Player Matchup

Thor
Thor
JuliusML
Thor
Level 84
God Stats
5W - 10L
1,332 SR
Queue Stats
317W - 284L
1,513 Elo+
Party 1
Terra
Terra
Relax_YourDone74
Terra
Level 124
God Stats
54W - 40L
1,631 SR
Queue Stats
309W - 300L
1,469 Elo+
Solo
Hera
Hera
Trash0w0
Hera
Level 144
God Stats
2W - 0L
1,499 SR
Queue Stats
31W - 24L
1,527 Elo+
Solo
Hachiman
Hachiman
punk_gotosleep
Hachiman
Level 72
God Stats
2W - 1L
1,582 SR
Queue Stats
349W - 345L
1,443 Elo+
Party 1
Gilgamesh
Gilgamesh
weltallidxeno
Gilgamesh
Level 29
God Stats
17W - 11L
1,500 SR
Queue Stats
181W - 149L
1,492 Elo+
Party 1
Team Averages
Level 91
1,509 SR
1,489 Elo+

VS

Team Averages
Level 112
1,513 SR
1,488 Elo+
Cu Chulainn
Cu Chulainn
CelestialMoons
Cu Chulainn
Level 124
God Stats
1W - 2L
1,704 SR
Queue Stats
90W - 103L
1,487 Elo+
Party 2
Janus
Janus
Davxsnx
Janus
Level 89
God Stats
38W - 56L
1,596 SR
Queue Stats
135W - 119L
1,573 Elo+
Solo
Jing Wei
Jing Wei
ItSxBiGxTonE
Jing Wei
Level 149
God Stats
12W - 11L
1,500 SR
Queue Stats
305W - 304L
1,518 Elo+
Solo
Hel
Hel
W-justasp
Hel
Level 158
God Stats
1W - 3L
1,317 SR
Queue Stats
82W - 97L
1,498 Elo+
Party 2
Set
Set
vYoungDemi_2K
Set
Level 41
God Stats
1W - 2L
1,448 SR
Queue Stats
10W - 17L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
3 / 0 / 3
5,971
597
5,198
8,890
3,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 0 / 2
5,690
569
2,551
8,115
4,801
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hera
11
3 / 1 / 3
6,381
638
3,936
3,953
1,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hachiman
10
1 / 1 / 2
5,233
523
2,013
5,052
1,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
weltallidxeno
Gilgamesh
10
0 / 1 / 1
5,850
585
7,307
11,061
8,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CelestialMoons
Cu Chulainn
10
1 / 1 / 0
5,523
552
5,679
11,496
10,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Davxsnx
Janus
8
0 / 2 / 0
4,733
473
1,705
3,558
1,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Jing Wei
ItSxBiGxTonE
Jing Wei
11
0 / 1 / 1
5,695
570
4,171
4,075
1,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 1 / 1
5,126
513
2,713
7,283
4,295
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 3 / 0
5,140
514
3,055
9,629
4,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
8
Kills
2
3
Deaths
8
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
CelestialMoons
Cu Chulainn
1
1
0
1
L
Janus
Davxsnx
Janus
0
2
0
0
L
Jing Wei
ItSxBiGxTonE
Jing Wei
0
1
1
0.5
W
Thor
3
0
3
4.5
W
1
0
2
2
W
Hera
3
1
3
4.5
L
0
1
1
0.5
W
Hachiman
1
1
2
2
L
1
3
0
0.33
W
Gilgamesh
weltallidxeno
Gilgamesh
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,005
Damage
17,323
37,071
Taken
36,041
19,849
Mitigated
21,607
14,793
Healing
14,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
CelestialMoons
Cu Chulainn
5,679
1,343
0
3,176
11,496
10,040
0
0
11,496
0
40,561
L
Janus
Davxsnx
Janus
1,705
215
0
457
3,558
1,285
0
1,719
1,839
23,444
303
L
Jing Wei
ItSxBiGxTonE
Jing Wei
4,171
2,965
0
1,592
4,075
1,582
0
1,264
2,811
0
50,330
W
Thor
5,198
1,841
0
6,183
8,890
3,249
0
768
8,116
0
35,714
W
2,551
234
440
3,418
8,115
4,801
165
1,371
6,744
19,107
0
W
Hera
3,936
940
0
1,151
3,953
1,210
689
1,205
2,668
40,832
1,557
L
2,713
453
1,108
3,104
7,283
4,295
0
1,450
5,833
20,989
1,866
W
Hachiman
2,013
1,098
0
1,427
5,052
1,601
0
907
4,145
0
28,699
L
3,055
1,594
0
4,777
9,629
4,405
0
1,979
7,650
0
38,951
W
Gilgamesh
weltallidxeno
Gilgamesh
7,307
2,723
0
2,174
11,061
8,988
0
0
11,061
0
42,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,125
Gold Earned
26,217
296
Minions Killed
313
0
Camps Cleared
0
1,017,032
Distance Traveled
856,713
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,523
552
72
7
0
179,095
0
L
Janus
4,733
473
54
5
0
115,950
0
L
Jing Wei
5,695
570
92
9
0
178,884
0
W
Thor
5,971
597
66
7
0
235,240
0
W
Terra
5,690
569
43
4
0
218,834
3
W
Hera
6,381
638
71
7
0
186,100
2
L
Hel
5,126
513
30
3
0
186,300
1
W
Hachiman
5,233
523
47
5
0
184,512
1
L
Set
5,140
514
65
7
0
196,484
0
W
Gilgamesh
5,850
585
69
7
0
192,346
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role