Player Matchup

Xing Tian
Xing Tian
Carvine425
Xing Tian
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
Fionliss4174
Fenrir
Level 155
God Stats
7W - 11L
1,668 SR
Queue Stats
72W - 69L
1,490 Elo+
Solo
Neith
Neith
JustBob4843
Neith
Level 91
God Stats
2W - 4L
1,556 SR
Queue Stats
8W - 17L
1,403 Elo+
Party 1
Hercules
Hercules
TheWelderDan
Hercules
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 20L
1,430 Elo+
Solo
King Arthur
King Arthur
squdgibo
King Arthur
Level 145
God Stats
8W - 8L
1,681 SR
Queue Stats
107W - 106L
1,489 Elo+
Solo
Team Averages
Level 94
1,581 SR
1,462 Elo+

VS

Team Averages
Level 127
1,434 SR
1,455 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Jwolfpaw66
Osiris
Level 137
God Stats
2W - 1L
1,196 SR
Queue Stats
77W - 61L
1,437 Elo+
Solo
Neith
Neith
Mr MonkeyIlI
Neith
Level 68
God Stats
18W - 11L
1,578 SR
Queue Stats
85W - 60L
1,521 Elo+
Solo
Anubis
Anubis
PutFriend878367
Anubis
Level 140
God Stats
47W - 71L
1,440 SR
Queue Stats
320W - 296L
1,414 Elo+
Solo
Hel
Hel
dingowarrior666
Hel
Level 223
God Stats
76W - 88L
1,457 SR
Queue Stats
392W - 395L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Carvine425
Xing Tian
5
0 / 1 / 1
3,468
694
1,987
5,324
2,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
6
2 / 1 / 0
3,714
743
1,791
3,843
1,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 0 / 1
3,182
636
1,767
2,326
679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hercules
TheWelderDan
Hercules
1
0 / 0 / 0
2,577
515
0
0
0
King Arthur
squdgibo
King Arthur
7
0 / 1 / 1
3,589
718
982
5,252
2,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
5
0 / 1 / 0
3,701
740
1,382
4,600
2,151
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
Jwolfpaw66
Osiris
8
2 / 0 / 0
4,253
851
989
3,360
1,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

6
0 / 0 / 2
3,636
727
4,035
2,136
694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
1 / 1 / 0
4,653
931
2,333
3,347
1,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

7
0 / 0 / 0
4,257
851
0
374
78
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
5
2
Kills
3
3
Deaths
2
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
1
0
0
L
Xing Tian
Carvine425
Xing Tian
0
1
1
0.5
L
Fenrir
2
1
0
2
L
0
0
1
0.5
W
Osiris
Jwolfpaw66
Osiris
2
0
0
2
W
0
0
2
1
W
1
1
0
1
L
Hercules
TheWelderDan
Hercules
0
0
0
0
W
0
0
0
0
L
King Arthur
squdgibo
King Arthur
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,527
Damage
8,739
16,745
Taken
13,817
7,099
Mitigated
6,349
4,234
Healing
7,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
1,382
123
862
2,036
4,600
2,151
0
1,288
3,312
8,271
0
L
Xing Tian
Carvine425
Xing Tian
1,987
76
0
1,624
5,324
2,761
0
828
4,496
5,692
0
L
Fenrir
1,791
328
0
440
3,843
1,555
0
263
3,580
0
15,440
L
1,767
752
0
1,350
2,326
679
0
291
2,035
0
15,517
W
Osiris
Jwolfpaw66
Osiris
989
237
0
1,766
3,360
1,742
0
323
3,037
0
28,739
W
4,035
2,100
0
265
2,136
694
0
376
1,760
0
21,688
W
2,333
305
0
1,996
3,347
1,684
0
0
3,347
25,717
2,397
L
Hercules
TheWelderDan
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
0
0
180
316
374
78
1,227
0
374
26,358
1,073
L
King Arthur
squdgibo
King Arthur
982
39
0
820
5,252
2,104
0
1,812
3,077
0
20,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,530
Gold Earned
20,500
88
Minions Killed
184
0
Camps Cleared
0
505,899
Distance Traveled
523,372
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
3,701
740
8
2
0
122,451
0
L
Xing Tian
3,468
694
2
0
0
135,471
0
L
Fenrir
3,714
743
32
6
0
124,485
0
L
Neith
3,182
636
27
5
0
109,997
0
W
Osiris
4,253
851
49
10
0
135,632
0
W
Neith
3,636
727
31
6
0
97,381
0
W
Anubis
4,653
931
49
10
0
97,654
2
L
Hercules
2,577
515
0
0
0
0
0
W
Hel
4,257
851
47
9
0
70,254
0
L
King Arthur
3,589
718
27
5
0
135,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role