Player Matchup

Heimdallr
Heimdallr
BULLET PROOF019
Heimdallr
Level 136
God Stats
13W - 12L
1,596 SR
Queue Stats
529W - 528L
1,482 Elo+
Solo
Xing Tian
Xing Tian
Elvaronplata
Xing Tian
Level 101
God Stats
34W - 33L
1,721 SR
Queue Stats
319W - 315L
1,493 Elo+
Solo
Cliodhna
Cliodhna
McSplats
Cliodhna
Level 149
God Stats
8W - 6L
1,469 SR
Queue Stats
78W - 78L
1,539 Elo+
Solo
Aphrodite
Aphrodite
stacisbak21
Aphrodite
Level 159
God Stats
43W - 38L
1,431 SR
Queue Stats
83W - 74L
1,430 Elo+
Solo
Kukulkan
Kukulkan
vice_400
Kukulkan
Level 69
God Stats
22W - 8L
1,725 SR
Queue Stats
116W - 123L
1,457 Elo+
Solo
Team Averages
Level 123
1,589 SR
1,480 Elo+

VS

Team Averages
Level 96
1,498 SR
1,513 Elo+
Chaac
Chaac
ChiefRank
Chaac
Level 127
God Stats
4W - 3L
1,500 SR
Queue Stats
61W - 63L
1,483 Elo+
Party 1
Serqet
Serqet
Golf-3all
Serqet
Level 119
God Stats
3W - 4L
1,395 SR
Queue Stats
388W - 382L
1,509 Elo+
Solo
Neith
Neith
ShootBlast69
Neith
Level 44
God Stats
0W - 2L
1,768 SR
Queue Stats
78W - 88L
1,430 Elo+
Solo
Maui
Maui
SunfyreXXO
Maui
Level 61
God Stats
1W - 2L
1,299 SR
Queue Stats
13W - 16L
1,626 Elo+
Party 1
Ra
Ra
TurtBerzerk
Ra
Level 128
God Stats
1W - 2L
1,529 SR
Queue Stats
42W - 47L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BULLET PROOF019
Heimdallr
10
4 / 1 / 5
6,041
549
5,085
3,440
1,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
Elvaronplata
Xing Tian
10
4 / 1 / 5
6,655
605
8,053
9,793
10,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cliodhna
McSplats
Cliodhna
10
3 / 1 / 1
6,422
584
5,135
7,459
2,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Aphrodite
stacisbak21
Aphrodite
12
1 / 0 / 2
6,374
579
3,111
8,363
3,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Kukulkan
vice_400
Kukulkan
10
1 / 2 / 2
6,148
559
3,788
5,960
2,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ChiefRank
Chaac
11
0 / 0 / 2
6,415
583
6,352
8,395
7,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Serqet
Golf-3all
Serqet
12
2 / 2 / 0
6,114
556
3,554
11,023
4,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
0 / 3 / 0
4,788
435
2,622
7,113
2,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 4 / 0
5,014
456
1,864
7,857
6,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 4 / 1
5,824
529
5,310
7,156
2,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
13
Kills
4
5
Deaths
13
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BULLET PROOF019
Heimdallr
4
1
5
6.5
L
Chaac
ChiefRank
Chaac
0
0
2
1
W
Xing Tian
Elvaronplata
Xing Tian
4
1
5
6.5
L
Serqet
Golf-3all
Serqet
2
2
0
1
W
Cliodhna
McSplats
Cliodhna
3
1
1
3.5
L
0
3
0
0
L
0
4
0
0
L
2
4
1
0.63
W
Aphrodite
stacisbak21
Aphrodite
1
0
2
2
W
Kukulkan
vice_400
Kukulkan
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,172
Damage
19,702
35,015
Taken
41,544
19,925
Mitigated
23,720
14,346
Healing
12,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BULLET PROOF019
Heimdallr
5,085
1,750
0
1,220
3,440
1,290
15
605
2,683
0
35,208
L
Chaac
ChiefRank
Chaac
6,352
888
0
2,484
8,395
7,793
0
3,167
4,879
0
44,655
W
Xing Tian
Elvaronplata
Xing Tian
8,053
520
75
1,255
9,793
10,441
0
1,591
8,202
23,981
0
L
Serqet
Golf-3all
Serqet
3,554
1,079
0
4,712
11,023
4,471
0
1,510
9,510
0
44,485
W
Cliodhna
McSplats
Cliodhna
5,135
1,165
0
4,099
7,459
2,623
506
1,367
6,016
0
40,643
L
2,622
1,234
0
2,358
7,113
2,571
0
2,896
4,195
0
25,668
L
1,864
424
0
930
7,857
6,114
0
4,091
3,746
12,246
1,779
L
5,310
568
411
1,574
7,156
2,771
0
2,887
4,260
34,810
1,312
W
Aphrodite
stacisbak21
Aphrodite
3,111
659
1,247
6,100
8,363
3,024
0
256
8,107
32,371
0
W
Kukulkan
vice_400
Kukulkan
3,788
324
0
350
5,960
2,547
0
2,408
3,352
37,992
1,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,640
Gold Earned
28,155
297
Minions Killed
282
0
Camps Cleared
0
1,084,405
Distance Traveled
1,248,997
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,041
549
57
5
0
215,027
0
L
Chaac
6,415
583
79
7
0
238,204
0
W
Xing Tian
6,655
605
19
2
0
252,175
1
L
Serqet
6,114
556
83
8
0
270,832
0
W
Cliodhna
6,422
584
66
6
0
212,367
2
L
Neith
4,788
435
43
4
0
271,574
0
L
Maui
5,014
456
19
2
0
209,902
0
L
Ra
5,824
529
58
5
0
258,485
0
W
Aphrodite
6,374
579
78
7
0
188,288
0
W
Kukulkan
6,148
559
77
7
0
216,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role