Player Matchup

Sol
Sol
Bongsy
Sol
Level 122
God Stats
3W - 1L
1,914 SR
Queue Stats
12W - 12L
1,336 Elo+
Solo
Loki
Loki
OakkN
Loki
Level 45
God Stats
26W - 22L
1,550 SR
Queue Stats
82W - 85L
1,464 Elo+
Party 1
Nut
Nut
SloppMcFlopp
Nut
Level 18
God Stats
4W - 0L
1,866 SR
Queue Stats
31W - 30L
1,432 Elo+
Party 1
King Arthur
King Arthur
WWE CRAZY 619
King Arthur
Level 123
God Stats
4W - 0L
1,921 SR
Queue Stats
46W - 39L
1,514 Elo+
Solo
Atlas
Atlas
oogieboogie777
Atlas
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 52L
1,449 Elo+
Party 1
Team Averages
Level 66
1,750 SR
1,439 Elo+

VS

Team Averages
Level 78
1,625 SR
1,488 Elo+
Tsukuyomi
Tsukuyomi
AlphaRookSix
Tsukuyomi
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
134W - 124L
1,486 Elo+
Solo
Bellona
Bellona
KimJongDude
Bellona
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 19L
1,465 Elo+
Party 2
Sobek
Sobek
MistaSavage7838
Sobek
Level 57
God Stats
6W - 4L
1,862 SR
Queue Stats
59W - 42L
1,518 Elo+
Party 2
Chiron
Chiron
Mrkickdoors
Chiron
Level 138
God Stats
5W - 5L
1,764 SR
Queue Stats
191W - 176L
1,450 Elo+
Solo
Xbalanque
Xbalanque
beanscott37
Xbalanque
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 96L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Bongsy
Sol
12
3 / 0 / 4
7,192
553
10,874
11,381
3,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Loki
OakkN
Loki
13
9 / 1 / 3
7,639
588
6,841
7,596
2,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 3 / 4
6,113
470
6,229
6,928
2,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
WWE CRAZY 619
King Arthur
13
2 / 2 / 3
7,968
613
10,485
12,078
10,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 1 / 8
6,589
507
4,732
10,103
6,756
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AlphaRookSix
Tsukuyomi
10
1 / 6 / 2
5,798
446
5,976
12,214
5,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
KimJongDude
Bellona
11
2 / 2 / 0
5,807
447
7,084
13,647
16,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 4 / 2
6,656
512
2,926
12,443
10,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
12
0 / 2 / 0
6,740
518
6,576
10,079
4,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
beanscott37
Xbalanque
12
3 / 3 / 0
6,796
523
7,598
8,997
3,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
17
Kills
7
7
Deaths
17
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AlphaRookSix
Tsukuyomi
1
6
2
0.33
W
Sol
Bongsy
Sol
3
0
4
5
L
Bellona
KimJongDude
Bellona
2
2
0
1
L
1
4
2
0.5
L
Chiron
0
2
0
0
W
Loki
OakkN
Loki
9
1
3
10.5
W
2
3
4
1.33
W
King Arthur
WWE CRAZY 619
King Arthur
2
2
3
1.75
L
Xbalanque
beanscott37
Xbalanque
3
3
0
1
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,161
Damage
30,160
48,086
Taken
57,380
26,482
Mitigated
40,110
16,759
Healing
14,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AlphaRookSix
Tsukuyomi
5,976
1,050
0
974
12,214
5,138
0
1,806
10,408
0
40,914
W
Sol
Bongsy
Sol
10,874
3,728
0
8,948
11,381
3,823
0
135
11,246
58,137
1,999
L
Bellona
KimJongDude
Bellona
7,084
1,653
0
3,941
13,647
16,928
0
635
13,012
0
29,315
L
2,926
250
169
4,123
12,443
10,459
0
2,283
10,160
15,600
0
L
Chiron
6,576
2,531
24
2,876
10,079
4,000
0
7,903
2,176
0
56,130
W
Loki
OakkN
Loki
6,841
1,973
0
2,868
7,596
2,834
50
451
7,104
0
46,903
W
6,229
4,560
0
1,590
6,928
2,386
52
314
6,614
0
37,485
W
King Arthur
WWE CRAZY 619
King Arthur
10,485
680
0
1,943
12,078
10,683
87
209
11,086
0
60,455
L
Xbalanque
beanscott37
Xbalanque
7,598
1,816
0
2,480
8,997
3,585
40
2,130
6,867
0
58,743
W
4,732
1,686
0
1,410
10,103
6,756
0
1,817
8,241
14,951
1,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,501
Gold Earned
31,797
320
Minions Killed
289
0
Camps Cleared
0
1,261,720
Distance Traveled
1,214,322
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,798
446
52
4
0
253,216
0
W
Sol
7,192
553
87
7
0
231,479
2
L
Bellona
5,807
447
35
3
0
217,983
2
L
Sobek
6,656
512
14
1
0
267,399
2
L
Chiron
6,740
518
94
7
0
242,274
1
W
Loki
7,639
588
72
6
0
291,214
0
W
Nut
6,113
470
48
4
0
232,544
0
W
King Arthur
7,968
613
99
8
0
230,433
1
L
Xbalanque
6,796
523
94
7
0
233,450
0
W
Atlas
6,589
507
14
1
0
276,050
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role