Player Matchup

Charon
Charon
 
Charon
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
AWSDG
Cerberus
Level 117
God Stats
7W - 9L
1,500 SR
Queue Stats
174W - 173L
1,590 Elo+
Solo
Rama
Rama
BlackSquad23
Rama
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 85L
1,483 Elo+
Solo
Ne Zha
Ne Zha
Hellbornmage
Ne Zha
Level 114
God Stats
4W - 4L
1,555 SR
Queue Stats
77W - 76L
1,511 Elo+
Solo
Martichoras
Martichoras
Slakingvgc
Martichoras
Level 49
God Stats
2W - 4L
1,683 SR
Queue Stats
22W - 23L
1,745 Elo+
Solo
Team Averages
Level 93
1,548 SR
1,566 Elo+

VS

Team Averages
Level 105
1,625 SR
1,514 Elo+
Arachne
Arachne
 
Arachne
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
BigDoinkZ0
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
Takayamushi
Ix Chel
Level 124
God Stats
5W - 1L
2,005 SR
Queue Stats
201W - 170L
1,564 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ZedisLapedis
Ah Muzen Cab
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Bakasura
Bakasura
yabadabz
Bakasura
Level 170
God Stats
3W - 2L
1,622 SR
Queue Stats
78W - 76L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
10
2 / 0 / 3
6,351
635
2,183
7,696
5,098
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cerberus
AWSDG
Cerberus
9
2 / 1 / 3
5,761
576
3,688
6,377
6,567
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
3 / 1 / 0
5,836
584
4,687
4,386
1,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
13
3 / 0 / 2
6,679
668
2,687
6,344
2,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Martichoras
Slakingvgc
Martichoras
11
3 / 1 / 5
6,807
681
5,862
8,087
3,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
7
1 / 4 / 1
4,822
482
2,802
9,920
3,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
BigDoinkZ0
Bellona
7
0 / 3 / 0
4,307
431
1,213
5,615
3,392
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
Takayamushi
Ix Chel
11
1 / 2 / 0
5,906
591
5,124
5,361
1,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
ZedisLapedis
Ah Muzen Cab
8
0 / 2 / 1
4,869
487
2,581
7,757
2,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
yabadabz
Bakasura
11
1 / 2 / 1
5,662
566
2,502
8,621
3,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
13
Kills
3
3
Deaths
13
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
2
0
3
3.5
L
Arachne
 
Arachne
1
4
1
0.38
W
Cerberus
AWSDG
Cerberus
2
1
3
3.5
L
Bellona
BigDoinkZ0
Bellona
0
3
0
0
W
3
1
0
3
W
Ne Zha
3
0
2
4
W
Martichoras
Slakingvgc
Martichoras
3
1
5
5.5
L
Ix Chel
Takayamushi
Ix Chel
1
2
0
0.5
L
Ah Muzen Cab
ZedisLapedis
Ah Muzen Cab
0
2
1
0.25
L
Bakasura
yabadabz
Bakasura
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,107
Damage
14,222
32,890
Taken
37,274
19,135
Mitigated
14,539
13,166
Healing
9,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
2,183
386
0
2,324
7,696
5,098
583
239
7,380
20,355
569
L
Arachne
 
Arachne
2,802
1,900
0
3,349
9,920
3,189
5
1,609
8,311
0
19,798
W
Cerberus
AWSDG
Cerberus
3,688
197
0
2,108
6,377
6,567
300
0
6,377
24,687
2,266
L
Bellona
BigDoinkZ0
Bellona
1,213
266
0
704
5,615
3,392
0
2,589
3,026
0
11,066
W
4,687
3,795
0
960
4,386
1,540
976
503
3,883
0
40,330
W
Ne Zha
2,687
415
0
5,302
6,344
2,355
0
295
6,049
0
53,111
W
Martichoras
Slakingvgc
Martichoras
5,862
2,055
0
2,472
8,087
3,575
141
4,087
3,800
0
50,737
L
Ix Chel
Takayamushi
Ix Chel
5,124
106
208
802
5,361
1,859
0
34
5,327
42,702
0
L
Ah Muzen Cab
ZedisLapedis
Ah Muzen Cab
2,581
656
0
1,100
7,757
2,433
392
849
6,908
0
28,195
L
Bakasura
yabadabz
Bakasura
2,502
1,606
0
3,138
8,621
3,666
0
618
8,003
0
35,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,434
Gold Earned
25,566
334
Minions Killed
259
0
Camps Cleared
0
986,178
Distance Traveled
1,048,666
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
6,351
635
34
3
0
198,702
0
L
Arachne
4,822
482
40
4
0
245,505
0
W
Cerberus
5,761
576
45
5
0
172,596
0
L
Bellona
4,307
431
14
1
0
195,413
0
W
Rama
5,836
584
76
8
0
162,342
0
W
Ne Zha
6,679
668
107
11
0
250,400
4
W
Martichoras
6,807
681
72
7
0
202,138
2
L
Ix Chel
5,906
591
84
8
0
178,463
0
L
Ah Muzen Cab
4,869
487
45
5
0
186,519
1
L
Bakasura
5,662
566
76
8
0
242,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role