Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
ADiosdadoo12
Horus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 44L
1,379 Elo+
Solo
Medusa
Medusa
DeicideAngel
Medusa
Level 107
God Stats
37W - 27L
1,624 SR
Queue Stats
178W - 167L
1,481 Elo+
Solo
Ganesha
Ganesha
M1chL
Ganesha
Level 159
God Stats
8W - 5L
1,642 SR
Queue Stats
633W - 571L
1,594 Elo+
Solo
Artemis
Artemis
Seeberger15
Artemis
Level 44
God Stats
3W - 5L
1,507 SR
Queue Stats
8W - 7L
1,549 Elo+
Solo
Team Averages
Level 124
1,555 SR
1,501 Elo+

VS

Team Averages
Level 111
1,544 SR
1,498 Elo+
Serqet
Serqet
EternaI Fox
Serqet
Level 141
God Stats
3W - 3L
1,500 SR
Queue Stats
345W - 349L
1,440 Elo+
Solo
Zhong Kui
Zhong Kui
LavaBreather
Zhong Kui
Level 155
God Stats
2W - 3L
1,500 SR
Queue Stats
161W - 151L
1,544 Elo+
Solo
Amaterasu
Amaterasu
Miguel_Eduardo72
Amaterasu
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nut
Nut
ScytheVz
Nut
Level 126
God Stats
2W - 3L
1,500 SR
Queue Stats
95W - 85L
1,465 Elo+
Solo
Chernobog
Chernobog
mizaqi
Chernobog
Level 85
God Stats
2W - 3L
1,719 SR
Queue Stats
13W - 12L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
0 / 0 / 0
7,133
476
919
3,626
1,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 0 / 0
7,638
509
4,150
11,479
7,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
15
4 / 1 / 0
8,029
535
10,320
11,513
4,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
M1chL
Ganesha
11
0 / 1 / 4
7,043
470
6,753
16,746
19,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Seeberger15
Artemis
11
1 / 4 / 1
6,375
425
4,568
8,631
2,723
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
14
1 / 1 / 4
7,965
531
4,275
11,163
5,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Zhong Kui
LavaBreather
Zhong Kui
14
0 / 0 / 1
8,305
554
8,581
9,698
12,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amaterasu
12
1 / 2 / 3
7,867
524
3,866
11,811
9,987
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
1 / 0 / 2
9,585
639
7,395
9,416
3,880
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
mizaqi
Chernobog
14
3 / 2 / 2
8,067
538
9,509
9,604
4,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
5
Kills
6
6
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
0
0
0
L
0
0
0
0
L
Medusa
4
1
0
4
W
Serqet
1
1
4
3
W
Zhong Kui
LavaBreather
Zhong Kui
0
0
1
0.5
L
Ganesha
M1chL
Ganesha
0
1
4
2
W
Amaterasu
1
2
3
1.25
W
1
0
2
2
L
Artemis
Seeberger15
Artemis
1
4
1
0.38
W
Chernobog
mizaqi
Chernobog
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,710
Damage
33,626
51,995
Taken
51,692
36,765
Mitigated
35,942
16,966
Healing
17,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
919
97
0
1,424
3,626
1,540
0
0
3,626
58,100
1,383
L
4,150
1,761
80
4,453
11,479
7,994
0
5,879
4,408
0
61,912
L
Medusa
10,320
4,419
0
4,948
11,513
4,709
0
762
10,383
0
76,964
W
Serqet
4,275
1,455
0
1,838
11,163
5,328
0
747
10,416
0
69,404
W
Zhong Kui
LavaBreather
Zhong Kui
8,581
946
0
3,864
9,698
12,679
0
0
9,121
58,144
3,460
L
Ganesha
M1chL
Ganesha
6,753
514
0
4,990
16,746
19,799
0
0
16,746
29,875
3,927
W
Amaterasu
3,866
1,570
0
3,166
11,811
9,987
36
3,293
8,518
0
27,277
W
7,395
4,886
0
5,611
9,416
3,880
443
1,841
7,527
0
88,120
L
Artemis
Seeberger15
Artemis
4,568
1,976
0
1,071
8,631
2,723
225
0
8,412
0
32,195
W
Chernobog
mizaqi
Chernobog
9,509
5,881
0
3,232
9,604
4,068
585
1,623
7,981
0
65,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,218
Gold Earned
41,789
421
Minions Killed
493
0
Camps Cleared
0
1,354,116
Distance Traveled
1,441,088
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,133
476
102
7
0
233,509
0
L
Horus
7,638
509
94
6
0
292,214
4
L
Medusa
8,029
535
142
9
0
293,768
0
W
Serqet
7,965
531
105
7
0
338,920
0
W
Zhong Kui
8,305
554
99
7
0
239,672
0
L
Ganesha
7,043
470
24
2
0
294,034
0
W
Amaterasu
7,867
524
36
2
0
331,775
0
W
Nut
9,585
639
161
11
0
266,031
0
L
Artemis
6,375
425
59
4
0
240,591
5
W
Chernobog
8,067
538
92
6
0
264,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role