Player Matchup

Anhur
Anhur
 
Anhur
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
HashibaToyotomi
Surtr
Level 254
God Stats
7W - 10L
1,709 SR
Queue Stats
1,524W - 1,590L
1,478 Elo+
Solo
Anubis
Anubis
THOMPSON22csgo
Anubis
Level 68
God Stats
5W - 3L
1,391 SR
Queue Stats
190W - 213L
1,436 Elo+
Solo
Hercules
Hercules
iTentox
Hercules
Level 147
God Stats
2W - 0L
1,036 SR
Queue Stats
37W - 46L
1,266 Elo+
Solo
Chaac
Chaac
martindenseje
Chaac
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 110L
1,373 Elo+
Solo
Team Averages
Level 133
1,427 SR
1,411 Elo+

VS

Team Averages
Level 122
1,513 SR
1,475 Elo+
King Arthur
King Arthur
AbsorbedTunic2
King Arthur
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
262W - 249L
1,486 Elo+
Solo
Tyr
Tyr
Dtxd4
Tyr
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 27L
1,540 Elo+
Solo
Neith
Neith
KALIS17
Neith
Level 144
God Stats
0W - 3L
1,500 SR
Queue Stats
94W - 104L
1,456 Elo+
Solo
Charon
Charon
McChibin90
Charon
Level 108
God Stats
1W - 3L
1,328 SR
Queue Stats
158W - 160L
1,395 Elo+
Solo
Vulcan
Vulcan
klynoss9459
Vulcan
Level 101
God Stats
0W - 1L
1,736 SR
Queue Stats
8W - 7L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
8 / 0 / 7
9,082
826
10,080
6,889
2,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

14
4 / 1 / 10
8,272
752
6,992
9,291
9,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
0 / 1 / 14
7,974
725
10,753
7,859
4,391
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Hercules
iTentox
Hercules
17
4 / 0 / 12
9,327
848
11,106
16,212
13,442
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

13
1 / 2 / 11
7,772
707
10,044
12,825
9,267
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AbsorbedTunic2
King Arthur
11
0 / 7 / 2
6,680
607
7,909
14,692
11,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tyr
Dtxd4
Tyr
15
1 / 1 / 2
7,496
681
4,438
11,345
11,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
KALIS17
Neith
15
1 / 2 / 2
7,910
719
9,519
9,210
5,008
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
McChibin90
Charon
15
0 / 2 / 3
8,335
758
9,048
8,654
9,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
12
2 / 5 / 0
7,444
677
14,359
8,914
4,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
13
17
Kills
4
4
Deaths
17
54
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
8
0
7
11.5
L
King Arthur
AbsorbedTunic2
King Arthur
0
7
2
0.14
L
Tyr
Dtxd4
Tyr
1
1
2
2
W
4
1
10
9
L
Neith
KALIS17
Neith
1
2
2
1
L
Charon
McChibin90
Charon
0
2
3
0.75
W
0
1
14
7
W
Hercules
iTentox
Hercules
4
0
12
10
L
Vulcan
2
5
0
0.4
W
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,975
Damage
45,273
53,076
Taken
52,815
39,014
Mitigated
42,062
28,562
Healing
11,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
10,080
4,920
1,530
1,248
6,889
2,863
0
2,680
4,209
0
17,163
L
King Arthur
AbsorbedTunic2
King Arthur
7,909
388
510
823
14,692
11,708
0
3,648
10,732
0
13,919
L
Tyr
Dtxd4
Tyr
4,438
132
565
507
11,345
11,105
0
2,982
8,146
0
7,614
W
6,992
1,101
635
2,713
9,291
9,051
188
4,600
4,691
3,213
8,721
L
Neith
KALIS17
Neith
9,519
3,014
1,042
4,027
9,210
5,008
0
1,758
7,408
0
26,592
L
Charon
McChibin90
Charon
9,048
1,154
663
2,100
8,654
9,964
0
2,150
6,225
26,666
879
W
10,753
705
4,344
4,038
7,859
4,391
64
3,513
4,346
37,284
767
W
Hercules
iTentox
Hercules
11,106
2,517
652
10,703
16,212
13,442
0
5,102
11,110
0
20,303
L
Vulcan
14,359
3,743
427
1,147
8,914
4,277
0
2,152
6,581
22,788
0
W
10,044
727
651
2,048
12,825
9,267
0
7,043
5,782
0
16,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,427
Gold Earned
37,865
143
Minions Killed
126
0
Camps Cleared
0
1,138,904
Distance Traveled
1,004,835
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,082
826
32
3
0
209,817
0
L
King Arthur
6,680
607
6
1
0
164,464
0
L
Tyr
7,496
681
11
1
0
244,342
0
W
Surtr
8,272
752
14
1
0
233,592
0
L
Neith
7,910
719
49
4
0
204,083
0
L
Charon
8,335
758
33
3
0
190,889
0
W
Anubis
7,974
725
37
3
0
215,585
0
W
Hercules
9,327
848
31
3
0
226,047
0
L
Vulcan
7,444
677
27
2
0
201,057
0
W
Chaac
7,772
707
29
3
0
253,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role