Player Matchup

Hachiman
Hachiman
BboySpawn
Hachiman
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 53L
1,515 Elo+
Solo
Jormungandr
Jormungandr
HechaleMiChuy
Jormungandr
Level 119
God Stats
22W - 18L
1,466 SR
Queue Stats
32W - 37L
1,485 Elo+
Solo
Chang'e
Chang'e
Zlupun
Chang'e
Level 65
God Stats
40W - 33L
1,488 SR
Queue Stats
465W - 419L
1,518 Elo+
Solo
Nemesis
Nemesis
itskonoko
Nemesis
Level 83
God Stats
11W - 6L
1,788 SR
Queue Stats
26W - 18L
1,658 Elo+
Party 1
King Arthur
King Arthur
jsparx64
King Arthur
Level 108
God Stats
2W - 0L
1,664 SR
Queue Stats
27W - 25L
1,658 Elo+
Party 1
Team Averages
Level 98
1,581 SR
1,567 Elo+

VS

Team Averages
Level 109
1,468 SR
1,488 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Aha_ha_Biggums
Bellona
Level 87
God Stats
6W - 9L
1,281 SR
Queue Stats
516W - 458L
1,486 Elo+
Solo
Thanatos
Thanatos
DarkLordSnow
Thanatos
Level 28
God Stats
4W - 6L
1,434 SR
Queue Stats
12W - 19L
1,429 Elo+
Party 2
Artemis
Artemis
P-A-T-B-A-C-K
Artemis
Level 146
God Stats
2W - 3L
1,780 SR
Queue Stats
92W - 102L
1,507 Elo+
Solo
Tiamat
Tiamat
foxy giraffe99
Tiamat
Level 157
God Stats
2W - 3L
1,346 SR
Queue Stats
90W - 81L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BboySpawn
Hachiman
10
0 / 0 / 0
5,419
493
1,033
6,106
1,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
HechaleMiChuy
Jormungandr
10
1 / 0 / 2
6,213
565
4,436
7,722
5,867
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Zlupun
Chang'e
13
3 / 0 / 0
6,883
626
2,881
5,598
2,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
itskonoko
Nemesis
11
1 / 0 / 2
5,866
533
4,536
7,901
2,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

King Arthur
jsparx64
King Arthur
9
0 / 1 / 0
5,688
517
6,352
11,057
9,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 1 / 0
5,727
521
4,778
5,709
1,770
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 0 / 0
7,324
666
7,275
12,162
14,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thanatos
DarkLordSnow
Thanatos
10
0 / 2 / 0
5,229
475
3,383
11,379
4,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
1
0 / 0 / 0
3,615
329
0
0
0
13
0 / 2 / 0
6,861
624
3,950
5,892
3,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
1
5
Kills
1
1
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
1
0
0
L
1
0
0
1
W
Hachiman
BboySpawn
Hachiman
0
0
0
0
L
Thanatos
DarkLordSnow
Thanatos
0
2
0
0
W
Jormungandr
HechaleMiChuy
Jormungandr
1
0
2
2
L
Artemis
0
0
0
0
W
Chang'e
Zlupun
Chang'e
3
0
0
3
L
0
2
0
0
W
Nemesis
itskonoko
Nemesis
1
0
2
2
W
King Arthur
jsparx64
King Arthur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,238
Damage
19,386
38,384
Taken
35,142
21,718
Mitigated
23,625
14,570
Healing
18,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,778
2,181
340
751
5,709
1,770
0
956
4,753
37,184
0
L
7,275
3,561
0
5,303
12,162
14,340
0
291
11,871
0
55,445
W
Hachiman
BboySpawn
Hachiman
1,033
379
0
3,158
6,106
1,888
0
2,475
3,631
0
33,632
L
Thanatos
DarkLordSnow
Thanatos
3,383
942
0
9,939
11,379
4,173
0
2,566
8,813
0
36,193
W
Jormungandr
HechaleMiChuy
Jormungandr
4,436
1,338
215
2,877
7,722
5,867
0
1,949
5,615
30,797
2,592
L
Artemis
0
0
0
0
0
0
0
0
0
0
0
W
Chang'e
Zlupun
Chang'e
2,881
0
465
2,735
5,598
2,074
0
2,480
2,819
63,042
0
L
3,950
312
0
1,705
5,892
3,342
0
3,294
2,598
50,891
1,794
W
Nemesis
itskonoko
Nemesis
4,536
1,900
124
2,609
7,901
2,699
0
994
6,873
0
40,517
W
King Arthur
jsparx64
King Arthur
6,352
718
0
2,387
11,057
9,190
0
304
10,753
0
40,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,069
Gold Earned
28,756
376
Minions Killed
342
0
Camps Cleared
0
1,164,120
Distance Traveled
875,075
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,727
521
44
4
0
211,404
0
L
Bellona
7,324
666
118
11
0
202,776
1
W
Hachiman
5,419
493
62
6
0
189,035
2
L
Thanatos
5,229
475
66
6
0
250,150
0
W
Jormungandr
6,213
565
37
3
0
232,927
4
L
Artemis
3,615
329
0
0
0
0
0
W
Chang'e
6,883
626
136
12
0
246,727
0
L
Tiamat
6,861
624
114
10
0
210,745
1
W
Nemesis
5,866
533
65
6
0
249,139
0
W
King Arthur
5,688
517
76
7
0
246,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role