Player Matchup

Bellona
Bellona
Gold I
 
Bellona
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
BGRorDie
Zhong Kui
Gold V
Level 60
God Stats
3W - 3L
1,500 SR
Queue Stats
216W - 223L
1,614 MMR
Solo
Nu Wa
Nu Wa
Silver II
Onion Priest
Nu Wa
Silver II
Level 123
God Stats
0W - 1L
1,238 SR
Queue Stats
13W - 14L
1,592 MMR
Party 1
Bastet
Bastet
Gold V
Zoolanth
Bastet
Gold V
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 33L
1,594 MMR
Party 1
Heimdallr
Heimdallr
Bronze III
boardum
Heimdallr
Bronze III
Level 159
God Stats
0W - 1L
1,742 SR
Queue Stats
12W - 11L
1,569 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 125
1,496 SR
1,574 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 180
1,539 SR
1,590 MMR
Bacchus
Bacchus
Gold IV
JohnnyKinfolk
Bacchus
Gold IV
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 71L
1,584 MMR
Solo
Medusa
Medusa
Gold III
Shiranuiiii
Medusa
Gold III
Level 182
God Stats
21W - 29L
1,469 SR
Queue Stats
258W - 261L
1,602 MMR
Solo
Baron Samedi
Baron Samedi
Gold I
StormKing_Meruem
Baron Samedi
Gold I
Level 195
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 62L
1,606 MMR
Solo
Fenrir
Fenrir
Gold IV
dan3125
Fenrir
Gold IV
Level 160
God Stats
21W - 20L
1,736 SR
Queue Stats
283W - 277L
1,565 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
xPo7ent
Sun Wukong
Gold III
Level 207
God Stats
31W - 35L
1,488 SR
Queue Stats
149W - 152L
1,592 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
0 / 2 / 2
4,737
474
7,255
7,490
6,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
BGRorDie
Zhong Kui
11
3 / 2 / 0
6,364
636
7,413
10,381
8,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
0 / 3 / 1
5,536
554
3,772
5,697
2,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Zoolanth
Bastet
10
1 / 1 / 1
5,159
516
3,174
8,253
2,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Heimdallr
boardum
Heimdallr
10
0 / 2 / 0
5,194
519
2,627
5,976
2,359
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
CharonThanatosArachneBake Kujira

VS

Bans
ThothVamanaAo KuangAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
9
1 / 1 / 5
5,813
581
3,652
9,482
6,174
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
13
2 / 0 / 1
6,927
693
4,058
5,520
1,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
StormKing_Meruem
Baron Samedi
11
0 / 1 / 1
6,208
621
3,733
7,251
4,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
dan3125
Fenrir
11
7 / 1 / 2
6,750
675
6,506
9,709
4,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
xPo7ent
Sun Wukong
11
0 / 1 / 2
6,255
626
5,620
8,397
4,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
4
Kills
10
10
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
2
2
0.5
L
Zhong Kui
BGRorDie
Zhong Kui
3
2
0
1.5
W
Bacchus
1
1
5
3.5
L
0
3
1
0.17
W
Medusa
2
0
1
2.5
W
Baron Samedi
StormKing_Meruem
Baron Samedi
0
1
1
0.5
L
Bastet
Zoolanth
Bastet
1
1
1
1.5
L
Heimdallr
boardum
Heimdallr
0
2
0
0
W
Fenrir
dan3125
Fenrir
7
1
2
8
W
Sun Wukong
xPo7ent
Sun Wukong
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,241
Damage
23,569
37,797
Taken
40,359
22,230
Mitigated
21,655
14,143
Healing
13,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
7,255
863
0
2,165
7,490
6,194
0
1,905
5,562
0
26,184
L
Zhong Kui
BGRorDie
Zhong Kui
7,413
1,638
0
4,548
10,381
8,634
0
146
10,235
40,630
4,838
W
Bacchus
3,652
466
1,217
2,902
9,482
6,174
0
815
8,287
16,022
0
L
3,772
854
0
1,000
5,697
2,072
0
2,643
2,914
37,784
846
W
Medusa
4,058
1,640
0
1,340
5,520
1,945
530
207
5,066
0
66,133
W
Baron Samedi
StormKing_Meruem
Baron Samedi
3,733
213
117
1,931
7,251
4,219
0
2,317
4,851
43,796
5,886
L
Bastet
Zoolanth
Bastet
3,174
1,254
0
4,438
8,253
2,971
0
1,425
6,743
0
34,622
L
Heimdallr
boardum
Heimdallr
2,627
1,498
0
1,992
5,976
2,359
0
635
5,341
0
40,507
W
Fenrir
dan3125
Fenrir
6,506
2,809
0
2,544
9,709
4,369
0
2,415
6,970
0
41,646
W
Sun Wukong
xPo7ent
Sun Wukong
5,620
1,788
0
2,949
8,397
4,948
167
4,062
3,531
0
47,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,990
Gold Earned
31,953
322
Minions Killed
343
0
Camps Cleared
0
1,065,046
Distance Traveled
1,040,751
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,737
474
43
4
0
234,339
0
L
Zhong Kui
6,364
636
81
8
0
175,601
1
W
Bacchus
5,813
581
16
2
0
215,268
3
L
Nu Wa
5,536
554
70
7
0
200,057
3
W
Medusa
6,927
693
105
11
0
205,925
0
W
Baron Samedi
6,208
621
95
10
0
187,644
1
L
Bastet
5,159
516
70
7
0
267,434
0
L
Heimdallr
5,194
519
58
6
0
187,615
3
W
Fenrir
6,750
675
51
5
0
246,863
0
W
Sun Wukong
6,255
626
76
8
0
185,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role