Player Matchup

He Bo
He Bo
 
He Bo
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
KarasuTengu2018
Cliodhna
Level 68
God Stats
17W - 18L
1,558 SR
Queue Stats
57W - 58L
1,451 Elo+
Solo
Cupid
Cupid
roxaskh3
Cupid
Level 158
God Stats
7W - 0L
1,761 SR
Queue Stats
391W - 47L
1,817 Elo+
Solo
Maui
Maui
supertor5555
Maui
Level 118
God Stats
3W - 3L
1,776 SR
Queue Stats
83W - 95L
1,623 Elo+
Solo
Odin
Odin
таптан
Odin
Level 61
God Stats
4W - 3L
1,480 SR
Queue Stats
80W - 82L
1,381 Elo+
Solo
Team Averages
Level 87
1,615 SR
1,555 Elo+

VS

Team Averages
Level 123
1,549 SR
1,535 Elo+
Discordia
Discordia
Lyriii
Discordia
Level 142
God Stats
14W - 10L
1,605 SR
Queue Stats
210W - 231L
1,493 Elo+
Solo
Atlas
Atlas
edaman0220
Atlas
Level 107
God Stats
52W - 42L
1,605 SR
Queue Stats
243W - 246L
1,467 Elo+
Solo
Artemis
Artemis
pascalb96
Artemis
Level 100
God Stats
7W - 5L
1,707 SR
Queue Stats
164W - 181L
1,571 Elo+
Solo
Serqet
Serqet
peanut277
Serqet
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,628 Elo+
Solo
Thoth
Thoth
Burew
Thoth
Level 158
God Stats
1W - 2L
1,331 SR
Queue Stats
85W - 80L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
5 / 2 / 12
9,055
1,509
15,060
5,588
2,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
13
5 / 1 / 8
8,348
1,391
12,351
9,371
3,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
roxaskh3
Cupid
14
9 / 0 / 7
9,582
1,597
11,535
6,099
2,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 2 / 12
7,532
1,255
3,111
6,454
3,596
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
4 / 1 / 9
7,903
1,317
7,118
6,929
2,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

343

VS

Team 2 Tickets

208

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Lyriii
Discordia
12
1 / 3 / 3
6,995
1,166
2,936
5,889
2,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Atlas
13
2 / 3 / 4
7,637
1,273
4,004
13,503
12,057
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
pascalb96
Artemis
12
0 / 10 / 4
7,026
1,171
8,567
14,739
6,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
peanut277
Serqet
12
2 / 2 / 3
7,460
1,243
5,456
8,618
4,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 6 / 1
7,118
1,186
6,892
11,210
3,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
21
24
Kills
6
6
Deaths
24
48
Assists
15
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
5
2
12
5.5
W
Cliodhna
5
1
8
9
L
Discordia
Lyriii
Discordia
1
3
3
0.83
L
Atlas
2
3
4
1.33
L
Artemis
pascalb96
Artemis
0
10
4
0.2
L
Serqet
peanut277
Serqet
2
2
3
1.75
W
Cupid
roxaskh3
Cupid
9
0
7
12.5
W
1
2
12
3.5
W
4
1
9
8.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,175
Damage
27,855
34,441
Taken
53,959
14,283
Mitigated
29,118
3,477
Healing
860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
15,060
1,145
0
0
5,588
2,070
0
1,790
3,690
28,904
715
W
Cliodhna
12,351
2,850
0
867
9,371
3,408
0
3,678
5,305
0
24,467
L
Discordia
Lyriii
Discordia
2,936
482
0
89
5,889
2,044
0
2,798
3,091
11,512
0
L
Atlas
4,004
965
0
0
13,503
12,057
0
4,051
9,452
8,495
919
L
Artemis
pascalb96
Artemis
8,567
5,119
0
751
14,739
6,344
0
5,439
9,300
0
15,572
L
Serqet
peanut277
Serqet
5,456
1,271
0
20
8,618
4,771
0
3,304
5,314
0
12,659
W
Cupid
roxaskh3
Cupid
11,535
7,233
95
2,012
6,099
2,376
0
2,371
3,428
0
28,528
W
3,111
439
44
212
6,454
3,596
0
2,452
4,002
6,460
0
W
7,118
1,614
0
247
6,929
2,833
0
2,683
4,109
0
13,838
L
6,892
1,037
0
0
11,210
3,902
0
2,393
8,817
24,406
619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,420
Gold Earned
36,236
128
Minions Killed
104
8
Camps Cleared
3
715,710
Distance Traveled
576,219
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,055
1,509
30
5
4
137,628
0
W
Cliodhna
8,348
1,391
19
3
1
149,039
0
L
Discordia
6,995
1,166
27
5
0
81,144
0
L
Atlas
7,637
1,273
9
2
0
127,896
0
L
Artemis
7,026
1,171
12
2
1
99,884
0
L
Serqet
7,460
1,243
22
4
1
151,055
0
W
Cupid
9,582
1,597
49
8
3
146,202
0
W
Maui
7,532
1,255
9
2
0
132,655
0
W
Odin
7,903
1,317
21
4
0
150,186
0
L
Thoth
7,118
1,186
34
6
1
116,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role