
18,045
10,488
0
4,278
9,902
3,727
5,157
2,918
6,984
0
87,949
L
Ao Kuang
NotKayJay
Ao Kuang
8,886
2,367
0
3,466
19,617
8,609
0
4,778
14,783
73,086
6,101
W
Ra
14,658
1,317
3,227
5,114
12,176
5,775
229
5,233
6,943
100,078
1,385
W
Bellona
marco72005
Bellona
9,627
2,872
0
4,174
15,600
17,376
1,392
3,523
12,077
0
82,604
L
Scylla
5,523
366
0
1,916
10,789
3,752
0
3,880
6,780
51,828
3,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,714
Gold Earned
52,539
479
Minions Killed
533
0
Camps Cleared
0
1,620,994
Distance Traveled
1,718,887
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,616
507
145
9
0
298,369
3
W
Atlas
9,976
587
21
1
0
336,783
10
L
Guan Yu
7,504
441
31
2
0
327,875
1
L
Chernobog
7,463
439
94
6
0
323,291
0
W
Camazotz
9,487
558
93
5
0
414,139
1
W
Charybdis
10,807
636
123
7
0
304,532
0
L
Ao Kuang
8,400
494
123
7
0
371,285
4
W
Ra
11,600
682
143
8
0
344,298
7
W
Bellona
10,669
628
153
9
0
319,135
1
L
Scylla
7,731
455
86
5
0
300,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role