Player Matchup

Charon
Charon
AquaThor94
Charon
Level 60
God Stats
33W - 43L
1,369 SR
Queue Stats
373W - 382L
1,270 Elo+
Party 2
Ullr
Ullr
Xx301xX
Ullr
Level 28
God Stats
0W - 2L
1,254 SR
Queue Stats
1W - 6L
1,150 Elo+
Party 2
Anubis
Anubis
absorberkid007
Anubis
Level 28
God Stats
41W - 39L
1,438 SR
Queue Stats
201W - 194L
1,306 Elo+
Party 2
Team Averages
Level 39
1,354 SR
1,242 Elo+

VS

Team Averages
Level 64
1,763 SR
1,612 Elo+
Nut
Nut
Darkbutthole
Nut
Level 46
God Stats
5W - 2L
1,915 SR
Queue Stats
112W - 87L
1,829 Elo+
Party 1
Ne Zha
Ne Zha
Desiteratum
Ne Zha
Level 106
God Stats
6W - 6L
1,475 SR
Queue Stats
93W - 84L
1,460 Elo+
Solo
Bacchus
Bacchus
PickelPicker
Bacchus
Level 39
God Stats
6W - 1L
1,899 SR
Queue Stats
205W - 211L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
AquaThor94
Charon
13
1 / 5 / 4
8,859
681
8,490
14,907
6,528
Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Ullr
Xx301xX
Ullr
12
0 / 10 / 4
8,673
667
3,155
14,336
5,572
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
6 / 5 / 0
10,818
832
7,280
10,564
5,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 7
10,751
827
16,771
10,672
3,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
14
4 / 4 / 10
9,604
739
4,546
12,371
5,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bacchus
PickelPicker
Bacchus
15
7 / 1 / 13
10,919
840
10,569
10,458
12,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
7
Kills
20
20
Deaths
7
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Charon
AquaThor94
Charon
1
5
4
0.6
W
9
2
7
6.25
W
Ne Zha
4
4
10
2.25
W
Bacchus
PickelPicker
Bacchus
7
1
13
13.5
L
Ullr
Xx301xX
Ullr
0
10
4
0.2
L
6
5
0
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,925
Damage
31,886
39,807
Taken
33,501
17,485
Mitigated
22,193
1,171
Healing
7,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
AquaThor94
Charon
8,490
1,467
100
613
14,907
6,528
0
3,367
10,869
23,066
1,772
W
16,771
11,539
0
1,845
10,672
3,994
640
5,202
5,470
0
45,054
W
Ne Zha
4,546
818
0
2,157
12,371
5,743
1,077
5,601
6,674
76
18,707
W
Bacchus
PickelPicker
Bacchus
10,569
2,599
0
3,219
10,458
12,456
346
4,558
5,848
23,807
5,302
L
Ullr
Xx301xX
Ullr
3,155
1,375
0
403
14,336
5,572
0
4,364
9,377
0
18,473
L
7,280
81
0
55
10,564
5,385
0
1,645
8,524
25,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,350
Gold Earned
31,274
78
Minions Killed
121
0
Camps Cleared
0
620,202
Distance Traveled
671,566
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
8,859
681
26
2
0
216,657
0
W
Nut
10,751
827
60
5
0
206,278
0
W
Ne Zha
9,604
739
27
2
0
224,616
0
W
Bacchus
10,919
840
34
3
0
240,672
0
L
Ullr
8,673
667
20
2
0
189,220
0
L
Anubis
10,818
832
32
2
0
214,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role