Player Matchup

Kali
Kali
 
Kali
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Bruh2229
Amaterasu
Level 10
God Stats
1W - 5L
1,380 SR
Queue Stats
8W - 19L
1,273 Elo+
Party 1
Nut
Nut
MerlinMan73
Nut
Level 86
God Stats
16W - 16L
1,462 SR
Queue Stats
106W - 100L
1,382 Elo+
Solo
Jing Wei
Jing Wei
RAINBOLA
Jing Wei
Level 53
God Stats
24W - 22L
1,605 SR
Queue Stats
177W - 178L
1,472 Elo+
Party 1
Maui
Maui
Snowkaio
Maui
Level 88
God Stats
3W - 5L
1,657 SR
Queue Stats
105W - 107L
1,491 Elo+
Party 1
Team Averages
Level 70
1,521 SR
1,424 Elo+

VS

Team Averages
Level 106
1,529 SR
1,485 Elo+
Bellona
Bellona
 
Bellona
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
BSL95
Ravana
Level 124
God Stats
5W - 11L
1,847 SR
Queue Stats
186W - 186L
1,523 Elo+
Solo
Nut
Nut
CMBKJr
Nut
Level 69
God Stats
21W - 18L
1,485 SR
Queue Stats
96W - 78L
1,476 Elo+
Solo
Chang'e
Chang'e
TRex Arms FTW
Chang'e
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
421W - 404L
1,419 Elo+
Solo
Hel
Hel
YukieSenpie
Hel
Level 144
God Stats
2W - 1L
1,310 SR
Queue Stats
182W - 162L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
8
1 / 2 / 1
5,362
447
3,335
7,429
2,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Bruh2229
Amaterasu
9
0 / 7 / 0
5,640
470
3,948
13,129
9,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 3 / 0
6,408
534
4,462
10,311
4,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Jing Wei
RAINBOLA
Jing Wei
11
1 / 2 / 1
5,983
499
4,800
9,557
4,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Maui
9
0 / 2 / 1
5,750
479
3,265
10,705
6,955
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
5 / 0 / 3
8,185
682
5,879
8,987
9,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
BSL95
Ravana
14
4 / 0 / 4
7,647
637
4,314
7,142
3,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Nut
CMBKJr
Nut
13
6 / 0 / 1
7,718
643
11,685
8,332
3,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
14
0 / 1 / 3
7,658
638
6,957
8,788
3,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 2 / 5
6,742
562
3,008
7,874
4,706
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
3
Kills
16
16
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
1
2
1
0.75
W
Bellona
 
Bellona
5
0
3
6.5
W
Ravana
BSL95
Ravana
4
0
4
6
L
Amaterasu
Bruh2229
Amaterasu
0
7
0
0
W
Nut
CMBKJr
Nut
6
0
1
6.5
L
1
3
0
0.33
L
Jing Wei
RAINBOLA
Jing Wei
1
2
1
0.75
L
Maui
0
2
1
0.25
W
Chang'e
0
1
3
1.5
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,810
Damage
31,843
51,131
Taken
41,123
28,088
Mitigated
24,261
9,559
Healing
19,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
3,335
1,229
0
2,155
7,429
2,844
0
1,744
5,647
0
28,688
W
Bellona
 
Bellona
5,879
2,442
0
2,499
8,987
9,650
554
0
8,987
0
41,679
W
Ravana
BSL95
Ravana
4,314
1,511
0
2,968
7,142
3,407
0
0
7,142
0
63,663
L
Amaterasu
Bruh2229
Amaterasu
3,948
1,934
0
2,147
13,129
9,962
0
0
12,520
0
27,708
W
Nut
CMBKJr
Nut
11,685
6,657
0
1,595
8,332
3,203
368
1,432
6,900
0
63,039
L
4,462
1,750
0
2,001
10,311
4,158
0
3,992
6,319
0
59,690
L
Jing Wei
RAINBOLA
Jing Wei
4,800
3,960
0
2,293
9,557
4,169
0
939
8,618
0
46,659
L
Maui
3,265
947
0
963
10,705
6,955
0
3,098
7,607
21,509
1,810
W
Chang'e
6,957
603
72
6,223
8,788
3,295
413
0
8,788
63,191
1,992
W
3,008
279
2,494
3,761
7,874
4,706
166
1,771
6,103
12,587
1,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,143
Gold Earned
37,950
317
Minions Killed
388
0
Camps Cleared
0
1,123,746
Distance Traveled
1,200,677
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,362
447
47
4
0
194,785
0
W
Bellona
8,185
682
70
6
0
235,800
2
W
Ravana
7,647
637
99
8
0
275,799
0
L
Amaterasu
5,640
470
53
4
0
220,096
0
W
Nut
7,718
643
99
8
0
242,218
0
L
Nut
6,408
534
101
8
0
218,953
0
L
Jing Wei
5,983
499
81
7
0
238,358
0
L
Maui
5,750
479
35
3
0
251,554
6
W
Chang'e
7,658
638
101
8
0
227,128
0
W
Hel
6,742
562
19
2
0
219,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role