Player Matchup

Izanami
Izanami
DarkCayde123
Izanami
Level 109
God Stats
6W - 4L
1,844 SR
Queue Stats
25W - 31L
1,428 Elo+
Solo
Gilgamesh
Gilgamesh
JackieAtlas2112
Gilgamesh
Level 107
God Stats
2W - 7L
1,370 SR
Queue Stats
344W - 347L
1,482 Elo+
Solo
Chang'e
Chang'e
Mani1515
Chang'e
Level 52
God Stats
48W - 77L
1,360 SR
Queue Stats
199W - 264L
1,326 Elo+
Solo
Sylvanus
Sylvanus
OGTskmstr
Sylvanus
Level 122
God Stats
9W - 5L
1,748 SR
Queue Stats
134W - 130L
1,465 Elo+
Solo
Olorun
Olorun
falvaro932
Olorun
Level 102
God Stats
3W - 10L
1,714 SR
Queue Stats
113W - 103L
1,469 Elo+
Solo
Team Averages
Level 98
1,607 SR
1,434 Elo+

VS

Team Averages
Level 100
1,542 SR
1,427 Elo+
Nu Wa
Nu Wa
G4M3RZ3RO
Nu Wa
Level 103
God Stats
21W - 20L
1,484 SR
Queue Stats
32W - 37L
1,410 Elo+
Solo
Neith
Neith
LadySylvia2
Neith
Level 124
God Stats
20W - 23L
1,448 SR
Queue Stats
116W - 107L
1,469 Elo+
Solo
Ravana
Ravana
MascaliJulian21
Ravana
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 30L
1,469 Elo+
Solo
Ra
Ra
d4rkm4dness
Ra
Level 158
God Stats
20W - 3L
1,880 SR
Queue Stats
204W - 201L
1,478 Elo+
Solo
Odin
Odin
jay_killa_bird
Odin
Level 40
God Stats
5W - 2L
1,400 SR
Queue Stats
293W - 287L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DarkCayde123
Izanami
10
1 / 0 / 1
5,283
587
4,501
5,518
1,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
JackieAtlas2112
Gilgamesh
8
1 / 1 / 1
4,549
505
3,154
8,437
4,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Mani1515
Chang'e
1
0 / 0 / 0
3,276
364
0
344
109
Sylvanus
OGTskmstr
Sylvanus
8
1 / 2 / 1
4,843
538
3,918
8,269
5,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Olorun
falvaro932
Olorun
10
1 / 1 / 0
5,371
597
2,139
5,812
2,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
G4M3RZ3RO
Nu Wa
10
1 / 0 / 0
6,096
677
3,312
2,696
923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 0 / 0
5,182
576
5,498
5,759
1,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 1 / 1
5,138
571
1,515
4,290
1,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

9
1 / 1 / 0
5,285
587
4,465
5,249
2,081
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 2 / 2
5,174
575
2,293
7,949
4,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
7
4
Kills
4
4
Deaths
4
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
DarkCayde123
Izanami
1
0
1
1.5
W
Nu Wa
G4M3RZ3RO
Nu Wa
1
0
0
1
L
Gilgamesh
JackieAtlas2112
Gilgamesh
1
1
1
1.5
W
2
0
0
2
L
Chang'e
Mani1515
Chang'e
0
0
0
0
W
0
1
1
0.5
L
Sylvanus
OGTskmstr
Sylvanus
1
2
1
0.75
W
1
1
0
1
L
Olorun
falvaro932
Olorun
1
1
0
1
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,712
Damage
17,083
28,380
Taken
25,943
14,373
Mitigated
11,702
10,681
Healing
9,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DarkCayde123
Izanami
4,501
3,353
0
1,816
5,518
1,958
80
315
5,203
0
44,398
W
Nu Wa
G4M3RZ3RO
Nu Wa
3,312
998
0
758
2,696
923
642
922
1,774
40,556
1,783
L
Gilgamesh
JackieAtlas2112
Gilgamesh
3,154
1,105
0
2,109
8,437
4,368
0
3,966
4,471
0
20,901
W
5,498
1,690
0
1,220
5,759
1,986
0
1,389
4,370
0
41,042
L
Chang'e
Mani1515
Chang'e
0
0
0
0
344
109
0
344
0
0
0
W
1,515
279
0
638
4,290
1,887
42
134
4,156
0
29,830
L
Sylvanus
OGTskmstr
Sylvanus
3,918
1,443
1,376
3,441
8,269
5,753
160
269
8,000
14,231
5,207
W
4,465
647
509
3,603
5,249
2,081
234
984
4,265
27,838
2,389
L
Olorun
falvaro932
Olorun
2,139
1,439
126
1,813
5,812
2,185
414
2,683
3,129
32,443
10,812
W
2,293
491
0
2,943
7,949
4,825
0
2,078
5,871
0
13,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,322
Gold Earned
26,875
194
Minions Killed
256
0
Camps Cleared
0
647,576
Distance Traveled
881,581
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,283
587
72
8
0
171,283
0
W
Nu Wa
6,096
677
77
9
0
153,515
0
L
Gilgamesh
4,549
505
30
3
0
195,447
0
W
Neith
5,182
576
70
8
0
165,897
2
L
Chang'e
3,276
364
0
0
0
0
0
W
Ravana
5,138
571
56
6
0
197,173
0
L
Sylvanus
4,843
538
31
3
0
128,279
0
W
Ra
5,285
587
37
4
0
164,277
0
L
Olorun
5,371
597
61
7
0
152,567
0
W
Odin
5,174
575
16
2
0
200,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role