Player Matchup

Ishtar
Ishtar
KGramz609
Ishtar
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 34L
1,272 Elo+
Solo
Sun Wukong
Sun Wukong
Payiva
Sun Wukong
Level 70
God Stats
3W - 5L
1,591 SR
Queue Stats
22W - 21L
1,469 Elo+
Solo
Nemesis
Nemesis
PvtBoiiger
Nemesis
Level 45
God Stats
6W - 6L
1,899 SR
Queue Stats
80W - 82L
1,442 Elo+
Solo
Team Averages
Level 50
1,663 SR
1,394 Elo+

VS

Team Averages
Level 51
1,773 SR
1,637 Elo+
Hel
Hel
Aero5698
Hel
Level 44
God Stats
2W - 4L
1,635 SR
Queue Stats
150W - 71L
1,711 Elo+
Solo
Mercury
Mercury
WASDwarríør
Mercury
Level 44
God Stats
27W - 2L
1,917 SR
Queue Stats
151W - 23L
1,775 Elo+
Solo
Ares
Ares
tasty-toasterr
Ares
Level 65
God Stats
3W - 2L
1,768 SR
Queue Stats
91W - 94L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
KGramz609
Ishtar
9
0 / 7 / 0
5,650
565
2,456
9,260
3,504
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Payiva
Sun Wukong
10
0 / 4 / 0
5,934
593
5,308
13,722
9,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Nemesis
PvtBoiiger
Nemesis
10
0 / 7 / 0
5,744
574
6,139
14,143
11,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 13
8,989
899
13,504
9,474
3,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
13
12 / 0 / 6
9,595
960
11,811
7,693
3,316
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 0 / 15
7,718
772
5,200
7,474
4,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
52
0
Kills
18
18
Deaths
0
0
Assists
34
Player
Kills
Deaths
Assists
KDA
W
5
0
13
11.5
L
Ishtar
KGramz609
Ishtar
0
7
0
0
L
Sun Wukong
Payiva
Sun Wukong
0
4
0
0
L
Nemesis
PvtBoiiger
Nemesis
0
7
0
0
W
Mercury
12
0
6
15
W
1
0
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,903
Damage
30,515
37,125
Taken
24,641
24,460
Mitigated
11,975
3,090
Healing
11,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,504
1,706
2,566
5,842
9,474
3,721
879
12
8,969
48,750
0
L
Ishtar
KGramz609
Ishtar
2,456
1,151
76
113
9,260
3,504
0
5,206
4,004
0
13,898
L
Sun Wukong
Payiva
Sun Wukong
5,308
1,196
128
1,532
13,722
9,217
0
7,409
6,187
0
19,632
L
Nemesis
PvtBoiiger
Nemesis
6,139
1,536
0
1,241
14,143
11,739
0
5,866
8,148
0
13,576
W
Mercury
11,811
7,323
0
3,022
7,693
3,316
1,418
115
7,237
0
38,541
W
5,200
1,113
0
0
7,474
4,938
32
26
6,960
19,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,328
Gold Earned
26,302
69
Minions Killed
162
0
Camps Cleared
0
481,738
Distance Traveled
574,279
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,989
899
88
9
0
193,721
0
L
Ishtar
5,650
565
21
2
0
144,782
0
L
Sun Wukong
5,934
593
38
4
0
160,281
2
L
Nemesis
5,744
574
10
1
0
176,675
0
W
Mercury
9,595
960
49
5
0
205,302
0
W
Ares
7,718
772
25
3
0
175,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role