Player Matchup

Cthulhu
Cthulhu
ApexAbx
Cthulhu
Level 26
God Stats
6W - 11L
1,500 SR
Queue Stats
88W - 94L
1,431 Elo+
Party 2
Nut
Nut
IWannaBeMade
Nut
Level 153
God Stats
14W - 15L
1,423 SR
Queue Stats
128W - 127L
1,471 Elo+
Solo
Bellona
Bellona
M1sterSpud
Bellona
Level 17
God Stats
16W - 18L
1,500 SR
Queue Stats
151W - 164L
1,213 Elo+
Party 2
Hun Batz
Hun Batz
ManLikeBerry
Hun Batz
Level 103
God Stats
8W - 7L
1,679 SR
Queue Stats
395W - 398L
1,445 Elo+
Party 2
Baron Samedi
Baron Samedi
vikingshadow94
Baron Samedi
Level 47
God Stats
19W - 21L
1,479 SR
Queue Stats
275W - 303L
1,412 Elo+
Party 2
Team Averages
Level 69
1,516 SR
1,395 Elo+

VS

Team Averages
Level 74
1,410 SR
1,440 Elo+
Loki
Loki
Driigo
Loki
Level 115
God Stats
1W - 0L
1,244 SR
Queue Stats
9W - 11L
1,434 Elo+
Solo
Thoth
Thoth
WokeUpSexyToday
Thoth
Level 80
God Stats
10W - 12L
1,603 SR
Queue Stats
451W - 411L
1,534 Elo+
Solo
Tsukuyomi
Tsukuyomi
corraalesss
Tsukuyomi
Level 86
God Stats
17W - 12L
1,433 SR
Queue Stats
51W - 50L
1,364 Elo+
Solo
Xbalanque
Xbalanque
villagesombre77
Xbalanque
Level 16
God Stats
2W - 2L
1,268 SR
Queue Stats
9W - 17L
1,374 Elo+
Party 1
Xing Tian
Xing Tian
xTheBoloux
Xing Tian
Level 73
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 28L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ApexAbx
Cthulhu
15
3 / 5 / 5
9,241
462
13,620
25,353
23,669
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
7 / 7 / 3
10,227
511
16,217
22,481
9,673
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
M1sterSpud
Bellona
16
1 / 4 / 2
9,889
494
5,046
17,130
14,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
ManLikeBerry
Hun Batz
19
2 / 5 / 3
10,584
529
10,739
22,397
9,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
vikingshadow94
Baron Samedi
15
2 / 5 / 1
9,012
451
6,525
14,393
5,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Driigo
Loki
18
2 / 4 / 7
10,228
511
6,102
15,681
6,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
13 / 0 / 5
13,522
676
24,735
10,479
4,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
corraalesss
Tsukuyomi
18
5 / 3 / 10
11,302
565
15,599
18,080
11,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
villagesombre77
Xbalanque
17
6 / 6 / 9
11,006
550
18,449
17,233
6,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Xing Tian
xTheBoloux
Xing Tian
15
0 / 2 / 13
9,460
473
8,195
18,035
17,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
70
15
Kills
26
26
Deaths
15
14
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ApexAbx
Cthulhu
3
5
5
1.1
W
Loki
Driigo
Loki
2
4
7
1.38
L
7
7
3
1.21
L
Bellona
M1sterSpud
Bellona
1
4
2
0.5
L
Hun Batz
ManLikeBerry
Hun Batz
2
5
3
0.7
W
13
0
5
15.5
W
Tsukuyomi
corraalesss
Tsukuyomi
5
3
10
3.33
L
Baron Samedi
vikingshadow94
Baron Samedi
2
5
1
0.5
W
Xbalanque
villagesombre77
Xbalanque
6
6
9
1.75
W
Xing Tian
xTheBoloux
Xing Tian
0
2
13
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,147
Damage
73,080
101,754
Taken
79,508
62,622
Mitigated
46,820
26,416
Healing
22,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ApexAbx
Cthulhu
13,620
1,333
366
4,636
25,353
23,669
97
6,099
19,145
54,293
1,453
W
Loki
Driigo
Loki
6,102
2,101
0
6,423
15,681
6,810
215
3,793
11,839
0
92,671
L
16,217
11,321
0
7,630
22,481
9,673
2,338
6,179
16,048
0
84,726
L
Bellona
M1sterSpud
Bellona
5,046
1,082
0
2,618
17,130
14,061
0
5,104
10,893
0
56,074
L
Hun Batz
ManLikeBerry
Hun Batz
10,739
2,596
0
8,923
22,397
9,283
0
6,711
15,462
0
114,635
W
24,735
1,004
0
3,576
10,479
4,410
727
3,628
6,748
118,181
0
W
Tsukuyomi
corraalesss
Tsukuyomi
15,599
2,831
333
6,117
18,080
11,571
0
2,703
14,784
0
77,434
L
Baron Samedi
vikingshadow94
Baron Samedi
6,525
418
349
1,894
14,393
5,936
406
8,837
5,500
52,704
2,136
W
Xbalanque
villagesombre77
Xbalanque
18,449
12,721
0
4,803
17,233
6,545
0
3,979
13,254
0
69,126
W
Xing Tian
xTheBoloux
Xing Tian
8,195
1,165
0
1,589
18,035
17,484
0
6,378
11,657
34,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,953
Gold Earned
55,518
521
Minions Killed
506
0
Camps Cleared
0
1,781,403
Distance Traveled
1,973,504
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,241
462
71
4
0
362,664
0
W
Loki
10,228
511
123
6
0
420,581
6
L
Nut
10,227
511
119
6
0
306,400
0
L
Bellona
9,889
494
71
4
0
381,705
0
L
Hun Batz
10,584
529
168
8
0
395,354
0
W
Thoth
13,522
676
166
8
0
407,876
3
W
Tsukuyomi
11,302
565
91
5
0
431,092
0
L
Baron Samedi
9,012
451
92
5
0
335,280
0
W
Xbalanque
11,006
550
82
4
0
356,180
0
W
Xing Tian
9,460
473
44
2
0
357,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role